That's because it focuses on good, charming art that advances the mechanics of the game over the "look at me!" shit-tastic technological wizardry being presented as exemplars in this thread.
lol.
I'm not much of a fan of discussing graphics for a Nintendo game, because to me, Nintendo had already adopted the approach of spending to make it look "good enough," not feeling the pressure to always match what others are doing. The argument made against their approach will almost always be "it's 2012, 2013, and we've already had XYZ games that can do much better" when in reality Nintendo goal is not to make the graphics for all of their games "keep up" with the "standard" for the average modern game.
Of course, they will spend more time and money making some games prettier and have explicitly mentioned that. But I think that for even the best looking Nintendo games, focusing on graphics (in certain ways) is falling into a trap. I'm not saying that it shouldn't be done. But just to be aware.
The visual appearance, art style and graphics of a game should be appreciated. Blemishes will always bother different people in different ways. These things are important, and I'm not trying to downplay the appreciation of a good looking game at all. At the end of the day, when you sit down and enjoy a game because it is fun and also appealing to look at, then perhaps there will also be room to cultivate an appreciation for blemishes.
Yep. 60fps, 720p.
It's an RTS, not a shooter or a racer. What PS360 RTS does it look bad next to?
At least you can count on Nintendo to make their games run at playable framerates. Nice.
Actually, I believe is 720p 30fps no AA
I think we all know that not all games require 60 frames per second. We can reasonably count on Nintendo to release games with appropriate framerates. They care about this.