I mean it's still something to consider. The PS2 had a ton of casual games that had people interested. We don't have stuff like Sing star and Dance Dance Revolution anymore and I know a bunch of people who bought consoles just for stuff like that. All those casual people are on phones and it's a market that consoles just don't have anymore
All he's said is hardware spending peaked in 2008. From the graphs, that's 100% correct. Why are you answering an entirely different argument that's not being made in the OP?
It's not really just about the hardware numbers. A key consideration should be are people buying more games? Are they spending more money on games? The answer to both of these questions seems to be yes. So in that case, it would appear that the console market has grown.
Triggered.Piscatella, the guy who hides Xbox terrible sale numbers (but we know them anyway)
Make sense. His analysis is aligned with what Christopher Dring has said 2 months ago.
Also align with what we have seen in the previous years, what's with Sony and Microsoft now bringing their 1st party exclusive games to PC.
PlayStation family revenue dropped from $6.4 billion in 2008 to $5.1 billion last year, the site's estimated.
According to data from market researcher NPD Group, Americans bought $21.33 billion worth of video game systems, software and accessories last year. This is a big jump from the previous year's roughly $18 billion, but slightly below the $22 billion that NPD had estimated as late as November.
PS2 sold 150 million to Gamecube's 21 million and Xbox's 24 million. In total the hardware sales that gen were less than 200 million. Add another 9 million for dreamcast.He's right though, nothing has outsold the ps2 yet right? now the counter to this is to go off road and start talking about revenue as the growth factor. Which I guess is fair but they used ps+ (complete new revenue stream) during ps4 era to boost revenue on flat hardware sales, nintendo pushed out a sub service and now ps5 gen they increased sub prices and game prices plus trying to hit gaas success to increase revenue and looking at the chart slimy posted their profit is still going backwards . Unless they can work out how to make their aaa games quicker and cheaper or significantly increase hardware sales to new customers not already in their ecosystem we can accept another round of price hikes or they can look at ways to expand outside their core platforms. I would personally have them try hit other markets or whatever over increasing prices again.
Make sense. His analysis is aligned with what Christopher Dring has said 2 months ago.
Also align with what we have seen in the previous years, what's with Sony and Microsoft now bringing their 1st party exclusive games to PC.
yeah but the thing is if the only reason the wii sold 100 mil+ is because grannies were playing wii sport in nursing homes, and ps2 only sold 160 mil because people were using them as dvd players, then it would be a fallacy to say that therefore console gaming as a market has declined. the hardware sales might have gone down, but actually more people are playing games on them. something like that.The hardware earning is also a key consideration, because there is a spending limit to an individual at the end of the day.
I don’t think those numbers tell the whole story. PS4 / Xbox One, and PS5 / Series are part of an era with cross play and cross generation. And the generational leaps have been less stark with so many cross generation games. On top of that I don’t know many families who don’t have at least one console.
But on second thought, I hope it’s true. If that’s the justification to expand my choices on a particular console then so be it.
The problem when combining all the console sales as a unique user vs what one platform peaked at is people by the end of a generation have multiple consoles and only buying a game on 1 platform and possibly only subscribed to 1 sub service at a time. I'd argue a good bunch of those 260 mil ps3/360/wii had multiple consoles, I'm not a huge console guy but I had all 3 of those. Last gen I had 3 ps4's and that's it, this gen i've had 1 ps5 and probably a 2nd once the pro releases.PS2 sold 150 million to Gamecube's 21 million and Xbox's 24 million. In total the hardware sales that gen were less than 200 million. Add another 9 million for dreamcast.
the gen after that saw PS3 sell 88 million. xbox 360 85 million and Wii 100 million. Thats over 260 million.
PS4 sold 115 million. switch also 115 million and Xbox One 50 million. thats 280 million. Add another 13 million for Wii U.
The problem this gen is the Xbox underperforming. Nothing more. PS5 is selling like hotcakes. Switch is ending the generation relatively strong compared to other consoles. switch 2 will break records because despite what he says, kids are playing games more than ever. fortnite, minecraft, robolox are all massive hits among kids. you and i are not playing that trash.
yeah but the thing is if the only reason the wii sold 100 mil+ is because grannies were playing wii sport in nursing homes, and ps2 only sold 160 mil because people were using them as dvd players, then it would be a fallacy to say that therefore console gaming as a market has declined. the hardware sales might have gone down, but actually more people are playing games on them. something like that.
That’s the problem that they have to solve. They do not have any trojan horse strategy this time to help justify the hardware sales.
For software, the core players who’s playing more isn’t alleviating the issue of the dwindling number of the core players who have aged up and retiring from gaming, and they are seemingly not being replaced at a healthy rate by the new zoomer/alpha players. On that note, the longer a player spend in a game, the lesser new games he needs to buy. Now a player can spend $70 for 1 game that last 40 hours. compared to buying 4 different games for $200 that last for 10 hours each in 2008.
No the PS5 actually sold below Sony's expectations in their latest financial report. Sony reduced their sales expectations but even before this the PS5 was on track to sell 108mil lifetime according to Sony last year, this was before they failed to meet their sales targets. The PS4 sold 117mil, the PS5 was always on track to underperform the PS4 but now it's selling worst than those original expectations.Filtering outliers is a pretty basic component of data analysis.
He's an absolute fraud and/or a moron.
It's also worth noting that the PS2 was purchased by non-gamers just to use it as a DVD player.
Consoles now are really primarily game machines for the first time since the PS1/N64/Saturn generation, even more so than the PS4/X1 which acted very much as streaming devices when at the time most people didn't have smart TVs. Yet the PS5 is on pace to outsell the PS4 and will ultimately probably outsell the difference in the X1 and XBS.
That the latest talking point you got from Phil.No the PS5 actually sold below Sony's expectations in their latest financial report. Sony reduced their sales expectations but even before this the PS5 was on track to sell 108mil lifetime according to Sony last year, this was before they failed to meet their sales targets. The PS4 sold 117mil, the PS5 was always on track to underperform the PS4 but now it's selling worst than those original expectations.
This isnt a PS5 problem this is a console market problem and the Xbox is suffering as much if not more from it.
Exactly. The gens after Y don't give a shit about the console model, and that's never going to change. I welcome our new industry overlords, may they lead the path towards a console-less future where we can focus more on the individual quality of a game instead of all the platform, hardware and exclusivity drama bs.Gen Z (and early Alpha) appear to be drawn to two things;
1. Mobile, because obviously, everyone has one. These generations are growing up with handheld touch devices.
2. PC, because that is where the majority of streamers (Twitch, Youtube, TikTok) are + everyone hangs out on Discord.
That is not to say Consoles are irrelevant or dying, but unit hardware growth has not grown at all since Gen 7. It has shrunk.
The LOL emoji reactions are getting worked overtime in this thread.PS fanboys are not liking this not one little bit.
PS fanboys are not liking this not one little bit.
infinite growth is not possible, regardless of what platforms. Just a matter of time in the end.The LOL emoji reactions are getting worked overtime in this thread.
Yeah the little fella demigod must have a nervous twitch he keeps hitting the LOL oneThe LOL emoji reactions are getting worked overtime in this thread.
No one needs infinite growth, but there are two entire generations that are buying less consoles compared to the previous ones. Console userbase growth is possible but it's not happening for various reasons.infinite growth is not possible, regardless of what platforms. Just a matter of time in the end.
Xbox fans are still looking to cope after they started putting games on PlayStation consoles.PS fanboys are not liking this not one little bit.
so its like what i said, infinite growth is not possible. Console is growing just not as big as these corporations expected.No one needs infinite growth, but there are two entire generations that are buying less consoles compared to the previous ones. Console userbase growth is possible but it's not happening for various reasons.
No I got that from Sony themselves, those numbers are public. This is information Sony has provided to their investors. Microsoft's console hw division has been fucked since 2013 seeing them fumble about is nothing new but seeing a Playstation console not significantly excel at hardware sales compared to the previous gen is something that only happened once with the PS3 (twice if you count the PS Vita).That the latest talking point you got from Phil.
When GTA6 comes out the demand for PS5 and PS5 Pro is going to skyrocket... No one is aging up and retiring from games, not in discernable numbers... this is fiction.
I do agree that there are too many games and they're too long (largely padded with useless quests)
Make sense. His analysis is aligned with what Christopher Dring has said 2 months ago.
Also align with what we have seen in the previous years, what's with Sony and Microsoft now bringing their 1st party exclusive games to PC.
Because it didn't peak.
This isn't a statistical peak, it's an outlier based on comparing data that isn't the same.
By referring to the Wii as "console hardware spend" but at the same time not calling cell phones hardware spend despite them playing mobile games shows you have obviously cherry picked the data is.
The iPhone probably has more 3rd party "console" games than the Wii did.
The data points are blending, so if we're going to have an intelligent debate about this and proper discourse, it's pretty important to filter for clear outliers.
It would be like saying Americans aren't driving anymore and basing that argument on data around the pandemic. I think we can do better than that.
something tells me he want a PC just because of some tik tok videos or some of his favorite streamers is using it.
Does he even know how to operate a PC?
ok cool down.This is exactly what it is. All the twitch streamers or youtubers this kid will watch is using pc. Kids don't want consoles. They want PCs.
My 12 year old is now exclusively PC. I've tried to keep consoles in the house for them but they just collect dust. All of her friends have pcs and they play fortnite/roblox etc on pc and chat on discord or WhatsApp while they play.
Consoles arw dying. They aren't desirable to the next generation of children. They can do their school work and play games on a pc. No avoiding it. I see the data of it for the UK and pc is growing considerably yoy.
ok cool down.
If Xbox will do well, it will come at cost of Sony. Thats the point. Market is gonna be constant till old generation lasts. It will evaporate rapidly after that.Just looked it up. Sony posted a revenue of $30 billion last year.
Their 2008 revenue? 6.8 billion.
Overall, the industry was at $21 billion in 2008. So we are up 3x in 16 years.
Source:
Big 3 revenues compared: PlayStation made $30 billion in 2023, Xbox $18 billion
How much revenue did gaming's Big 3 triumvirate make during 2023? We take a closer look at the annualized revenues of PlayStation, Xbox, and Nintendo.www.tweaktown.comUS PlayStation revenues down $1.3 billion last year
Gama's claiming that American PlayStation revenues dropped around $1.3 billion last year, with gains from an expanding …www.vg247.comVideo game sales top $21 billion in 2008
All throughout 2008, as the economy went from bad to worse, video games continued to sell at record levels, boosted by the popularity of the Nintendo Wii and blockbuster games like "Grand Theft Auto IV."www.nbcnews.com
PS2 sold 150 million to Gamecube's 21 million and Xbox's 24 million. In total the hardware sales that gen were less than 200 million. Add another 9 million for dreamcast.
the gen after that saw PS3 sell 88 million. xbox 360 85 million and Wii 100 million. Thats over 260 million.
PS4 sold 115 million. switch also 115 million and Xbox One 50 million. thats 280 million. Add another 13 million for Wii U.
The problem this gen is the Xbox underperforming. Nothing more. PS5 is selling like hotcakes. Switch is ending the generation relatively strong compared to other consoles. switch 2 will break records because despite what he says, kids are playing games more than ever. fortnite, minecraft, robolox are all massive hits among kids. you and i are not playing that trash.
I wonder if he just wanted to play Roblox.something tells me he want a PC just because of some tik tok videos or some of his favorite streamers is using it.
Does he even know how to operate a PC?