V_Arnold said:Yeeeaah, right...no. MK's online basically still IS in a beta phase.
When was the last time you played this game online?
V_Arnold said:Yeeeaah, right...no. MK's online basically still IS in a beta phase.
faridmon said:What about the sales of BlazBlue and KoF XII?
Reversed said:Cool and deserved, but I wonder how does it compare to the older games' sales.
See: http://www.nytimes.com/1994/09/23/business/mortal-kombat-sales.html
(sales are in million units)GEN Acclaim Mortal Kombat 2 1.78
SNES Acclaim Mortal Kombat 2 1.51
alstein said:In regards to a FG revival, I'll call it a revival when a new or previously unsuccesful IP draws 1mil.
Tony Cannon, the creator of GGPO basically said what I said when he was on wakeup srk (episode 58 I believe). I think the creator of GGPO would know more than anyone else.Terareflection said:This is wrong. Ravidrath pretty much shot down this notion.
Besides Street Fighter, Tekken, Marvel vs Capcom, Super Smash Bros, Soul Calibur, and Mortal Kombat, I don't think any other fighting series has sold 1 million ever.alstein said:In regards to a FG revival, I'll call it a revival when a new or previously unsuccesful IP draws 1mil. Part of me wonders how much of it is the nostalgia machine going strong.
gunbo13 said:Possibly. But you can't discount the popularity.
Philippines
It's a bit of a unique fighter.
Kimosabae said:When was the last time you played this game online?
Finally a fighting game that isnt lacking content and basic features that have been standard for years.
-Pyromaniac- said:It was a good showing. They finally did what we all wanted, and they did it well, and also offered lots of content in the package. Deserves every penny.
Tekken 6 on the other hand :|
Busaiku said:Besides Street Fighter, Tekken, Marvel vs Capcom, Super Smash Bros, Soul Calibur, and Mortal Kombat, I don't think any other fighting series has sold 1 million ever.
Well, there are the Dragon Ball Z and Naruto games.
LiveFromKyoto said:Tekken 6 was also awesome, building on 5 DR and offering a ton of content. It's been an amazing tournament mainstay for a couple of years now, even has its own TV show in Korea. It doesn't deserve any hate. If anything it's amazing it has as much appeal as it does considering how insanely complex it is.
Balb said:I admit that I'm not a huge Tekken fan but I enjoy playing through all of the games to watch the CG endings in Arcade Mode. As far as I know Tekken 6 doesn't have those so I skipped out on it.
Terareflection said:They do still have those.
ezekial45 said:Well deserved. It's an amazing title and the most content rich fighting game in years.
WB games have turned out to be an awesome studio. They really get it.
crimzonflame said:So because MK had a good story mode its the best fighter this gen?
That isn't a compliment.DryEyeRelief said:Outside of brawl, it's the best one player fighting game.
DryEyeRelief said:Outside of brawl, it's the best one player fighting game.
Master Milk said:That isn't a compliment.
You can play any mode and they will eventually unlock.Balb said:In Arcade Mode? I thought you had to play that other single player mode, which I had no interest in doing.
Evo before SF IV was smaller than a lot of tournies nowadays.sleepykyo said:If it isn't Capcom it doesn't count towards the US tournament scene? MK was still selling multiple millions, SC4 sold moderately well and Tekken was chugging along. It isn't so much a revival of the fighting game genre as it is a revival of Capcom's fighting game production.
DryEyeRelief said:Haha, well it is weird.
You have the FPS genre will the ability to produce multiplayer focused games. However, with fighting games you need all sorts of extra stuff now to get away from the arcade model, which presumes that the player's main focus will be fighting against other people, and not the CPU. Fighting against the CPU is important mayne.
DoA 4 sold a million. I'm sure A Virtua Fighter game has sold 1 million. VF4 on PS2?crimzonflame said:Maybe Killer Instinct and DoA? Battle Arena Toshiden and Bushido Blade were greatest hits but I dunno.
Don't worry. Capcom's well on its way to stopping that with their constant rereleases. I just hope SNK doesn't get caught in the crossfire.Aizu_Itsuko said:I didn't know fighters were selling this well this gen.
TreIII said:Well, to be fair? It's not as if this is a "new" trend. Capcom and Namco, for example, have done plenty to popularize this notion of adding on more content to home releases, since more than a decade ago. SFA3's World Tour and Soul Edge/Blade's Edge Master mode, for example. And then by the time the likes of VF4 introduced "Kumite Mode" (which I still think is the ideal model for this type of thing), and GGXX's visual novel-esque story mode, the fighting game genre's path was "set". And that's what people have come to expect of it.
So, honestly? If these fighting game companies didn't want to have to deal with this "expectation" of fanservice-related content, they shouldn't have laid the groundwork for it back in the 90s. :lol
SamVimes said:Evo before SF IV was smaller than a lot of tournies nowadays.
Tekken 5 DRO had lobbies and let you watch while you wait for your match. I never played it, but I'm pretty sure Doa 4 had something similar too.DryEyeRelief said:I don't think there was any real expectation or standard. Spectator mode and online lobbies didn't become a "standard" until last year (because of SSFIV).