shinobi602
Member
New Screenshots:
Giantbomb Video: http://www.giantbomb.com/videos/unfinished-mass-effect-andromeda-02222017/2300-11888/
Kinda Funny: https://www.youtube.com/watch?v=EkNqV5n9OnY
Eurogamer Video: 15 Things You Didn't Know About Mass Effect Andromeda
IGN: http://www.ign.com/articles/2017/02...-hands-on-3-hours-of-spoiler-free-impressions
PlayStation Lifestyle: http://www.playstationlifestyle.net...ndromeda-preview-new-beginnings-ps4/#/slide/1
Eurogamer: Far more than just Dragon Age Inquisition in space
Rock, Paper, Shotgun: After five hours with it, Mass Effect Andromeda looks to live up to its predecessor
Game Informer: Five Things We Loved About Our Hands-On Time With BioWare's Space Epic
VentureBeat: Mass Effect: Andromeda has big gameplay changes, an epic story, and a new galaxy
PCGamer: Mass Effect: Andromeda hands-on: bigger, flashier, and very familiar
Giantbomb Video: http://www.giantbomb.com/videos/unfinished-mass-effect-andromeda-02222017/2300-11888/
Kinda Funny: https://www.youtube.com/watch?v=EkNqV5n9OnY
Eurogamer Video: 15 Things You Didn't Know About Mass Effect Andromeda
IGN: http://www.ign.com/articles/2017/02...-hands-on-3-hours-of-spoiler-free-impressions
From the very beginning, Mass Effect: Andromeda presents a strong, dedicated focus on customization, creatively expanding on some of the series' staple RPG elements. I played three early hours of the game last week, and here's everything I learned about the upcoming sci-fi RPG, excluding extensive character and narrative-based information, because we don't want to spoil anything.
PlayStation Lifestyle: http://www.playstationlifestyle.net...ndromeda-preview-new-beginnings-ps4/#/slide/1
Eurogamer: Far more than just Dragon Age Inquisition in space
Rock, Paper, Shotgun: After five hours with it, Mass Effect Andromeda looks to live up to its predecessor
I went into the Andromeda preview feeling trepidatious. I came out excited and anxious to play more. Most important is that it feels like Mass Effect, and it looks like it's building on the best aspects of the previous games. Speaking with Condominas, it's clear this is their aim. ”The trilogy had a narrative constraint, but when we start from scratch, when we don't have that story anymore, our first reflex was to say ‘what are the best elements of all three games that we can bring and put together'. So obviously the exploration, the Nomad, all those notions are from Mass Effect 1; the loyalty missions from Mass Effect 2 and the character bonding; and the more action based gameplay of Mass Effect 3. We tried to bring all that together. But they were three different games, suddenly having to balance that into a single game... It takes five years."
Game Informer: Five Things We Loved About Our Hands-On Time With BioWare's Space Epic
I admit that I sat down to play Andromeda with much trepidation. Mass Effect 2 is, after all, my favorite game of all time. Seeing BioWare in the unenviable position of having to carry the series in a new direction while also upholding the legacy of the series had me wondering if the developer could pull it off. Now, with three hours of the game under my belt, I feel pretty excited about Andromeda for a number of reasons.
VentureBeat: Mass Effect: Andromeda has big gameplay changes, an epic story, and a new galaxy
I enjoyed my brief interlude with Mass Effect: Andromeda. There was enough to see in this preview to confirm that BioWare has preserved a lot of what was fun about the original series while changing things for the sake of better gameplay.
I have seen just an hour or two of what is likely to be a very long game. But so far, I like what I see. The game is carrying on a tradition that should make die-hard fans happy and hopefully generate some new fans as well.
PCGamer: Mass Effect: Andromeda hands-on: bigger, flashier, and very familiar
The spaceport bustles with life, with Krogans and humans and Asari milling about, and as I jog through town I spot a couple potential sidequests, including an intriguing murder mystery. I walked off the Tempest, Andromeda's take on the Normandy, with two crewmembers, a Krogan named Drack and a female Turian named Vetra, who tell me they have some business to take care of and the less I know, the better. It's an intriguing story moment that I hope Andromeda is full of—the hint of companions having their own shit going on broadens Andromeda's world. Not everything revolves around your actions. And maybe sometime I'll get pulled into those conflicts.