Cheesemeister
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http://www.nintendo.co.jp/wiiu/famicom30th/mother2/index.html
The price will be a mere 30 yen for the first 30 days Mother 2 is on the Wii U Virtual Console, starting March 20th. Discussion of Mother 2 on Wii U VC via its Miiverse community. Itoi will have an official Mii there. Iwata hopes both previous and new players of Mother 2 will enjoy the VC game together, sharing experiences on Miiverse.
Here's a countdown to the release of Mother 2 and the start of its Miiverse community.
Here is my translation of remarks from Shigesato Itoi:
What Mother Means to Me, by Shigesato Itoi
What kind of a game is Mother? Even now, it's difficult to give a real answer.
If some kids took some dolls out of a toy box, plates no longer used from the kitchen, found some nuts and bolts from a tool box, some leaves and flowers from the garden, lined them up on the carpet while singing a nonsense song, it would begin to describe that world. It's with that kind of feeling that Mother was made.
Well, I am an adult, so I'd add a few angles here, hide a few secrets there, and unabashedly add some really hard parts.
At that point, I'd have a bunch of friends come over to play, and with all their ways of having fun, I'd make them into the simple roots and base of a story, decorating it with twigs and leaves and flowers.
Here and there, people I've met on different occasions have told me,
"I first heard of you by playing the game Mother, Itoi-san." This wasn't just when the game was released, but also long after the fact.
All kinds of people have gone around the playground called Mother, telling me of their recollections of a tiny safety pin, shards of colored glass, dried leaves, and so forth. When I say,
"Wow, you really remember that well," then say,
"I loved every nook and cranny of that world," as their eyes light up.
"Me too," I say.
Well, yeah, maybe that's it. I wanted to make a playground that everyone would value down to the tiniest or most insignificant thing. The goal I probably didn't think of before making it was to be discovered by players throughout the world. Yeah, that's one thing I wanted to do.
Even when I made Mother, already as an adult, having lived nearly another 30 years, have become an adult again. I think things that I didn't think then.
For example, things like, "What kind of a person do I want to be when I die?" I already have an answer: "A person who has a fun wake." Once I've died, what did I perpetrate, what kind of a moron was I, what kind of fun did I have, and how kind was I sometimes when I was alive? That should be within the memories of many. That's what I want people to say to those around them with a laugh to encourage them to fight on. I want a life that can create that kind of a party. Honor, wealth, achievements, and records don't really mean anything. I think the person is in what people say about them when brought up, saying, "That guy..."
Well, it's not that the game Mother is dying or even a person, but it's that kind of thing, I suppose.
...Please make make some fun memories with yet someone new with the Mother 2 that you've already played so many times. I'm so happy that this day has come. I'm sure that everyone who worked on this game is also incredibly pleased.
Thank you for everything.
The price will be a mere 30 yen for the first 30 days Mother 2 is on the Wii U Virtual Console, starting March 20th. Discussion of Mother 2 on Wii U VC via its Miiverse community. Itoi will have an official Mii there. Iwata hopes both previous and new players of Mother 2 will enjoy the VC game together, sharing experiences on Miiverse.
Here's a countdown to the release of Mother 2 and the start of its Miiverse community.
Here is my translation of remarks from Shigesato Itoi:
What Mother Means to Me, by Shigesato Itoi
What kind of a game is Mother? Even now, it's difficult to give a real answer.
If some kids took some dolls out of a toy box, plates no longer used from the kitchen, found some nuts and bolts from a tool box, some leaves and flowers from the garden, lined them up on the carpet while singing a nonsense song, it would begin to describe that world. It's with that kind of feeling that Mother was made.
Well, I am an adult, so I'd add a few angles here, hide a few secrets there, and unabashedly add some really hard parts.
At that point, I'd have a bunch of friends come over to play, and with all their ways of having fun, I'd make them into the simple roots and base of a story, decorating it with twigs and leaves and flowers.
Here and there, people I've met on different occasions have told me,
"I first heard of you by playing the game Mother, Itoi-san." This wasn't just when the game was released, but also long after the fact.
All kinds of people have gone around the playground called Mother, telling me of their recollections of a tiny safety pin, shards of colored glass, dried leaves, and so forth. When I say,
"Wow, you really remember that well," then say,
"I loved every nook and cranny of that world," as their eyes light up.
"Me too," I say.
Well, yeah, maybe that's it. I wanted to make a playground that everyone would value down to the tiniest or most insignificant thing. The goal I probably didn't think of before making it was to be discovered by players throughout the world. Yeah, that's one thing I wanted to do.
Even when I made Mother, already as an adult, having lived nearly another 30 years, have become an adult again. I think things that I didn't think then.
For example, things like, "What kind of a person do I want to be when I die?" I already have an answer: "A person who has a fun wake." Once I've died, what did I perpetrate, what kind of a moron was I, what kind of fun did I have, and how kind was I sometimes when I was alive? That should be within the memories of many. That's what I want people to say to those around them with a laugh to encourage them to fight on. I want a life that can create that kind of a party. Honor, wealth, achievements, and records don't really mean anything. I think the person is in what people say about them when brought up, saying, "That guy..."
Well, it's not that the game Mother is dying or even a person, but it's that kind of thing, I suppose.
...Please make make some fun memories with yet someone new with the Mother 2 that you've already played so many times. I'm so happy that this day has come. I'm sure that everyone who worked on this game is also incredibly pleased.
Thank you for everything.