I'll repost this here.
Another video of the demo with direct sound.
Zelda: A Link to the Past 2 - 13 Minutes *Direct Sound* Gameplay in perfect Q
You see how fast Link can slash his sword?! Definitely a LttP sequel.
The music! The fucking music!..wow I love the music. FUCK!!!
Doesn't even look like you can use the touchscreen to control Link
Seems to take a more OoT3D-esque approach
:lol
Demo... Who's to say the demo is actually a dungeon from the game?
It could be like the RE Revelations demo. It used assets from the game, but that sequence wasn't part of the full game.
Is the music orchestrated? I can't watch the videos right now.
Yes. And it is incredible. I could not be more pleased.
The last boss fight(s) made me hate the touch screen controls. Most infuriated I have ever been in a Zelda game. So glad they're dropping that style for this one.
I feel the same way, and I really hope you don't always have infinite arrows. Please let the enchanted quiver be an item similar to the red armor in TP...I really hope you are right.
Like duckroll, I hope it would be a larger dungeon than shown in the demo. Also, I hopewas just a boss used for the demo, would hate for them to re-use bosses, even if it is the same world.Moldrom
Erm, I don't think it's orchestrated. I could be wrong, but it just sounds like a really really good midi that emulates real horns. It sounds fantastic though.
Looking great. I'm hoping we get to see Ganon again as the final boss. Then it'll just be perfect for me!
Wouldn't Ganon as the final boss be sort of...dumb?
"Hey it's been like 12 years and I'm back, what's up"
That's a GOTY contender we have there. I love aLTTP so much, why don't we have more games like this?I'll repost this here.
Another video of the demo with direct sound.
Zelda: A Link to the Past 2 - 13 Minutes *Direct Sound* Gameplay in perfect Q
Wouldn't Ganon as the final boss be sort of...dumb?
"Hey it's been like 12 years and I'm back, what's up"
OH MAN YES. I absolutely love Spirit Tracks but that final battle singlehandedly illustrates all that is wrong with stylus controls.
Remixing music and the boss?
Kinda lame I think. Every Zelda game till now avoided that path.
Erm, I don't think it's orchestrated. I could be wrong, but it just sounds like a really really good midi that emulates real horns. It sounds fantastic though.
Oh, yeah, I have no idea if it's legit orchestrated, but it's orchestral instrument sounds. It's like same thing... uh... kinda.
I'll repost this here.
Another video of the demo with direct sound.
Zelda: A Link to the Past 2 - 13 Minutes *Direct Sound* Gameplay in perfect Q
I should probably get around to play LttP one of these days.
I hope so! Roc's Cape/Feather have always been my favorite tool in any Zelda game, after that is the Beetle from Skyward Sword I wonder if it'll seem redundant though, since the Hammer handles jumping (although in a contextual manner).Roc's Cape/Feather has to be in this game. It's just too obvious.
Remixing music and the boss?
Kinda lame I think. Every Zelda game till now avoided that path.
The game looks rather easy just simply turning into 2D
Same problem that Super Paper Mario had
I should probably get around to playing LttP one of these days.
The game looks rather easy just simply turning into 2D
Same problem that Super Paper Mario had
TiLMEN from Nintendomination says it's 60fps both in 2D and 3D.
What do you mean? I'm not sure I saw any parts where turning 2D made it easier.
Wouldn't Ganon as the final boss be sort of...dumb?
"Hey it's been like 12 years and I'm back, what's up"
What if...this takes place in the timeline that OoX Link fails to prevent the resurrection and Ganon is revived? Man Links in this timeline branch are pretty unlucky. :lol