Is this game good enough to buy? It's like 14.99 or something on Steam until Jan 5...
The gameplay is not very good, but if you can make abstraction of that, It's worth every penny.
Is this game good enough to buy? It's like 14.99 or something on Steam until Jan 5...
Is this game good enough to buy? It's like 14.99 or something on Steam until Jan 5...
Is this game good enough to buy? It's like 14.99 or something on Steam until Jan 5...
Do you always get that choice? (I did fuck up a lot of things early on the game, the only thing I did right was not shooting the mob of civilians), I didn't notice having any choice at all.
The gameplay is not very good, but if you can make abstraction of that, It's worth every penny.
After thinking about my experience with the game more and more (two full playthroughs) I say that I totally disagree with you. The game is pretty fun. People will have different levels of enjoyment with Spec Ops's game play but I think it's a very fine third-person cover shooter.
Maybe we agree each other and we're just arguing semantics. But I would call the game play good, but not great. Max Payne 3 on the other hand is third-person shooting perfection.
Get it, Ami (but on Amazon). You dislike all the trappings the current gen shoves down our throats, and this is the exact opposite of that. It's a breath of fresh air.Is this game good enough to buy? It's like 14.99 or something on Steam until Jan 5...
Is this game good enough to buy? It's like 14.99 or something on Steam until Jan 5...
I think Spec Ops is a very important game because it's the first AAA game to pose a political critique and a critique of its own medium, and to do both expertly.
so glad that Spec Ops is getting some traction here on GAF, bought this Day 1 and was so thrilled with the experience, hopped on GAF after i had finished it and sadly there was no buzz.
Would love it if Yager had the opportunity to make a Sequel or spin off, this was by far the best game of 2012.
The former, to do both and intertwine them in a very affecting way. Also, unlike Bioshock, the subject matter is very present and part of all our current lives, which makes it twice as important.What do you mean by this - the first game to simultaneously critique both aspects or the first to pose a political critique and separately a critique of the medium?
Looks like Yager will be a one-hit wonder. Aren't they going down the path of the putrid Free-To-Play genre?
After thinking about my experience with the game more and more (two full playthroughs) I say that I totally disagree with you. The game is pretty fun. People will have different levels of enjoyment with Spec Ops's game play but I think it's a very fine third-person cover shooter.
Looks like Yager will be a one-hit wonder. Aren't they going down the path of the putrid Free-To-Play genre?
It's the opposite of God Hand.
Get it, Ami (but on Amazon). You dislike all the trappings the current gen shoves down our throats, and this is the exact opposite of that. It's a breath of fresh air.
You can get it for like 2.50$ from Amazon right now with their 5$ coupons.
It's 7.49 in Amazon, you get the copy in amazon downloads, but Steam also accepts the serial code. I don't know if that counts as getting it twice.
Now that you own it, stay out of the thread until you finish it!Thanks guys, I purchased it but not in time to read about the Amazon deal. Still, 14.99 isn't really that bad. I'll post my thoughts when I get through some of the game
Playing a third time, I have to say thatthe white phosphorus section is still amazing. On the scene where Walker is reacting to it, it's commendable how effective his model is at conveying emotion. In-game character models are generally very robotic, but you can tell they tried to make him as nuanced as they could. You can almost kind of see the moment where he loses it.
Also, doesn't it look like his eyes kind of glaze over by the end of the game? Screenshot: http://i.imgur.com/uFYrc.jpg
I noticed something like that but thought it might've been the lighting or something. I guess if everyone saw it then it was there.Yeah, the look in his eyes during the last cutscene is completely different from what it was at the start.
Yeah, 15 is not that bad, it's a quality game, with decent replayability. It's given me 20 hours of play, so it's pretty alright.Thanks guys, I purchased it but not in time to read about the Amazon deal. Still, 14.99 isn't really that bad. I'll post my thoughts when I get through some of the game
I'm not sure I get this one... God Hand is awesome, so this is the anti-awesome?
Huh, did you felt sick playing CoD4 after or before playing Spec Ops?I enjoyed the experience of playing this. I don't play very many third person shooters, but I found this fun. I'm not sure what that says about me and what the story/goal of the game was. I initially thought the game was a bit too heavy handed when it came to the different events in the story, but after watching some videos posted earlier in the thread (and taking some time to think), I'm a fan.
I really haven't played too many military shooters. I don't mind them too much as long as the games treat the material with some respect. I don't know if it was intentional, but I came away from playing CoD4 pretty disgusted. From the relentless waves of enemies that don't stop until you push forward, to the part where you provide air support and bomb so many people (along with the comments that are made), it just made me sick. The game tries to make you feel awesome for doing some horrible things. I understand that a lot of people disconnect themselves from the content and just have fun with the game. I do it with other shooters all the time. CoD4 was just too much for me, considering how popular it became.
I love that this game tackles this subject matter, and even speaks to this US obsession with the glorification of war. I do like that it can even be generalized to other games. I don't think every single game needs to be this deep though. I like that I can play some games like Bioshock and just kill bad guys and make binary surfacy moral choices. I just hope more developers look at this game and try to learn from it.
I always just regarded CoD games as Tom Clancy patroitic paranoid fascist bullshit so it was kinda easy to disengage myself from their content (even though I felt pretty offended at killing Fidel Castro in Blops1, since really I feel it's pretty bad taste to simulate murdering an actual living human being, specially since it's not a figure regarded 100% as evil, like Hitler or something), so I never actually felt sick playing them.
The game tries to make you feel awesome for doing some horrible things. I understand that a lot of people disconnect themselves from the content and just have fun with the game. I do it with other shooters all the time. CoD4 was just too much for me, considering how popular it became.
you're also sort of saying it's okay to kill people in videogames which is completely missing the point of spec ops
If you can, I'd suggest you to go into the game with the mindset that it's just another run-of-the-mill military shooter, a mindless war game that doesn't do anything that hasn't been done countless times before.I'm not sure I get this one... God Hand is awesome, so this is the anti-awesome?
Thanks guys, I purchased it but not in time to read about the Amazon deal. Still, 14.99 isn't really that bad. I'll post my thoughts when I get through some of the game
It's driving me nuts how he's playing it like an FPS, barely seeking cover. lolA friend of mine just started streaming his first playthrough of the game:
http://www.twitch.tv/the_long_road
He doesn't know anything about the game, this gonna be fun
It's driving me nuts how he's playing it like an FPS, barely seeking cover. lol
I know He also runs past all the intel, but I don't want to talk into his play style right now. It also looks like it would be better played with a pad than m/k to me.
I found aiming horribly inaccurate using the pad. Once I switched to M/KB it was gravy
Nah, the game plays a lot better with mouse and keyboard. It's twice as enjoyable to me that way. The controller aiming is just a handicap.I know He also runs past all the intel, but I don't want to talk into his play style right now. It also looks like it would be better played with a pad than m/k to me.
Not at all. You can hold shift and space as you're running and aiming and shooting at the same time. Can't do it with the controller since you have to take your finger off the right stick.Aiming isn't the problem. It's all the environmental interaction that looks cumbersome to me, granted I haven't played on PC for years, so it might be fine.
I don't agree with that - it may not be Spec Op's levels of masochist but there's a strong anti-war theme running through CoD4 [that was lost in the sequel], from the sequence in which your character dies after spending too long playing the hero [a move that was initially described as "chilling" and "risky" from journalists - as was the helicopter section many now criticize whilst using Spec Op's as an alternative] to the ultimate death of basically everyone involved in the core narrative; sure it was over-the-top in a fun way and didn't attempt the more heavy handed style of Spec Op's when dealing with these themes [because they're not all encompassing or ultimately the aim of the game to express], but to dismiss the game as purely vapid fun is unfair.
Huh, did you felt sick playing CoD4 after or before playing Spec Ops?
I always just regarded CoD games as Tom Clancy patroitic paranoid fascist bullshit so it was kinda easy to disengage myself from their content (even though I felt pretty offended at killing Fidel Castro in Blops1, since really I feel it's pretty bad taste to simulate murdering an actual living human being, specially since it's not a figure regarded 100% as evil, like Hitler or something), so I never actually felt sick playing them.
I don't agree with that - it may not be Spec Op's levels of masochist but there's a strong anti-war theme running through CoD4 [that was lost in the sequel], from the sequence in which your character dies after spending too long playing the hero [a move that was initially described as "chilling" and "risky" from journalists - as was the helicopter section many now criticize whilst using Spec Op's as an alternative] to the ultimate death of basically everyone involved in the core narrative; sure it was over-the-top in a fun way and didn't attempt the more heavy handed style of Spec Op's when dealing with these themes [because they're not all encompassing or ultimately the aim of the game to express], but to dismiss the game as purely vapid fun is unfair.
The helicopter sequence in COD4 always left me feeling vaguely sick in a way that the shooting at ground level never did. Seeing the tiny white figures sprinting desperately away while the gunner blew them to bits callously with sardonic muttered quips like 'Kaboom' was repulsive. I mean I get power fantasies but that sequence was more like glorying in acting like a kid stomping on ants except y'know with humans in the place of the ants. I didn't detect any commentary in that portion of the game at all, unlike the nuke sequence or the initial execution scene.
When Spec Ops the Line turned that gunner sequence on its head (first by making the targets American soldiers rather than generic foreign bad men, and second by.. well you know) I felt like the makers of the game understood my revulsion exactly and managed to communicate it to others in a perfect way.
The helicopter sequence in COD4 always left me feeling vaguely sick in a way that the shooting at ground level never did. Seeing the tiny white figures sprinting desperately away while the gunner blew them to bits callously with sardonic muttered quips like 'Kaboom' was repulsive. I mean I get power fantasies but that sequence was more like glorying in acting like a kid stomping on ants except y'know with humans in the place of the ants. I didn't detect any commentary in that portion of the game at all, unlike the nuke sequence or the initial execution scene.
One last thing. I won't completely dismiss CoD4 because that that nuke scene was fairly bold. The problem with the game is the context. Spec Ops gets away with a lot because of the meta commentary, and how the gameplay meshes with the message. CoD4 feels more like it's saying "See? War is hell. Now go have some more fun shooting people".
A player can fully appreciate the message of the game whilst disagreeing with it.
when the message runs counter to how much you're supposed to be enjoying yourself then no, that excuse doesn't work
WAIT SO YOU THINK THIS GAME IS NOT SUBTLE AT ALL?it should have been in bad taste to be glorifying violence through patriotism in the first place but Sniper Elite V2 got gif'd to oblivion and it took Spec Ops: The Line's complete lack of subtlety and complexity to get people to start thinking like well-adjusted adults
you're also sort of saying it's okay to kill people in videogames which is completely missing the point of spec ops
along with those who want a sequel
*praise*
WAIT SO YOU THINK THIS GAME IS NOT SUBTLE AT ALL?
holy shit dude you're more repetitive than fucking assassins cred 1