Speevy said:Morrowind, terrific game for its addictive qualities and sense of adventure/exploration, not its gameplay.
Exploration is one part of its gameplay.
Speevy said:Morrowind, terrific game for its addictive qualities and sense of adventure/exploration, not its gameplay.
For real. I think everybody knows EXACTLY what the OP is trying to ask.Rollo Larson said:if you dont get the concept, you can always just move on to another thread.
i mean, come on. self righteousness really doesnt help you here. it makes you high for a while but your problems are still there when you come down
Snuggler said:Uncharted 2
They look and sound like guns. People die when I shoot them with em.reKon said:Modern Warfare series. I wouldn't say the gameplay is really bad though. The series just has shitty gun play that doesn't even come close to realistic (and it should be at LEAST semi-realistic).
Draft said:The God of War series.
Sho_Nuff82 said:Resident Evil 5 should control like Gears of War (only without the ability to move and shoot)
Vlodril said:Alpha Protocol.
jufonuk said:EDF if it hasn't already been mentioned, if it has cool
zoukka said:Exploration is one part of its gameplay.
DennisK4 said:No, the actual gameplay is also superior in Mass Effect - not just the story.
The more open and expansive levels, less focus on constant combat and the greater importance of RPG elements like inventory, all made the actual game playing of Mass Effect better than Mass Effect 2.
If I wanted to play Gears of War, I would.
Fimbulvetr said:Isn't the execution of mechanics more significant than the number of mechanics present?
Kyoufu said:EDF has bad gameplay?
DennisK4 said:The more open and expansive levels, less focus on constant combat and the greater importance of RPG elements like inventory, all made the actual game playing of Mass Effect better than Mass Effect 2.
jufonuk said:i personally love this game, but i thought the consensous was that it was supposed to be considered a bad game in gameplay/design etc ok maybe not back just last gen...
BUT I FREAKING LOVED IT!!!
Well,maybe not for you but it defnitely made the gameplay better for me.Jerk 2.0 said:All that did not make the gameplay better, just different.
Yes....? And ME execute the RPG and level design mechanics better than ME2.Fimbulvetr said:Isn't the execution of mechanics more significant than the number of mechanics present?
Peggle is a great discussion point here. the gameplay consists of me lining up my shot and releasing.. but I would argue that the gameplay continues as I see and hear the result of my shot. I did that, the player does that; what occurs is a direct result of the angle at which the shot is released.SapientWolf said:If we define "gameplay" to be the core mechanics of a video game, stripped of all other extraneous dressing then I can see how someone can like a game even if they don't care for the gameplay. Peggle is basically a pachinko machine that has won GOTY awards. It it impossible to die in Kirby's Epic Yarn but it received perfect scores. That's because the extraneous dressing was very well done and made the game entertaining even though the mechanics are not deep or particularly engaging on their own.
Random rewards can also make uninteresting, repetitive actions compelling. It's the driver behind the popularity of many MMOs, roguelikes, bad games with easy achievements and slot machines.
DennisK4 said:Yes....? And ME execute the RPG and level design mechanics better than ME2.
Fimbulvetr said:ME2 implemented 2 things correctly from a gameplay perspective: The shooting and the class abilities(i.e. Infiltrators actually have their own abilities instead of just being a Soldier with some tech abilities).
The game is deterministic, but Peggle's physics are opaque to all but the most dedicated, so there is a very large degree of randomness for the average player. The inability to accurately predict the outcome of a shot can actually free the player from feeling frustrated. They can attribute their wins to skill and every loss feels like a near miss.blame space said:Peggle is a great discussion point here. the gameplay consists of me lining up my shot and releasing.. but I would argue that the gameplay continues as I see and hear the result of my shot. I did that, the player does that; what occurs is a direct result of the angle at which the shot is released.
there is a fine and extremely crucial line between Peggle's "random rewards" and a truly random reward. when I play a game i want to feel that I've directly contributed to what I'm hearing and seeing as much and as often as possible, which is why predtermined cutscenes bother the hell out of me, but that's a different subject for a different thread I think.
The psychology behind this seems to be that people who play slot machines or the lottery, where wins and losses are the result of pure chance, often mistakenly believe that skill is involved. This illusion of control ropes gamblers into trying their luck after a near-miss. Compulsive gamblers have it worst: their brains reacted much more to near-misses than did the brains of casual once-a-month lottery players.
jeremy1456 said:If you can consider a game good despite having 'bad gameplay' then it's time to turn in your gamer card.
Nope even at the time the gameplay sucked ass.Ranger X said:Those 2 games were fantastic when they came out and had some incredible gameplay. Or else they wouldn't be great.
B_Rik_Schitthaus said:Nope even at the time the gameplay sucked ass.
Story, atmosphere and freshness made them popular.
ME1 > ME2Dahbomb said:This thread has got me asking a question:
What is GAF's consensus on ME1 vs ME2? I have played both games without ever listening to a GAF comment around here so I am curious to know what the majority think (and the vocal minority too).
Fritz said:
Allthough I'ld argue it was rather unexpected and different gameplay than bad gameplay. Either way I loved that game.
Korigama said:I'd like to think most people weren't playing Resident Evil, let alone GTA, for story.
Dahbomb said:This thread has got me asking a question:
What is GAF's consensus on ME1 vs ME2? I have played both games without ever listening to a GAF comment around here so I am curious to know what the majority think (and the vocal minority too).
raziel said:I'm curious to see what games people here think are good and worth playing despite admittedly weak or stiff gameplay. Interested in taking a look at games that I may have dismissed.
I'll start with two series of games that immediately come to mind:
You were disappointed that ME went from being a mediocre game to a decent game?Fimbulvetr said:ME1 is a mediocre game that I liked.
ME2 was a decent game that I was extremely disappointed in.
Korigama said:Seems like a strange thing to criticize as far as FFVIII is concerned (if anything, I would've thought it could be agreed upon that with the exception of the level scaling, this was something it actually did right). Last FF with a combat system I genuinely liked, anyway. For me, saying FFIX instead would've made more sense.