xbox 2 gig limit?3 months of wait for slides. It's better, but come on, slides?!
The destroy ending is so fucking dumb. I don't understand why that's the 'good' ending when you have wipe out the Geth, a race I spent half the fucking game trying to protect. Those 3 choices, I suppose now 4 with the rejection option, are still so crude.
The ending of the game is still decided by your actions during the climax, and while obviously that was never going to change, it still sucks and my interest in Mass Effect remains shattered. You can basically do whatever the fuck you want for every moment of the 3 games up until the final Citadel sequence and it won't change anything. All that matters is the final choice.
So if I'm reading this correctly they've retconned parts of the endings (Relays, Normandy stranded) and fixed some plotholes (Joker leaving with your crew, the "no one made it" stuff) and then we get some post-game stuff to wrap everything up.
Personally, that sounds good for me. Doesn't excuse the bullshit with the "Yo dawg we heard you don't like synthetics etc" but credit for Bioware acknowledging the care fans have for the series and so on. I know a lot will be like "Lol Bioware" but at least they've made the effort and it's a huge middle finger to the likes of IGN for calling us entitled.
Think I might play through it again from the sounds of impressions.
"The Extended Cut extends the playtime of Mass Effect 3 by five hours!" -Bioware PRYeah. Can't stand the kid.
I want to see all the endings but each time I have to continue from the conduit stroll.
Hate how I can't skip or save at a later time. This is going to take 5 hours before I've seen them all.
Well atleast with Destroy it's a happy ending. I'm guessing nobody has seen Merge or Corrol yet.
The destroy ending is so fucking dumb. I don't understand why that's the 'good' ending when you have wipe out the Geth, a race I spent half the fucking game trying to protect. Those 3 choices, I suppose now 4 with the rejection option, are still so crude.
The ending of the game is still decided by your actions during the climax, and while obviously that was never going to change, it still sucks and my interest in Mass Effect remains shattered. You can basically do whatever the fuck you want for every moment of the 3 games up until the final Citadel sequence and it won't change anything. All that matters is the final choice.
So if I'm reading this correctly they've retconned parts of the endings (Relays, Normandy stranded) and fixed some plotholes (Joker leaving with your crew, the "no one made it" stuff) and then we get some post-game stuff to wrap everything up.
Personally, that sounds good for me. Doesn't excuse the bullshit with the "Yo dawg we heard you don't like synthetics etc" but credit for Bioware acknowledging the care fans have for the series and so on. I know a lot will be like "Lol Bioware" but at least they've made the effort and it's a huge middle finger to the likes of IGN for calling us entitled.
Think I might play through it again from the sounds of impressions.
"The Extended Cut extends the playtime of Mass Effect 3 by five hours!" -Bioware PR
I still believe the Indoctrination theory is correct
I still believe the Indoctrination theory is correct, given that when you try to shoot the starchild his voice turns into Harbinger and says "so be it".
Destroy is the happy ending because it rejects indoctrination.
Close enough. Dem's da breaks.Geth and EDI still die.
I still believe the Indoctrination theory is correct, given that when you try to shoot the starchild his voice turns into Harbinger and says "so be it".
Destroy is the happy ending because it rejects indoctrination.
I still believe the Indoctrination theory is correct, given that when you try to shoot the starchild his voice turns into Harbinger and says "so be it".
Destroy is the happy ending because it rejects indoctrination.
I still believe the Indoctrination theory is correct, given that when you try to shoot the starchild his voice turns into Harbinger and says "so be it".
Destroy is the happy ending because it rejects indoctrination.
I'm playing the ending right now.
Well, at least the game kinda explains the Star Child's horrible Xzibit logic.It literally is an AI stuck in its ways; some bozo race came up with the idea of "Hey, we'll make this super AI to mediate organics and synthetics!" The Star Child goes "lol, no hope" and forcibly Reaperizes the race that came up with the idea (the Star Child calls it the "first" Reaper, which may be Harbinger).
Mhmmm, the only real issue I have now with the ending is Star Child.
Guess it's too much of a plot change to remove.
Is there a video of this somewhere?I still believe the Indoctrination theory is correct, given that when you try to shoot the starchild his voice turns into Harbinger and says "so be it".
Destroy is the happy ending because it rejects indoctrination.
I still believe the Indoctrination theory is correct, given that when you try to shoot the starchild his voice turns into Harbinger and says "so be it".
Destroy is the happy ending because it rejects indoctrination.
OR SCEE are the new Marauder Shields. Trying to save us from Bioware's shitty writing.
This is pretty cool but I'm not exactly thrilled about playing through the end of the game again. Some of the encounters in the last area were really annoying, even with my hilariously overpowered Infiltrator.
Is there a video of this somewhere?
Bioware should release this in some ridiculous size like 12800x 7200 so you can make a glorious framed poster.if anything this dlc has brought us a epic pic of zaeed chilling on a sun lounger
What the hell was Normandy running away from? There's no relay explosion in this one