Cleanly installing the mod after deleting the folder did the trick, methinks. Found a bug in mine though. When you first approach the guy and lady talking/arguing as they leave in a helicopter, the window's bottom is missing and I can see through the mesh/geometry.
Runs at a fabulous 60fps.
I have a question. Do you plan to take a bit of time off during the C3 release? Or are you going in head first? I'd imagine you'll be taking time off, yes?
You must install two FIXES (day-one fixes) you can download in my blog.
Here, after download links
http://maldotex.blogspot.com/2013/02/maldohd-40-final-version.html
FIX 1
Lower alphatest value for Lockhart and Faraa hair material. It helps to hide the unwanted effect of hair that appears through the face.
Fix a problem with invisible concrete details in FDR abandon building.
Various fixes in Flooded Streets level
FIX 2
Due to a last minute error, the final version of the mod includes an old version of SweetFX (1.1) and SMAA shader misconfiguration.
This fix includes SweetFX 1.3 and corrected settings.
I haven't read the thread, so excuse me if it has been mentioned already, but did Maldo make gameplay tweaks as well?
I made a clean install and started a new game and I'm 99% certain Alcatraz runs way faster than normal (potentially spending less energy too / maybe jumping higher). Gould didn't even have the time to finish his speech and I was out of the building where the game starts.
If I am right, it seems like an important change to go undocumented no?
Sorry, I can't remember where I wrote all the changes into the mod. There are gameplay changes: higher power jump, fast sprint speed, more enemies, less ammo crates, enemies more agressive, etc, plus more objects, less graphical glitches, new textures, materials, effects, etc.