mr stroke
Member
Anyone who has the retail version having issues with fraps overlay showing up?
yep, not showing up for me too
Anyone who has the retail version having issues with fraps overlay showing up?
All of a sudden, the game is freezing on a black screen as soon as it loads (the initial screen of the legal crap appears, then promptly disappears). Any ideas?
All of a sudden, the game is freezing on a black screen as soon as it loads (the initial screen of the legal crap appears, then promptly disappears). Any ideas?
alt+tab right at the launch of the game and then clicking the pause and cancel button like a madmen on the auto updater - alt+tab again and the game runs like it should
i have the retail version and always got stuck in the menu while initialising
i also tried everything before that was suggested in all the forums
did run both .exe files with compability mode set to win7 and run as admin, not sure if this helped do the trick but it won't run without me alt+tabbing first and klickin around
for steam issues check the max payne 3 forums on steampowered.com
I'd love to join but it's set to Invite Only?
Wait, this game ALSO has Always Online DRM?!
Something weird happened to me
I was at the level in that sports stadium and its before the sniper rifle bit and its where you see those guys down the bottom of the stairs.
Its like all the ground was flashing / flickering black shadows or something.
Restarted the game and it was still there but after I moved to the next section it was gone.
Has this happened to anyone else?
Edit - Oh i also quite like the new R* Social Club thing, actually integrated (not a separate program ?)
Out of curiosity... I read in another forum a guy claiming that roughly 60% of the size of this game is used to store these high resolution prerendered cutscenes.
Is this actually the case? Cause judging from the comments and screenshots in this thread I though those 30 giga were mostly used in high-res textures.
MSAA on its own works though but is inferior to FXAA=Very High. I haven't been able to test 8xMSAA as my GTX 680 cards lack VRAM (the game needs 4.3 GB with 8xMSAA or 2.15 GB per GPU).
Depends on your definition of inferior. Does it smooth out more than MSAA currently? Yes. Does it also ruin the entire image with smudge? Yes.
FXAA hardly 'ruins' the image IMO and MSAA on its own leaves a lot of jagged edges from my playthrough so neither AA solution on their own is ideal. Combined though they should almost completely eliminate jaggies as they did in Skyrim for example, another game, albeit a DX9 one, that supported FXAA and MSAA. Sadly, they don't as it actually looks worst than using FXAA on its own (which is what I don't understand)!
However, given that Max Payne 3 has higher resolution textures than most PC multiformat games the slight blur is hardly noticeable and overall the effect of using FXAA on Very High is apparently the same as 8xMSAA but without the performance overhead ( check this article out: http://www.hardocp.com/article/2012/06/01/max_payne_3_iq_performance_preview_reviewers_guide ). DX11 MSAA does not seem to be working properly me but perhaps it's a driver bug related to the GTX 600 cards?
Lol.Another oddity about the game is that 4xMSAA + FXAA=Very High looks noticeably jaggier than 0xMSAA + FXAA=Very High, which simply doesn't make any sense to me. MSAA on its own works though but is inferior to FXAA=Very High. I haven't been able to test 8xMSAA as my GTX 680 cards lack VRAM (the game needs 4.3 GB with 8xMSAA or 2.15 GB per GPU).
What do you use?FXAA ruins the image completely. Look at the comparisons, look at every single FXAA posted screenshot and you can see the cling film filter on every single one of them. It's completely smudged and unbearable to look at. MSAA leaves a few objects aliased yet the image remain completely clear and crisp. However it still seems there's room for improvement plus the performance impact seems bigger than normal.
It's like someone ran a photoshop smudge brush across the entire image http://international.download.nvidi...ti-Aliasing-Versus-4x-MSAA-Anti-Aliasing.html Even adds a grey / smog filter on top of everything, whilst it's enhanced by the club smoke it's apparent in every FXAA picture I've seen.
If people can live and play with it, that's fine. But let's not make it sound like the second coming of Christ because FXAA's main problem, always has been is the blur.
What do you use?
I've always disliked FXAA but MSAA is pretty taxing.
It's a tough call.4xMSAA. It's not perfect by any means, some edges remain aliased and in a few select scenes you can see a white outline around Max but it's not too bad, especially compared to the alternative. Some people are saying SMAA is working, whilst others say it doesn't ... Think I might try that out.
But yes, MSAA is very taxing, pretty much halves your performance. However I couldn't stand playing with the kind of IQ FXAA gives you. Some of the FXAA screenshot people post just gives me an instant headache.
It's a tough call.
I might try FXAA on low. Or would that be even wore than at very high?
What's the button in-game to toggle SMAA?
no, it works offline
How do you play the game offline? I see now way to do so with the R* Social Club.
SMAA gave me a big enough performance decrease that I don't want to use it. I went from always 60fps to 45-50fps. Not only that, but it seemed to disable D3Doverrider because my FPS would skyrocket into the hundreds during cutscenes and load screens and go up higher than 60 during other times.
It's a shame, because it's about what I wanted for AA visually. All I want is to smooth out the edges.
FXAA blurs the image quite a bit IMO. If it blurred it about 50% less, it would be perfect.
The only pertinent fix seems to be to moving the game to C: and using a cracked exe, but my OS drive is just a 60GB SSD with ~20GB free.
Edit: Running the game in safe mode works, but you can't change any graphics settings that require a restart as restarting reverts back to the safe mode settings. The game was working just fine yesterday -- nothing has changed as far as my PC is concerned.
Easily the best looking game I've played.
I don't know if all of you AMD users have downloaded the new 12.6 CAP beta drivers, but I recommend it even for single card folks.
I saw a performance increase in Chapter V where I'd be at about 54fps with Shadows up on Very High to getting 60fps with the same settings. I'm gong to try 2x MSAA to see what happens, but I don't expect it to stay at 60fps.
I don't know if all of you AMD users have downloaded the new 12.6 CAP beta drivers, but I recommend it even for single card folks.
I saw a performance increase in Chapter V where I'd be at about 54fps with Shadows up on Very High to getting 60fps with the same settings. I'm gong to try 2x MSAA to see what happens, but I don't expect it to stay at 60fps.