Vigilant Walrus
Member
It's somewhat a reboot for the franchise, right?
I hope it's an RPG.
Ubisoft iderate off the mark too often. If you look at AC and Prince of Persia, you can see that they overhaul and scrap entire concepts from game to game, but the replacement often doesn't seem to fix the core issues. It's quite interesting.
Look at how Sands of Time evolved into Warrior Within and then the third one. You can see a similar pattern in the feature creeps of the AC2 > Brotherhood > Revelations 3 > BF > Unity > Syndicate.
What you want is for them to get it right. But even when Ubisoft absolutely nails it. When they fucking kills it, they still seem to scrap the things that didn't need scrapping. The artstyle of Ubi 08 being the worst offense I can think of.
But you see it with their UI, inventory, animus-meta game, crafting, upgrades, combat, blocking, combos, traversals, parkour, jumping- I mean, the list of them scrapping and revising things is like their studios have schizofrenia. It's a massive frustration with Ubisoft games.
On one hand, Ubisoft is more brave and daring than EA and Acti. They take more risks, they invest in moe new IP, they dare go for newer projects and I am convinced that the Ubi mangement on top is more embedded in wanting to make good games than the top execs and Acti and EA (to mention the 3 big pubs).
I love Ubisoft for their bravery, but imagining this game as an RPG? I'm afraid it would be so muched up. How about an Assassins Creed where they nail the AI, make the combat more skill based (instead of context sensitive timing based) and do the same with combat (instead of just press button to navigate).
We've still not had an AC that fixes the fundamentals. But even more than that: This is a game set in ancient egypt. The games setting superseeds everything else about it, simply by the volition that Africa (and ancient africa) is incredible underrepresented in gaming. I basically feel obligated to play this game simply by the allure of being able to explore the time period.
And that is the thing with AC; Many of the titles take historical periods that no other games explore. That is why people want the animus / sci-fi elements to go away. They want a Holy Lands Crusader game, they want a pirate game, they want a renisance game, they want a ancient egypt game. But no devs are providing that. So Assassins Creed is the sort of pill everyone has to swallow. And Ubisoft only dares doing it because they know! - They *know* that they are taking less of a chance when AC is strapped on it, just like they take less of a chance when tey slap tom clancy on other games that have fuck all to do with it.
Assassins Creeds value is in its setting. But like other Ubi properties like Splinter Cell and PoP it has schizophrenia. But you have to admire them, but also realize that its also their Achilles heel. This game as an RPG- It would be so fucked.