Portugeezer
Member
We know it won't look that good on Vita, it will be lower res and blurry.
They do pull out some pretty nice stuff. And as an aside, while I love my ipad for games, I don't pay much attention to these styles of games on it cos they're invariably terrible.Am I the only one not impressed by the graphics? Don't cellphones and tablets pull of these kind of graphics already?
You could snipe with the sixaxis in Killzone 2 so I'm not entirely surprised.I really like they are offering gyro aiming assisit from Golden Abyss! Excellent feature.
We know it won't look that good on Vita, it will be lower res and blurry.
it is.
Looks great, but no where close to PS3 graphics. This game has lower resolution textures, lower polygon count, much worse explosion effects/particles and some stuff looks really bad (the lightning the cannon shoots ugh). Not only that, the frame rate looks to be lower when there is more than one enemy on screen
But it's the best handheld graphics by far on vita.
We know it won't look that good on Vita, it will be lower res and blurry.
We know it won't look that good on Vita, it will be lower res and blurry.
Cross posting this from Killzone trailer:
So, I'll just drop it here:
- Full fledged single player campaing
- We will visit places known previously from other games. GG will show us known mission from different perspective, eg. - operation Archangel from Killzone 2
- Main character is Aaron Danner - mercenary working for fame and money. He's a member of colonial army and he'll be working both of ISA and Helgen. Who pays more - gonna get the job done. And yes, first time in the series we won't play as an ISA.
- We will be rewarded with cash for completing the mission. We could spend this on a black market for buying new weapons, guns, gadgets (drones, energy shield, invicibility). It's expensive and short working - but rewarding and helpful.
- Vanguard is the new system. You can see it on the left arm of Aaron. You can quick access shops and use special weapons touching it.
- For multiplayer - 8 players, 3 modes (Warzone, Team Deathmatch and Deathmatch). Money earned from single player and guns are unlocked in multiplayer too.
- There's a whole Contract system (just like in Hitman: Absolution). After finishing a mission, you can activate a contract and earn additional money.
- As I wrote earlier - graphically is astonishig, best looking game on PSVita.
- Touch controls (stealh kills, zooming with sniper rifle [it's optional, though], "waggle gimmicks" for aiming, but it's all well implemented and it isn't feel like they added it just to add anything.
- September 2013.
source: http://www.ps3site.pl/killzone-najemnik-bedzie-najladniejsza-gra-na-playstation-vita/140923
Some screens (more at source link):
Graphics-wise it’s pretty, and unmistakably “Killzone”. There’s obviously not complete parity with the PS3 version and the framerate’s noticeably lower, but there’s no question it’s a good-looking game. It’s worth bearing in mind that Mercenary isn’t out till September, so there’s plenty of time for optimisation.
Dajum... That looks incredible for a handheld.... I want one now.
I'll believe 60fps in-game when I see it....
We know it won't look that good on Vita, it will be lower res and blurry.
Replayability is a focus. Every single-player level has three difficulty settings (Recruit, Veteran and Elite) and four contract types, three of which (Precision, Covert and Demolition) are unlocked when you complete a Basic run-through. All require different tactics and afford different awards. Assuming its as good as it should be, you could be playing Mercenary for a long time.
I'll believe 60fps in-game when I see it....