PhoenixDark
Banned
Hardware sells suggest PS2 fans have jumped to the PSP instead of the PS3. Interesting
Spiegel said:FFVIICC has sold more than FFIV and?
Spiegel said:FFVIICC has sold more than FFIV and?
AnimeTheme said:WTF lol. When was CCFF7 released?
iidesuyo said:So what? Do you think a Dragon Quest IX PSP would sell less than a DQIX DS?
PhoenixDark said:Hardware sells suggest PS2 fans have jumped to the PSP instead of the PS3. Interesting
iidesuyo said:CCFFVII sold 700k at a time when the PSP had a userbase of 6m. That's like a 2,5m seller on the DS today...
donny2112 said:
iidesuyo said:CCFFVII sold 700k at a time when the PSP had a userbase of 6m. That's like a 2,5m seller on the DS today... a rather bad example of a game doing badly.
iidesuyo said:CCFFVII sold 700k at a time when the PSP had a userbase of 6m. That's like a 2,5m seller on the DS today... a rather bad example of a game doing badly.
In general we should note that the PSP has sold 3,5m units since one year ago. That's 40% of its entire userbase in Japan since 2004. So what was true in late 2006 must not be true today.
RpgN said:It's true that games on the NDS can sell amazing, but that doesn't mean psp games are selling horrible.
With the ds we are used to monster sales which makes us see others as a big failure. Psp games are selling decent lately, even though there are not many games released on it the last few months.
So to the nintendo fanboys claiming the psp games are selling horrible, please stop downgrading the sales. Psp games can sell well too with a little effort. The ds is a monster and nobody can reach it, but the psp is very successful as well.
Spiegel said:It matters because we're comparing sales (or lack of) on PSP and DS and Nintendo don't make psp games.
And S-E sells more on NDS because they have more high profile games on NDS.
Pureauthor said:How little is 'a little effort'? If the PSP is 'very successful', then it shouldn't be a problem to rattle a sizable list of recent games that has seen success on it, no?
AnimeTheme said:Maybe you can try the same for NDS for 2008 so far.
As we've seen though... that larger userbase doesn't seem to scale quite as well to software. Saturn and GameCube were both doing more than comparably to PSP software wise, with arguably much weaker lineups even.AnimeTheme said:Not sure about Saturn but PSP surely has a far bigger (and still growing fast) user base than GC to support a game like DQ. I am not saying PSP DQ is "better" than a DS one though.
The Sphinx said:But it's middling to poor from a developer's point of view because the sales don't scale well with other competing systems, and not just DS: PS2, Wii, and even PS3 can look like more appealing development environments for some of PSP's best game concepts.
Laguna said:For comparison the PSP one
07./04. [PSP] Musou Orochi (Koei) - 24,350 / 71,000
16./16. [PSP] Monster Hunter Portable 2nd (Capcom)
24./22. [PSP] Mobile Suit Gundam: Gihren's Ambition, The Axis' Threat (Bandai-Namco)
25./30. [PSP] World Soccer Winning Eleven: Ubiquitous Evolution 2008 (Konami)
42./00. [PSP] MyStylist (Sony)
iidesuyo said:Those were pretty much all the releases recently. Besides "MyStylist" (wtf?) they have all done well. WE PSP should easily double the WE Wii numbers.
And what Third Party games on DS have achieved the sales of MHP2? I can't think of much, probably some FF or DQ remakes.
HK-47 said:What third party on the PSP has sold one million other than MHP2?
LolHK-47 said:What third party on the PSP has sold one million other than MHP2?
Double Loliidesuyo said:MHP1
iidesuyo said:Those were pretty much all the major releases recently. Besides "MyStylist" (wtf?) they have all done well. WE PSP should easily double the WE Wii numbers.
And what Third Party games on DS have achieved the sales of MHP2? I can't think of much, probably some FF or DQ remakes.
izakq said:You might want to take a look at this thread, as it seems Dalthien is updating the numbers accordingly.
http://www.neogaf.com/forum/showthread.php?t=177723
The PS3 has done amazingly well considering Nintendo have been the ONLY name in home console sales for like 20 years. Nobody expected the PS3 to dominate, as Nintendo has the massive advantage of the huge GameCube userbase that all just moved over onto the Wii, especially since it even had a GCN cartridge...er...disc slot. Sony has done brilliantly just to break into the market that was once a monopoly. The PS3 isn't a failure, as Nintendo have lost market share, and Sony are set up to do a lot better next time now thay have a brand and experience in the home console market.Pimpwerx said:Wii = DS. PS3 = PSP. Slow start, but we'll be claiming a moral victory in a year or two. PEACE.
iidesuyo said:Best selling Third Party game Dragon Quest Joker at ~1,5m
MHP2 is at 1,6m
Holy Shit MHP2 has really sold more than any DS Third Party game?? O_O
This will only last until DQIX though
:lolD.Lo said:The PS3 has done amazingly well considering Nintendo have been the ONLY name in home console sales for like 20 years. Nobody expected the PS3 to dominate, as Nintendo has the massive advantage of the huge GameCube userbase that all just moved over onto the Wii, especially since it even had a GCN cartridge...er...disc slot. Sony has done brilliantly just to break into the market that was once a monopoly. The PS3 isn't a failure, as Nintendo have lost market share, and Sony are set up to do a lot better next time now thay have a brand and experience in the home console market.
Recently? Pretty much the problem would be to list those that tanked. Problem for PSP is that it doesn't sell software anywhere as much as hardware, basically it has very low tie ratios, I'm sure you guys know the Kanon game by now. Taking recent titles individually benefits PSP greatly, since many of them since Slim introduction have done very well.Pureauthor said:How little is 'a little effort'? If the PSP is 'very successful', then it shouldn't be a problem to rattle a sizable list of recent games that has seen success on it, no?
:lolD.Lo said:Nobody expected the PS3 to dominate...
HK-47 said:TOTAL VICTOLY!
C.T. said:attach rate isn't something linear so youre comparison is way off.
AnimeTheme said:Maybe you can try the same for NDS for 2008 so far.
Wow, good points.Stumpokapow said:What other reason? Well, I've suggested a fair few in many different threads. Buying for media capabilities (IE Sony's marketing strategy worked!), buying as a second system (hence the high sales for AAA titles, but still weak sales overall), general lack of satisfaction by Japanese consumers in the library--I personally enjoy the library a good deal, but it's certainly a possibility that consumers are not, higher game prices encourage a larger used market which is already a huge factor in any Japanese market; all of these things don't really apply to the DS and thus explain the discrepancy in software sales without resorting to the canard of piracy.
Laguna said:What reason lies behind excluding 1st/2nd party sales? Fanboyism? Because Sonys recent games didn´t sell at all on PSP? - again - Fanboyism?
The Sphinx said:You don't need to buy specialized hardware for PSP hax. That's the key difference.
Sure, you need a Pandora battery to install CFW on the Slim, but you don't need to BUY one. You can borrow it from a friend, and someone with a Fat can make one for you from just a standard battery. It's like the PS3 Memory Card adapter: you probably only need it once, certainly not all the time.
R4 on the other hand CANNOT be constructed from stock parts and MUST be present at all times to run emulators/etc. on DS. I think that's the key difference. PSP CFW can be communal, with one experienced CFW user unlocking many other people's PSPs even after the Slim revision. DS hacking requires more investment by each individual owner.
The other two factors are that PSP has a reputation for being the emulator machine and... well... if you're going to pick a system to run emulators on wouldn't you prefer the PSP for more powerful hardware and a better screen?
EDIT: A caveat, my knowledge of both PSP and DS unlocking is vague. Please don't crucify me if I'm wrong on specifics.
iidesuyo said:Best selling Third Party game Dragon Quest Joker at ~1,5m
MHP2 is at 1,6m
Holy Shit MHP2 has really sold more than any DS Third Party game?? O_O
This will only last until DQIX though
Anime-Theme said:Every 3rd party must be some kind of retarded fanboy when 1st party sales mean shit to them.
The Sphinx said:You don't need to buy specialized hardware for PSP hax. That's the key difference.
Sure, you need a Pandora battery to install CFW on the Slim, but you don't need to BUY one. You can borrow it from a friend, and someone with a Fat can make one for you from just a standard battery. It's like the PS3 Memory Card adapter: you probably only need it once, certainly not all the time.
R4 on the other hand CANNOT be constructed from stock parts and MUST be present at all times to run emulators/etc. on DS. I think that's the key difference. PSP CFW can be communal, with one experienced CFW user unlocking many other people's PSPs even after the Slim revision. DS hacking requires more investment by each individual owner.
Stumpokapow said:There are three possibilities:
- The DS is being impacted by piracy as much as the PSP--in which case, the DS's stratospheric software sales are even more amazing. Why, Pokemon may have sold 15 million instead of 5 million without piracy! If this is the case, then the question becomes "Why have other easily pirateable systems managed to sell software well in spite of priacy, while the PSP fails because of piracy?"
- The DS is not being impacted by piracy and the PSP is--in which case, we assume that the rate of piracy has nothing to do with availability or ease of piracy. Piracy rates are just completely random and pirates have randomly decided that the PSP is the place to go. If this is the case, then the question becomes "How is this even a coherent claim if it's completely irrational and can't be verified? Why are we accepting the PSP piracy hypothesis?"
- The PSP, while impacted by piracy, is failing to move software for an entirely different reason. I support this idea, since it's the most coherent of the three. What other reason? Well, I've suggested a fair few in many different threads. Buying for media capabilities (IE Sony's marketing strategy worked!), buying as a second system (hence the high sales for AAA titles, but still weak sales overall), general lack of satisfaction by Japanese consumers in the library--I personally enjoy the library a good deal, but it's certainly a possibility that consumers are not, higher game prices encourage a larger used market which is already a huge factor in any Japanese market; all of these things don't really apply to the DS and thus explain the discrepancy in software sales without resorting to the canard of piracy.
Kiriku said:There's also another possibility, that the PSP appeals more to demographics that are into piracy and know how it works.
marc^o^ said:I'm a new PS3 owner and I connected my PSP to it for the 1st time yesterday. Let me tell you these PSP sales have to translate into PS3 sales someday, as the connexion/integration between the 2 devices is purely awesome. I'm now a believer. PS3 needs some more big hits to sell on par with the Wii, but casual games like LBP and Afrika are coming, and it's pretty guarranted sales will rise from this current hell.
Stumpokapow said:In order to pirate UMDs, you'll need at least a 1 gig memory stick--4 or 8 is more realistic for people who are pirating. The price of this memory stick is essentially identical to an R4 with more space than you'd ever need.
Even if you have a friend who is able to do your battery or CFW, you still need to buy the stick... and if you're saying "Yeah, but anyone can buy a Memory Stick"--anyone can buy an R4 and suddenly the "dedicated hardware" advantage is gone.