Was that background music from the game's soundtrack? Because I was really digging that.
Was that background music from the game's soundtrack? Because I was really digging that.
In the first of two features on Naughty Dog's tale of post- civilisation survival, its makers reveal their aims and influences
In the second of two features, the survival drama's co-director reveals how Hollywood influenced story, character and gameplay
As excited as I am to play this game....I don't think I will.
The simple fact is that I hate horror type games. I don't like the unnerving, heart-beating, palms sweating type feeling.
It sucks because it looks fucking great. But it might not be for me. And this is making me really god damn sad.
Just stupid.
Didn't they announce the demo date before they had to delay the game? It's not too surprising that the demo schedule would be thrown off. They aren't going to screwup the development of the full game just to polish the demo.
the input lag is concerning, I'm okay with it if it's just affecting player movement, but I hope camera control and aiming is still responsive.
- joel has his own hit detection. if you get shot in the left arm, he would hold his injured arm with his right hand and also loose constantly blood. you definitely have to treat the wound immediately because of the constantly loss of health and the screen would turn red.
in order to stop losing health, you have to get the bullet out of the wound, disinfect it with alcohol or antiseptic and bind the wound. all by holding the r1 button one by one.
the process to get the bullet out of the wound is not presented realistically, it would be too bloody and brutal.
- if you get shot in the right arm (joel is right-hander) you have of course make sure to treat the wound like described above with the left arm. but after that, you can't just take out your shotgun immediately and shoot like nothing has happened before. you arm still hurts so if you aim with a heavy weapon like the shotgun or an assault rifle, your crosshair moves all over the place. you don't have 100% control over the aiming.
to shoot respectably with an injured right arm, you have to switch to a smaller gun like the pistol.
- same procedure if you get shot in the leg. he would lean immediately against a wall to treat the wound.
but now you hobble and can't run fast anymore for minutes, also when hit with a pole against the leg.
Wasn't ND supposed to blow the lid off of multiplayer, like, a month ago? Did I miss that?
I'm avoiding that bolded chunk up there till someone can tell me if there are spoilers or not.
I'm avoiding that bolded chunk up there till someone can tell me if there are spoilers or not.
- if you get shot in the right arm (joel is right-hander) you have of course make sure to treat the wound like described above with the left arm. but after that, you can't just take out your shotgun immediately and shoot like nothing has happened before. you arm still hurts so if you aim with a heavy weapon like the shotgun or an assault rifle, your crosshair moves all over the place. you don't have 100% control over the aiming.
to shoot respectably with an injured right arm, you have to switch to a smaller gun like the pistol.
- same procedure if you get shot in the leg. he would lean immediately against a wall to treat the wound.
but now you hobble and can't run fast anymore for minutes, also when hit with a pole against the leg.
Wonderful. Not right for every game but I think it will be magnificent here.- if you get shot in the right arm (joel is right-hander) you have of course make sure to treat the wound like described above with the left arm. but after that, you can't just take out your shotgun immediately and shoot like nothing has happened before. you arm still hurts so if you aim with a heavy weapon like the shotgun or an assault rifle, your crosshair moves all over the place. you don't have 100% control over the aiming.
Ugh this worries me. Pretty animation always comes at a price. I don't mind being unable to land an easy headshot because my characters arm is weak and creating a drift but directly due to control responsiveness is a bad thing. I'm hoping this is mistaking one for the other. Just have to wait for the demo.- the input lag is very heavy in tlou. he found it to be bigger than in uncharted 3 but without actual measurement numbers of the input lag you should take this as a subjective opinion and not as a fact. nevertheless, he liked it because of the weight in the character and you aren't able to headshot the infected just easy like the enemies in an uncharted game.
Watched the Clicker video. Haven't watched much media on the game.
Are they blind?
Holy shit! New thread needed for this info!
Of course. The gameplay and story already looks betterThis game looks amazing. Can it actually be better than Uncharted?
I'm sad I won't get to play this. These types of games really scare me sometimes give me nightmares. Looks like I'll just have to watch the gameplay vids on YouTube.
Firstly, my condolences for your family, Dog. Hope you guys will be okay. Info sounds fantastic, thanks for it.
Sorry to hear about the family distress and sadness Secretarial Dog.
Secretarial Dog.
Was all that info you posted bullshit or not?
If it was....dude, you should be ashamed.
Secretarial Dog.
Was all that info you posted bullshit or not?
If it was....dude, you should be ashamed.
I'm sad I won't get to play this. These types of games really scare me sometimes give me nightmares. Looks like I'll just have to watch the gameplay vids on YouTube.
Troy Baker ‏@TroyBakerVA
@Neil_Druckmann just showed me a moment in #TheLastofUs that happens IN GAME (not a cutscene) that brought me to tears. You've been warned.