Principate
Saint Titanfall
Isn't DQ bigger than FF in Japan? Even though it isn't exclusive, DQXI might do it.
FF7R too probably.
3DS and Switch will eat into those sales like a motherfucker. 3DS largely.
Isn't DQ bigger than FF in Japan? Even though it isn't exclusive, DQXI might do it.
FF7R too probably.
I dont think thats true.
3rdParty success is what the PS plattform stand for - if the biggest game can barely sell a million with this type of marketing money spend its a bad look no matter how you spin it.
Meanwhile you have a new IP like Splatoon selling 2m on a dead system - i know its not a fair comparison and the FF XV numbers arent even that shocking...but still not a good look for the market - this used to be a tentpole release.
It would have been different if they released the game early in the PS4 lifecycle...but after 3 years there are less excuses.
How can people call 500k 600k 700k or 10000000k a bomb without knowing how much they shipped. Call overacting...
How can people call 500k 600k 700k or 10000000k a bomb without knowing how much they shipped. Call overacting...
So if Square had shipped 300k units and sold those all it would be success just because they sold all shipped copies? That is not how it works.
690k is bombing because it's less than half of the previous game sales. You don't need shipment numbers to understand that.
That's exactly how it works. They develop a game and base the costs for doing it on the projection of sales. If they ship 800k and sell most of them in the month is indeed a success. It's profit that counts not your penis vs others.
I just don't understand this need to call out bombs just because it sold less than a game that came out years ago. It's probably understood that SE knew it would sell less in Japan -- and calling 600k a bomb is a little bit strange. That's already higher than the highest selling PS4 game in Japan up to this point.
Then you are completely ignoring the fact that the series normally sells much more. Square Enix could set arbitrarily low bars for FFXV, but that doesn't detract from the fact that the series has taken a nosedive.
How can people call 500k 600k 700k or 10000000k a bomb without knowing how much they shipped. Call overacting...
Shipping a smaller number doesn't make it less of a bomb if it's selling like half what the previous entry did first week.How can people call 500k 600k 700k or 10000000k a bomb without knowing how much they shipped. Call overacting...
The comparison to Splatoon is strange, as the game had long legs and sold over a long period of time, as it is a multiplayer heavy title and thus the word of mouth spread. It's undoubtedly true that FF XV won't have that kind of sales pattern, but I just think it's a strange comparison.
Multiplayer titles on Nintendo systems have also had a long history of selling well.
That doesn't make it a bomb.
That doesn't make it a bomb.
I find it highly unlikely that the Switch version will sell more than the PS4 one.3DS and Switch will eat into those sales like a motherfucker. 3DS largely.
I just don't understand this need to call out bombs just because it sold less than a game that came out years ago. It's probably understood that SE knew it would sell less in Japan -- and calling 600k a bomb is a little bit strange. That's already higher than the highest selling PS4 game in Japan up to this point.
Shipping a smaller number doesn't make it less of a bomb if it's selling like half what the previous entry did first week.
So does FF.
Did Tabata kill your favorite game or something? You sound bitter about FFXV in every thread.That's a bomba because it's a huge decline in the series sales. The fact that it will probably be the best selling PS4 game doesn't change that. Square don't give a shit if it's selling more than the other games. What they will see is that it's selling insanely lower than FFXIII.
I find it highly unlikely that the Switch version will sell more than the PS4 one.
It maybe be bomb or not. Iam curious how big difference there is in attach ratio (launch week) between FFXIII - FFXV, in few hours I know.
For comparison when the numbers are available:
01. / 00. [PS3] Final Fantasy XIII (Square Enix) - 1.501.964 / NEW
|System | This Week | Last Week | YTD | LTD |
| PS3 | 237.086 | 75.086 | 1.654.012 | 4.276.480 |
http://www.neogaf.com/forum/showthread.php?t=383128
That's exactly how it works. They develop a game and base the costs for doing it on the projection of sales. If they ship 800k and sell most of them in the month is indeed a success. It's profit that counts not your penis vs others.
I highly doubt that, it's not even a complete remake rather one of many parts.
That's true, but the decline in the console market plus the shaky history of Final Fantasy mixed together equals tempered sales. And you all are acting like this is doom and gloom, "bomba" when looking at 600K sales, that's still objectively something, which means there is still a market despite both of these negative forces at work.
Highly doubt it will be able to sell even 1 million because the way Japanese market is heading, the consoles will become a niche when the actual game is released in 2018-19.I said it could do it - not that it will. There is still alot we dont know about the 7Remake.
I can get behind this idea.Well hopefully if Japan is no longer a market Japanese console blockbuster developers need to care about, then they can just stop making them so Japanese. No more pretty boy designs, young school girls, dumb sword weapons, and flashy combos. Give us more grown up father figure protagonists, sexy adult ladies, and more cover shooting. Yes, you heard me Japan, it's time to cancel the Yakuza series, and announce BINARY DOMAIN 2.
Dat bump is very impressive.
The previous FF games opened up at well more than double that number so I don't see the problem with "doom and gloom". Games like Pokemon, DQ, and FF are obviously going to be held to higher standards by both us and the companies making them. Also, the FF brand weakening just supports to bomba talk in my eyes.That's true, but the decline in the console market plus the shaky history of Final Fantasy mixed together equals tempered sales. And you all are acting like this is doom and gloom, "bomba" when looking at 600K sales, that's still objectively something, which means there is still a market despite both of these negative forces at work.
Splatoon is also a one in a million scenario where a game happened to catch fire while all of Nintendo's other efforts nearly burned in a fire.
The next FF game.Everyone wanted Lightning. No one wants Noctis. That is the reality. After all the mockery Versus fans gave the FFXIII series over the years, this is Lightning's final revenge.
lol -- that's something.Well hopefully if Japan is no longer a market Japanese console blockbuster developers need to care about, then they can just stop making them so Japanese. No more pretty boy designs, young school girls, dumb sword weapons, and flashy combos. Give us more grown up father figure protagonists, sexy adult ladies, and more cover shooting. Yes, you heard me Japan, it's time to cancel the Yakuza series, and announce BINARY DOMAIN 2.
Please look forward to FFXVI on mobile.lol -- that's something.
Final Fantasy is canceled, only Mobile titles from here on out.
Everyone wanted Lightning. No one wants Noctis. That is the reality. After all the mockery Versus fans gave the FFXIII series over the years, this is Lightning's final revenge.
690k is fine, nothing they can't fix with the next patch. am I right.
These fighting words. Lightning was blessed by Nomura, while Noctis had to leave Nomura's light ;____;
They'll patch the rest of the sales in, 20k at a time.
That's exactly how it works. They develop a game and base the costs for doing it on the projection of sales. If they ship 800k and sell most of them in the month is indeed a success. It's profit that counts not your penis vs others.
That's not how it works at all.
The initial shipment number isn't based on what SE projected FFXV would sell back when they greenlit the game and set its budget, instead it's based on the demand retailers feel close to release and SE's own predictions close to release.
Just because you once thought you'd ship 1.5m copies first week, doesn't mean that reality will hold up to that prediction. Things change. You can stuff retail channels, but only to a certain degree. Retailers aren't going to order 1.5 million units of your game when they aren't even sure if they can sell half of that.
690k when the previous entry sold over twice as much is a massive underperformance, I don't see how you can deny that.
Ōkami;226160217 said:Just want to mention again that FFXV didn't had the highest digital opening in Japan ever, just the biggest for Square Enix.
Might want to put this somewhere ok the first page of the new thread.
Ōkami;226160217 said:Just want to mention again that FFXV didn't had the highest digital opening in Japan ever, just the biggest for Square Enix.
Might want to put this somewhere ok the first page of the new thread.
Are we sure about that? It's hard to say, as the wording was in all the articles and translations as the best opening in Japan for digital day one. Nothing specified SE game or games in general.
So if this is the case, what is the best digital opening for an SE game?