A reboot like Norman being Harry? Or just the series in general?
A reboot doesn't have to be a wipe of the established story and canon. It could be merely a new approach to the series by Konami. Bigger, better, different goals.
A reboot like Norman being Harry? Or just the series in general?
I believe Onimusha and Beyond Two Soul are two.Alright, so I've watched a bunch of streams for the teaser (don't have a PS4) and I'm pumped as fuck for whatever the final product ends up being. I just have one question...
When did video games start using actors for their likenesses as well as their voices? This is the first time I've seen it happen and it's still the weirdest thing about the whole teaser for me, especially since no one else seems to be commenting on it. It just seems strange for me, for a famous actor to be playing a CG character in a video game who will canonically have that actor's face and voice. Are there other examples of this happening that I've just somehow not noticed?
Non-consensual likeness borrowing doesn't count.
13) What are your upcoming projects?
Maybe in the near future, I will bring you something new and exciting!
I loved me some Silent Hill Downpour. This song captures the spirit of the game, from the games soundtrack. Meet JP;
https://www.youtube.com/watch?v=B9FxZNcrnOA
JP was responsible for a horrible accident and unprecedented tragedy in SIlent Hill, were 8 children were killed in an accident.
Alright, so I've watched a bunch of streams for the teaser (don't have a PS4) and I'm pumped as fuck for whatever the final product ends up being. I just have one question...
When did video games start using actors for their likenesses as well as their voices? This is the first time I've seen it happen and it's still the weirdest thing about the whole teaser for me, especially since no one else seems to be commenting on it. It just seems strange for me, for a famous actor to be playing a CG character in a video game who will canonically have that actor's face and voice. Are there other examples of this happening that I've just somehow not noticed?
Non-consensual likeness borrowing doesn't count.
I believe Onimusha and Beyond Two Soul are two.
Alright, so I've watched a bunch of streams for the teaser (don't have a PS4) and I'm pumped as fuck for whatever the final product ends up being. I just have one question...
When did video games start using actors for their likenesses as well as their voices? This is the first time I've seen it happen and it's still the weirdest thing about the whole teaser for me, especially since no one else seems to be commenting on it. It just seems strange for me, for a famous actor to be playing a CG character in a video game who will canonically have that actor's face and voice. Are there other examples of this happening that I've just somehow not noticed?
Non-consensual likeness borrowing doesn't count.
This specific shade of ocean blue confirmed for Silent Hills.
This specific shade of ocean blue confirmed for Silent Hills.
This specific shade of ocean blue confirmed for Silent Hills.
Post made by BadenergyTROLL.
Do dot take him seriously.
I remember seeing the source video of this gif, but it was a while ago. Can someone point me to it ?
So we might actually get a good AC game for once since forever
I believe Onimusha and Beyond Two Soul are two.
In closing, let us praise the one certifiably great thing about Metal Gear Solid 4, and the one shining beacon that fills us with faith in Kojima’s future productions: the flow of the dialogue. It’s occasionally hilarious how well Kojima is able to write rhythmic dialogue. It clips and breezes along; the most portentous sentences become urgent poetic moments that transcend the base stupidity of the plot. Of course, you’d never know this if you played the game in English — the script appears to have been translated by the Elephant Man banging his head on a keyboard. There’s a line where Naomi says “If you want to change your fate, you’ll have to meet your destiny”. What the shit? In Japanese, she uses the same word for “fate” (unmei) twice, one instance of which being the first word of the sentence. This is to lend the sentence some kind of parallel structure. Even given the flipping idiocy of the moment, it makes for a neat little verbal-ironic turnaround: “The only way to change your fate is to go forth and meet it.” In other words, the only way Snake can possibly outlive his terrible fate (death) is by running straight at it, instead of letting it crash into him while he sits there doing nothing. This is a nice little sentence that no doubt has already inspired several dozen fanfiction-writing Japanese fourteen-year-olds. In English, it’s a dud; the translator must have majored in newspaper journalism, had a professor tell him to never use the same word — even (ESPECIALLY) “the” — twice in one sentence. However, this isn’t reporting — this isn’t regurgitation of earthquake statistics. It’s “art” (term used loosely).
Did Downpour come out only on PS360?
This specific shade of ocean blue confirmed for Silent Hills.
This specific shade of ocean blue confirmed for Silent Hills.
Alright, so I've watched a bunch of streams for the teaser (don't have a PS4) and I'm pumped as fuck for whatever the final product ends up being. I just have one question...
When did video games start using actors for their likenesses as well as their voices? This is the first time I've seen it happen and it's still the weirdest thing about the whole teaser for me, especially since no one else seems to be commenting on it. It just seems strange for me, for a famous actor to be playing a CG character in a video game who will canonically have that actor's face and voice. Are there other examples of this happening that I've just somehow not noticed?
Non-consensual likeness borrowing doesn't count.
When did video games start using actors for their likenesses as well as their voices?
Downpour:
that terrible "joke" ending
https://www.youtube.com/watch?v=arY1b7szz0g <-- spoilers obviously, but it's facepalm-worthy
I think it has a lot to do with the studios wanting to use full performance capture instead of just voice acting. The facial capture data is presumably a lot easier to match on a face similar to the source data than on a made up one. This way you can also create some buzz by name dropping famous actors.
EDIT: To add on I think Norman Reedus and his kinda shaggy appearance fit well in a Silent Hill game. He's also played some questionable characters in the past, most recently and probably most famously in The Walking Dead.
jimi_dini said:This is nothing new. Team Silent used for example the face of Guy Cihi for James in Silent Hill 2, they also motion captured him and he also did voice acting.
Going full Hollywood is new of course. But I don't like that.
Rereading this thread and people not wanting Guillermo Del Toro to write because his main language is spanish is... laughable. Silent Hill 1 & 2 was made by Japanese developers, had a few problems in its translations but is still widely lauded until today.
It's Kojima you have to worry about when it comes to translations, that loveable bastard's decision to not use the first Metal Gear Solid's translator for his other works has lead to some pretty bad translating efforts in Metal Gear. We went from some pretty good lines in the first MGS to this:
Hell, Tim Rogers explained it well:
What's so bad about the "fiddle" line? I have yet to understand this, as i'm not American/English, maybe i'm missing something.
I thought it was just weird or unusual, but then i've heard it used in a couple of US TV shows since.
Wonder if Kojima's gonna pull another MGR:R and give the game to another dev...
What's so bad about the "fiddle" line? I have yet to understand this, as i'm not American/English, maybe i'm missing something.
I thought it was just weird or unusual, but then i've heard it used in a couple of US TV shows since.
What does this meannnnnnnnnnnn?
Yeah! No PC release, unfortunately. :-(
Really looking foward to more info. The only thing im not sure about is reedus being the main character.