Kiwami was bundled and every Yakuza since has done worse.
Every Yakuza since is a worse game too. I'm not sure how Kiwami was bundled. Like, every PS3 has that game pre-installed?
Kiwami was bundled and every Yakuza since has done worse.
Yakuza Kiwami shipped more than 200k in Asia. Big games like FFXV will have even bigger number. It's definitely not a drip of water.
As huge as Sony is pushing for Asia market, Asia market is still just a drip of water compared to size of Japanese market.
Saying that japanese game companies does not depend on their domestic market is such a wrong statement.
I mean come on,Aerospray isn't that bad,it's kinda niche to use but not a bad weapon at all.Using it for ink spreading is pretty good actually.coming from Splatoon 1 it is absolutely hilarious to see so many aerospray rg users in ranked now
3DS is 7 years old? Jfc where did the time go?
Is there a TGS roundup thread?
Yeah we really need oneIs there a TGS roundup thread?
3DS is 7 years old? Jfc where did the time go?
Yes and the PS4 was selling 10-20k for much of it's initial two years sometimes lower. Things change or in this case didn't. Difference between the ps4 and vita is that the vita lacked numerous high profile releases. What's the PS4's excuseBut its been at ~25k for a while now, why would it suddently jump to 30k minimum at this point in time? No major changes have happened to the PS4 in more recent time.
Vita hasnt had much relevant support (as in big selling titles) in quite a while now, so i wouldnt expect those to start moving a lot of PS4 hardware. Many of those games are also multiplatform (PS4/Vita), not PS4 exclusives. You also point out that those third party releases arent affecting the hardware sales that much. Would there be any reason to expect a noticeably jump in PS4 hardware sales at this point in time then?
I dont think that DQXI was expected to carry hardware sales at a larger scale for months, regardless of platform.
Its too early to talk about games coming out in 2018. In comparison, the only big title we know of coming to the Switch is Pokemon (if it doesnt get released in 2019), but i'm sure the Switch will have a great year hardware wise.
But that is the truth depending on the game .
Having good sales in Japan is great but that don't decide certain things for certain games.
FF is a big eg of this , same for the soul series and a lot of other big Japanese AAA games and some smaller games
Yes and the PS4 was selling 10-20k for much of it's initial two years sometimes lower. Things change or in this case didn't. Difference between the ps4 and vita is that the vita lacked numerous high profile releases. What's the PS4's excuse
pokemonWe are talking about Asia there. FF never depend on Asia market ever as most of the sales bulk comes from the West which is the same as Soul Series.
Hell. Except for Legends series by Falcom which is popular in China i cant remember any jp series which so popular in Asia.
And the vita was a handheld. Didn't stop it from doing worse than the ps4.It's a home console.
And the vita was a handheld. Didn't stop it from doing worse than the ps4.
You said it yourself, Vita lacked high profile releases.
PSP was resurrected thanks to Monster Hunter. Vita didn't have that, so it was doomed before it was even launched.
Plus even not counting MH it had a good amount of games from big IP.
Even if there were spin off.
Yeah, Crisis Core, Peace Walker and Type-0 were all bigger than any Vita title ever.
Vita was a mistake.
That'a not the only thing vita lacked. There's a reason why Capcom ditched the vita in the first place? at it's current trajectory even with MH it was on course for a substantial decline (the 3DS propped it self up on the lost psp userbase). Which has been a substantial problem for both manufactures but it has hit the PlayStation ecosystem the hardest in Japan. Even in the best case scenario for the vita you were looking at ps4 level final ltd for it. The vita was never going to bring in new blood or would have just sucked more of the 3DS userbase.You said it yourself, Vita lacked high profile releases.
PSP was resurrected thanks to Monster Hunter. Vita didn't have that, so it was doomed before it was even launched.
That'a not the only thing vita lacked. There's a reason why Capcom ditched the vita on the first place at it's current trajectory even with MH it was on course for a substantial decline (the 3DS propped it self up on the lost psp userbase). Which has been a substantial problem for both manufactures but it has hit the PlayStation ecosystem the hardest in Japan. Even in the best case scenario for the vita you were looking at ps4 level final ltd for it.
Good my greater and ordinary point is why is the PlayStation ecosystem capped around or below 10 million ltd and mediocre software sales Considering it's previous brand strength. You either have to look at market factors or internal weakness within the region. Either way it's not a good thing unless someone wants the domestic industry to did off.I'm glad we agree.
Good my greater and ordinary point is why is the PlayStation ecosystem capped around or below 10 million ltd and mediocre software sales Considering it's previous brand strength. You either have to look at market factors or internal weakness within the region. Either way it's not a good thing unless someone wants the domestic industry to did off.
Sony had been doing just fine until this point without that.It's capped because Sony IPs are near worthless in Japan. Mario, Pokemon and the rest of Nintendo's IP stable are huge in Japan and have been since forever, whereas Sony's IPs now are really only relevant overseas.
It's capped because Sony IPs are near worthless in Japan. Mario, Pokemon and the rest of Nintendo's IP stable are huge in Japan and have been since forever, whereas Sony's IPs now are really only relevant overseas.
Sony had been doing just fine until this point without that.
PS and PS2 won in Japan by a fairly wide margin, mainly thanks to 3rd party games. What happened? Why Final Fantasy, Resident Evil, and all the 3rd party games stop selling in Japan?
Sony had been doing just fine until this point without that.
pokemon
It's broadly caused by the east/west schism that started when Microsoft got in the game.Good my greater and ordinary point is why is the PlayStation ecosystem capped around or below 10 million ltd and mediocre software sales Considering it's previous brand strength. You either have to look at market factors or internal weakness within the region. Either way it's not a good thing unless someone wants the domestic industry to did off.
but it's still Japanese series.That and MarioThird party though. Nintendo biggest IP is a differnt kind of beast.
The last time they had a million seller internally was Gran Turismo 4 on PS2 back in 2004. 13 years ago! Since then, their best selling release from an internal studio is Gran Turismo 5 on PS3 at 730k. That's a decline for the Gran Turismo IP, with its most recent entry doing 376k on the same system. GT Sport will probably continue the decline.
And it's not just their 1st party IPs that have declined but also 3rd party IPs like Final Fantasy which Sony heavily relied on (and still does) is way down too. I don't call that fine to be honest, at least not compared to Nintendo.
Pokemon is not third party. Nintendo publishes the games and owns all rights to the trademarks. It's a complicated arrangement but for all intents and purposes Pokemon is closer to first party than third party.Third party though. Nintendo biggest IP is a differnt kind of beast.
he said he was talking about third parties IPs,not Nintendo's series which are already famous in lots of asian countriesPokemon is not third party. Nintendo publishes the games and owns all rights to the trademarks. It's a complicated arrangement but for all intents and purposes Pokemon is closer to first party than third party.
I'm not really following, but fair enough.he said he was talking about third parties IPs,not Nintendo's series which are already famous in lots of asian countries
I can agree with this. Japanese publishers are chasing that paradigm (the western one) to a greater extent which can explain much of their lack of interest in supporting the switch.It's broadly caused by the east/west schism that started when Microsoft got in the game.
Everything relevant from the Famicom up to the PS2 was a Japanese console first and foremost, with strengthening western presence as well, especially on N64/PS1/PS2 where British development in particular (Rare, Eidos, DMA/Rockstar) started to be among the top of the heap alongside the original Japanese giants. EA and Activision increased in importance too.
But the Xbox was a conduit to get the whole western (primarily American and mainland european) PC development environment on consoles, and 360 and PS3 continued in its wake - Sony chased Microsoft down that path, and both spent billions to make it happen assumedly to assist with their dreams of using games to become America's TVPC of choice. And as a result with that generation Japan lost its grip on the market. Sony is no longer making 'Japanese' consoles, PS4 is designed with the west in mind first and foremost.
Other social factors have obviously assisted in Japan becoming a handheld-first territory (well eventually mobile, then handheld). But losing their hegemony on console design primarily for the domestic market hurts too. Nintendo's last two consoles were 'more' Japanese, but both were underpowered, the Wii got few meaningful big Japanese games and died quickly, and the Wii U was pure insanity in console form.
The Switch is literally Nintendo's solution to the schism. Merging Japanese and western preferences as much as possible. It's a UE4 compatible Wii+PSP+3DS.I can agree with this. Japanese publishers are chasing that paradigm (the western one) to a greater extent which can explain much of their lack of interest in supporting the switch.
The biggest thing now however is that since Playstation and Nintendo are doing so well they will likely not get a better chance to fight for dominance while maintaining the domestic market. They don't have to abandon one to chase the other.
Frankly way too many Japanese publishers have betted on the domestic markets quick death.
What does Nintendo have in the pipeline that is the same caliber as Mario, Splatoon, Zelda, and Pokemon in the pipeline for the Switch in the next few years? Is Animal Crossing considered a system seller in Japan?
I can agree with this. Japanese publishers are chasing th st paradigm to greater extent which can explain much of their lack of interest in supporting the switch.
The biggest thing now however is that since Playstation and Nintendo are doing so well they will likely not get a better chance to fight for dominance while maintaining the domestic market. They don't have to abandon one to chase the other.
I've only heard about the game that one time bri bri posted on twitter about the switch giving away event from themAvabel Online, a mobile MMORPG (there are MMO on mobile now ?) is being ported to Steam, PS4 and Switch : http://nintendoeverything.com/avabel-online-heading-to-switch/
It's interesting, I don't know how popular the game is but we're seeing more and more mobile games being ported over Switch (or consoles in general, in this case).
I'm not really following, but fair enough.
China is super weird. I went there a couple of years ago and they had Mario happy meal toys at McDonalds, and toy shops had Mario figures and dolls... yet Nintendo doesn't even sell any products there. (I wrote about it here if interested).
So it's like their IP has strong penetration even when they don't even exist in the country.
What does Nintendo have in the pipeline that is the same caliber as Mario, Splatoon, Zelda, and Pokemon in the pipeline for the Switch in the next few years? Is Animal Crossing considered a system seller in Japan?
I'm genuinely curious what they have in store and Pokemon is probably enough for 2018 or 2019 or whatever year it comes out in. Oh yeah there is also Smash. I wonder how they will handle the lessons learned with the Wii, where it pretty much cratered in its fourth and fifth year. There is always the third party wildcard, of course but lets just assume those don't show up except for DQ and Nintendo has to carry the console again. Although if FFXV, KHIII and FFVIIR hits the Switch, those might be enough.
I'm not really following, but fair enough.
China is super weird. I went there a couple of years ago and they had Mario happy meal toys at McDonalds, and toy shops had Mario figures and dolls... yet Nintendo doesn't even sell any products there. (I wrote about it here if interested).
So it's like their IP has strong penetration even when they don't even exist in the country.