deejay8595 said:YOU CAN'T JUMP????????..HAHA WTF!
deejay8595 said:YOU CAN'T JUMP????????..HAHA WTF!
nofilter said:Er...?
Jube3 said:I think he saw base jumping and took it as basic jumping maybe :lol
f@luS said:I dont see why the game cant use the HD on Xbox too .
I think the game will use it , even maybe with an install option since we now have 120gb hard drive on xbox
GCQuinton said:That girl is a dead ringer for MC Lyte.
f@luS said:I dont see why the game cant use the HD on Xbox too .
I think the game will use it , even maybe with an install option since we now have 120gb hard drive on xbox
DrXym said:It probably could use it. The problem for Rockstar is there may not be one at all.
They might be faced with chopping content altogether to make it fit on the DVD. Or resorting to downloadable content, which not everyone can have if they don't have an HD and may not have the space even if they do.
Agent Icebeezy said:I highly doubt that they are facing this issue for this game. Not with games like Crackdown having its game data under 1GB.
DrXym said:GTA: SA took up an entire single layer DVD. It does not seem unreasonable to think its sequel will require considerably more space when every texture, surface, model and cutscene must render in considerably greater detail than it did in the past.
Agent Icebeezy said:GTA:SA was 4.19GB on the PS2, 3.96GB on the PC and 2.86GB on the Xbox.
kylej said:Philip Glass will be involved with GTA4's soundtrack
deejay8595 said:Who the hell is phillup glass?
gofreak said:Many people immediately thought of Philip Glass when they heard the trailer music.
X26 said:However, no excuse not to be able to change things such as hairstyle, facial hair, clothing, and accessories which is just as good as a full fledged character creation mode.
D2M15 said:Not least because it was Philip Glass.
kylej said:Philip Glass will be involved with GTA4's soundtrack
http://www.gtaforums.com/index.php?showtopic=277765
deejay8595 said:Who the hell is phillup glass?
Closet videogame nut Philip Glass has licensed his Koyaanisqatsi music to the creators of the Grand Theft Auto IV videogame, coming in the fall for PS3 and XBox360.
D2M15 said:Bring on Def Jam: Steve Reich Edition.
- According to the magazine, GTA IV is currently 66% complete.
- When Niko pulls out a pistol, a crosshair with a simple black cross within a circle shows up on the screen. This could be an indication of manual aiming being available in the game.
- Rockstar's humorous take on the number 69 makes an appearance yet again in GTA IV, the editors of the magazine saw a sign for a "69th Street Diner". Another building called "Twitchins", the GTA version of Brooklyn's Domino's Sugar Factory, is in the game.
- Niko will be able to climb and descend exterior fire escapes and some meetings will take place high in the office buildings of skyscrapers. It's said that from on top of them you'll be able to throw people off.
- Hand to hand combat is also being reworked on for GTA IV, and will feel "much more natural" than before.
- One of the radio stations includes an "Eastern European-sounding" dancing station.
- Players will be able to change their camera views whilst in a car according to their needs. This however is said to still being experimented on, and that Rockstar want to give better control and "immediacy" to players.
- For confirmation, boats will be making a return and the handling is "really nice".
- When selecting your mobile phone, a zoomed-in version of the mobile screen pops up in the bottom right-hand corner of the screen, where you can use its address book to pitch for "jobs" with gang contacts among other things.
- One of the things that makes it easier for Rockstar setting GTA in a fictional New York is that they sometimes get a call from the developers at Rockstar North in Scotland, wanting to know more about a specific building or traffic flow in a certain area, for instance, and using their in-house researchers in NYC they can easily assist the guys back at R* North.
- Dan Houser is quoted saying that the Liberty City in GTA IV is bigger than any single city they've done before, giving a more clear indication of the physical size of the game. He continues saying that the "detail" of the game is the big thing.
- He also confirms Central Park to be in the game, though it's fictional name is still unknown to us.
- Dan says that they're "certainly evolving the way the radio works". He says the same for police behaviour and their reaction to crimes. Nothing further is said about this...
- "Fun ridiculous" weapons is said to be in the game, because R* is not going too "naturalistic".
* During the demo, when Niko passed an ATM machine a message appeared on the screen indicating a button to press in order to access his funds. Nothing more official is discussed about this, though it would appear that you'll likely be able to deposit and withdraw money from the various ATM machines across the game.
* As part of GTA IV's new physics, you'll be able to hear/feel the base of vehicles passing by with their radio turned on.
* Rockstar says that the usual GTA driving controls have been tremendously tweaked and enhanced.
* When selecting a contact on your mobile phone, a list of several commands are made available to the player, such as "meet me here" etc.
* Playing the single player game through co-operative mode is not possible, however there will be a co-op mode in addition to all the other unknown multiplayer modes.
* According to Dan Houser, VP of Creative for Rockstar Games, they haven't yet figured out if GTA IV is going to spark off another set of GTA games connected to it, and they're currently just focusing on this single game. He does say he "would have a certain confidence" setting GTA outside the United States, such as England in the future.
* When asked about a San Andreas Stories for the PSP, he replies saying that they don't have any plans for that at the moment, suggesting that they likely haven't started at all on another GTA PSP title.
"Fun ridiculous" weapons is said to be in the game, because R* is not going too "naturalistic".
* When asked about a San Andreas Stories for the PSP, he replies saying that they don't have any plans for that at the moment, suggesting that they likely haven't started at all on another GTA PSP title.
momolicious said:this game is coming out in like what 4-5 months, shouldnt they have alot more media now
AgentOtaku said:not really...this is R* reputation.....we don't see media until a few weeks before it comes out....if even that.
...I've actually always liked how they handled this
DO WANTBenjaminBirdie said:Harpoon gun or I'm out, R*.
I thought you could change the hairstyles and stuff. That would suck if you have to have the same default haircut. I wanted him to look like that "popular" russian guy with the crazy sideburns, you all know the guy right?no character customization
- When Niko pulls out a pistol, a crosshair with a simple black cross within a circle shows up on the screen. This could be an indication of manual aiming being available in the game.
starchild excalibur said:Go watch Koyaanisqatsi and The Fog of War now.
AT THE SAME TIME
-SD- said: