Wow! That's embarrassing to say the least had no idea about Metacritic. Actually not to familiar with squares IP admittedly. Any other series they have that could transition well to a smaller format
In Japan, I think it's a pretty hard pitch to revive old IPs on console, because the console audience tends to be rather young, and thus has no real memory of these games.
This is why some of these IP revivals tend to do better on mobile, because the people who were playing the consoles games in 1996 or even 2006 play games nigh entirely on their phones now. This is why a lot of those games also include heavy nostalgia trip elements, like Yu-Gi-Oh being based around the original series, or Final Fantasy Record Keeper being about going through the plot of old Final Fantasy games.
As such, you basically have to reinvent them in a way that really speaks to the modern audience. We have seen some companies have good success with this, Persona 3 and Fire Emblem: Awakening were very appealing to the younger audiences they had available, but it can be hard and usually requires more investment than previous entries in the series had, along with senior staff who really get what the current day youth like.
If you're targeting the West, I think there's a more limited set of series you would consider picking from, and I think it actually would be easier for a lot of them to be produced as digital games if they want to limit their budget expenditure, because it's a very hard pitch to sell someone Star Ocean 5 for the same price as Grand Theft Auto V. However, a lot of companies are less interested in that, because they see less potential dollar signs when a price tag is $20 instead of $60. It's also unclear how many people who bought a game in 2003 would be interested in a revival in 2017, since a lot of people have had major taste evolution and/or expectation changes over that period.
But Tales is older than SO!
I do think Namco actually did a better job of keeping that up, though I think part of that is that they actually kept making games, so they constantly had opportunities to pick up fans as they potentially lost older ones.