I hope you can pick the sex of your character again... nd this time Species... Damn it I don't want to be tied down tl humanity!
Sure you won't.
Sounds good to me. Set it far enough into the future and the game can explain away any discrepancies with decision made prior.
Unfortunately, I'm not too much of a techy to care about the game name is related to the technology. I actually thought mass effect was a metaphor of Shepard and how he influences the universe. I guess the name would still work, it's just that it wouldn't feel the same without Shepard as they're the person you've been with for the first three games.
What actually bothers me the most is the lack of closure in ME3. That's why I can't believe they abandon the last trilogy and start something new, when the old story didn't felt complete. It wasn't even an open ending, it just stopped where it shouldn't. I would shut up and never complain about BioWare (EVER) as soon as they tell me what happened with my Shep and his crew.
Ha, if this game becomes like TES, that would be interesting to see how different people react to your race, but I woudn't put too much hope in it
And we get to the root of the problem.
Shepard's story is over. She had three games. I'm ready for something new.
Unfortunately, I'm not too much of a techy to care about the game name is related to the technology. I actually thought mass effect was a metaphor of Shepard and how he influences the universe. I guess the name would still work, it's just that it wouldn't feel the same without Shepard as they're the person you've been with for the first three games.
Why? What could possibly be mined from that universe post- 3? What was left of it anyway.
Right, this was a common complaint, but it's one BioWare has tried (and probably failed) to address with the extended cut and the Citadel DLC. Fans felt they had no closure or finality to Shepard's arc, and everything the Shepard trilogy thematically represented. Citadel was supposed to amend that, giving fans a full send-off to their companions, and their Shepard.
If it still doesn't feel complete, that's just the way it is, and it's never going to change. It's over. Finished. BioWare has conceded that everything Shepard trilogy is kaput when it comes to video games, and whatever they've left is just going to have to stay.
To those disappointed with how the trilogy ended, the only way to be excited for Mass Effect 4 is recognise and embrace Montreal's intentions to start anew. Cling to the Shepard trilogy and disappointment is inevitable, regardless of how good/bad Mass Effect 4 actually ends up being. You have to want that new territory.
Fuck you Bioware, I absolutely adore Mass Effect 1-3 and I'd go as far as to say they are my top 3 favourite games......ever.
I can forgive the terrible ending to the story with the patchwork job they did with Leviathan and Extended Cut but what's the point in giving hope that Shepard is still alive in the Destruct ending if they are never going to address it again.
I won't be buying Mass Effect 4 or any further Bioware games.
Fool me once, etc.........
Fuck you Bioware, I absolutely adore Mass Effect 1-3 and I'd go as far as to say they are my top 3 favourite games......ever.
I can forgive the terrible ending to the story with the patchwork job they did with Leviathan and Extended Cut but what's the point in giving hope that Shepard is still alive in the Destruct ending if they are never going to address it again.
I won't be buying Mass Effect 4 or any further Bioware games.
i.. don't get it.
some issues with the story hurt you THAT much? sheesh.
Right, this was a common complaint, but it's one BioWare has tried (and probably failed) to address with the extended cut and the Citadel DLC. Fans felt they had no closure or finality to Shepard's arc, and everything the Shepard trilogy thematically represented. Citadel was supposed to amend that, giving fans a full send-off to their companions, and their Shepard.
If it still doesn't feel complete, that's just the way it is, and it's never going to change. It's over. Finished. BioWare has conceded that everything Shepard trilogy is kaput when it comes to video games, and whatever they've left is just going to have to stay.
To those disappointed with how the trilogy ended, the only way to be excited for Mass Effect 4 is recognise and embrace Montreal's intentions to start anew. Cling to the Shepard trilogy and disappointment is inevitable, regardless of how good/bad Mass Effect 4 actually ends up being. You have to want that new territory.
Well, they did say that Mass Effect 3 was supposed to be the ending of Shepard's story.
Even though the ending wasn't great, I wonder what they're going to do about the grandpa and the kid when they left it off at the cliffhanger where the kid says that he wishes to hear one more story about Commander Shepard and the grandpa says one more story which leads to this game.
Not the first time they've spoken about this, and certainly won't be the last. At more or less every opportunity they have to speak about the setting/story, without being able to actually talk about the setting story, they make it abundantly clear that everything Shepard trilogy is done and dusted. The Citadel really beat you over the head with this point too, as a finality to companions, Normandy, Shepard, and the status of the universe. Montreal has said it, Edmonton has said it; they're all saying it.
And really, it's partially why I'm optimistic for Mass Effect 4's setting/narrative. I'm glad they not only don't feel the need to pander to the Shepard trilogy, but are actively avoiding it. Or so they say. The cleaner the slate, the better.
Well, it's your choice, but why not keep yourself open to idea of appreciating new characters?Not that I have to explain myself but the games helped me through some stuff and I feel an emotional connection to the characters and yes the story did hurt me that much.
I've said it many times elsewhere, but Citadel DLC is really, really obviously supposed to be a finality to the "Shepard Trilogy" from the perspective of a player irrespective of where it logically fits in the narrative and canon. Like, even though it happens before the trilogy end game, the aim of it's resonance with fans is to be the last thing you play. It's a total fan service pandering goodbye to the narrative you experienced and the content you played. I mean, ifisn't beating you over the head with finality, then I don't know what is.the end boss being a Shepard with exactly the same look, skill distribution, and equipment as your own
People will be upset if they pander, or upset if they don't pander. They can't win.You know that they're going to pander though.
Every character that people like was one they once never knew. You had to be introduced to them, learn them, and either like/love/loathe them over time. I liked the ME1 cast. I liked new characters in ME2. And I liked new characters in ME3.
Not the first time they've spoken about this, and certainly won't be the last. At more or less every opportunity they have to speak about the setting/story, without being able to actually talk about the setting story, they make it abundantly clear that everything Shepard trilogy is done and dusted. The Citadel really beat you over the head with this point too, as a finality to companions, Normandy, Shepard, and the status of the universe. Montreal has said it, Edmonton has said it; they're all saying it.
And really, it's partially why I'm optimistic for Mass Effect 4's setting/narrative. I'm glad they not only don't feel the need to pander to the Shepard trilogy, but are actively avoiding it. Or so they say. The cleaner the slate, the better.
i.. don't get it.
some issues with the story hurt you THAT much? sheesh. i'm personally just happy if they try to write an interesting sci-fi story, we don't see that much in videogames. most devs don't even really try (think Dead Space etc). there doesn't even have to be any choices that impact anything, for all i care. i just want a solid story that makes sense, it's a game after all, what i want most is awesome gameplay and MORE exploration, LOTS MORE exploration, countless optional planets and moons to explore (plz Bioware). there doesn't even need to be a damn story if i can land on planets at will and inspect cave systems and stuff.
I want to be excited but I don't trust Mac Walters.
You know that they're going to pander though.
I can buy that but Shepard taking a breath and the love interest refusing to believe that Shepard is dead by not putting the name on the memorial just shits all over what Citadel DLC was trying to do.
It doesn't even have to be in ME4, a comic, short story, something to give me closure on Shepards story...
Seems like he did. Thank God there's no baggage, I might actually try out this one.Marauder Shields saved ME4.
I'm pretty sure wrex would be dead. He was already quite oldHmmm.... if there's no companions, unless they're doing a MAJOR timejump, they'll have to deal with fans questioning where Liara, Wrex and Grunt are. Because those three should still be alive for at least another 1000 years.