Wow, it seems bigger when you draw it.Chris1964 said:
Wow, it seems bigger when you draw it.Chris1964 said:
neptunes said:Good to see a dedicated handeld still showing signs of health sales. Even though the 3DS doesn't interest me, it bodes well for the industry, hopefully the VITA can reach moderate success as well.
AniHawk said:this reminds me when the dreamcast was discounted to $49.99 in late 2001 and sold like crazy because it too was a dead system.
That'll be more of an issue for one company than it is for the other.M.I.S. said:Does it though? I'm not agreeing with nor disagreeing with you per se but is this really the case?
For instance, Sony were able to focus on the PS3 slim whilst their PSP focus was largely neglected. It could be argued that PS3 slim was a recovery success story precisely because Sony couldn't do battle on both fronts and so made a conscious choice to allow the Western PSP software market to wither and die. Vita could just similarly take resources and manpower away from a steady, emerging PS3 recovery just when that recovery is needed most by a handheld whose fortunes are far from certain.
Similarly, but to a lesser extent, Nintendo has struggled to maintain simultaneous support for both their console and handheld line.
Well your example layout is pretty common sense. I had a pretty similar idea myself, plus the RE games on the 3DS already use a similar scheme.Nuclear Muffin said:Really?! Not even an option for using the 2nd stick for camera control?!
That's absurd! Well, hopefully the designers have enough intelligence to steal my example layout!
Thats because it was discontinued at that point, and completely abandoned by Sega; which is not the case here.AniHawk said:this reminds me when the dreamcast was discounted to $49.99 in late 2001 and sold like crazy because it too was a dead system.
neptunes said:Whatever console/handheld that can get by on 3rd party content is the one that will be affected the least.
Indyana said:Wow, it seems bigger when you draw it.
AniHawk said:this reminds me when the dreamcast was discounted to $49.99 in late 2001 and sold like crazy because it too was a dead system.
Wazzim said:Sony better moneyhat MHP3rdG for Vita/PSP as quickly as they can or it will get hard for them to keep up with the 3DS.
Yeah? Do you have links or anything to these MH hints? It'd be pretty great if true.Sammy Samusu said:
Iwata has been mentioning Monster Hunter during fiscal meetings. Be prepared.
Where's that image from lol?Sammy Samusu said:
Iwata has been mentioning Monster Hunter during fiscal meetings. Be prepared.
http://ds.ign.com/articles/118/1187543p1.htmlstilgar said:At this point, I was hoping for a Virtual Boy analogy. Am dissapoint.
jaxpunk said:Will you chart the nose dive next week too?
Not really hints but he seems to be very aware of the current Monster Hunter fever, and of course he would want all that on his platform.UncleSporky said:Yeah? Do you have links or anything to these MH hints? It'd be pretty great if true.
http://www.nintendo.co.jp/ir/en/stock/meeting/110629qa/04.htmla title called "Monster Hunter Portable" was selling well on Sony's handheld gaming device, PlayStation Portable. Only one title changed the whole momentum of that hardware, and because this all happened at the same time, the software publishers who were considering developing software for the Wii changed their minds and decided to make it for the PlayStation Portable.
http://www.nintendo.co.jp/ir/en/stock/meeting/110629qa/04.htmlWe think it very important to make several hits from the third-party software publishers within the first year from the release of the platform, while offering Nintendo software seamlessly. In order to achieve this goal, we have shared information about the new hardware with the software publishers earlier than we did previously and built a cooperative structure, and we are developing several titles in collaboration with these publishers. I cannot talk in detail about the names of the titles, or with which publishers we are currently collaborating, because we have not announced this information yet, but what we are aiming for with the Nintendo 3DS and the Wii U is, platforms which have much more software and a wider variety of software than the former Nintendo DS or Wii. Therefore, we are thinking of creating an environment where software from other companies will become hits. Please understand that Nintendo is prepared to invest in order to make this a reality.
http://www.nintendo.co.jp/ir/en/library/events/110426/index.htmlAs Capcoms "Monster Hunter" has become a huge hit, Sonys PSP has been experiencing good sales in Japan since late last year.
http://www.nintendo.co.jp/ir/en/library/events/110426/04.htmldue to the hit of "Monster Hunter," consumers playing with PSP increased
http://www.nintendo.co.jp/ir/en/library/events/110128/index.htmlAs Capcoms "Monster Hunter" has become a huge hit, Sonys PSP is enjoying very good sales in Japan, which is a very unique market landscape when compared with the overseas markets. The sales of PSP during "Monster Hunters" launch week were said to be a record high for the platform which was launched six years ago.
http://www.nintendo.co.jp/ir/en/library/events/110128/index.htmleven though such elements as the success of "Monster Hunter" increased PSPs unit sales
http://www.nintendo.co.jp/ir/en/library/events/110128/02.htmland "Monster Hunter" also sold very well as I said earlier. In addition, in Japan, a number of new titles were launched for PSP. Supported by PSP software sales, the Japanese software unit sales in 2010 showed a slight year-on-year increase.
K' Dash said:I don't believe for a second they're taking a loss for every unit sold.
BurntPork said:http://ds.ign.com/articles/118/1187543p1.html
Funny thing is, IGN has been making such comparisons since the name was announced
K' Dash said:I don't believe for a second they're taking a loss for every unit sold.
Log4Girlz said:Do this twice.
I do use that when on the go, but still inability to have multiple tabs, type quickly, or easily add images to my posts usually makes it just more worthwhile to wait a few hours and do it right.Dash Kappei said:Use secondapps.com to browse GAF on Kindle and you're good to go.
DS 2006-2007 was just a monster.Thoraxes said:Am I the only one who remembers when the DS selling less than 100k a week was bad, or have I just followed Nintendo sales data for too long?
So unless X360 had a massive boost that they didn't bother to report on, 3DS passes it here.Chris1964 said:|25| 214.821| 1.521.326|
Cygnus X-1 said:Do we still have around the original DS vs. PSP Jap Graph of 2004-2006?
I know, I know it's AniHawk, butAniHawk said:this reminds me when the dreamcast was discounted to $49.99 in late 2001 and sold like crazy because it too was a dead system.
markot said:Nintendo should just buy Capcom. They could save Megaman >.>!
Effect said:Thing is we don't know what taking a loss means. It could be they aren't making profit off the units but aren't in the red. Coming out even per unit when cost of everything is totaled maybe. Simple lack of profit would still be consider taking a loss right?
K' Dash said:I don't believe for a second they're taking a loss for every unit sold.
Raonak said:Now that i think about it... you're gonna be using the touchscreen for camera movment, ... but then you wouldn't be able to easily reach the action buttons. you won't be able to jump and stuff without moving your hand over to the buttons.
Cygnus X-1 said:It is clearly stated in the remark released by Iwata after the price drop.
Edit: found an old pic. Legendary times!
They should have taken Inafune in after he resigned from Capcom. He was throwing compliments around at Nintendo like a dozen times.markot said:Nintendo should just buy Capcom. They could save Megaman >.>!
MY BODY IS READY!Sammy Samusu said:
Iwata has been mentioning Monster Hunter during fiscal meetings. Be prepared.
It's FF. And kind of fun :/Sammy Samusu said:Final Fantasy XII: Revenant Wings - 524,009
How in the world, lol.
Sammy Samusu said:Final Fantasy XII: Revenant Wings - 524,009
How in the world, lol.
Nuclear Muffin said:[...]
Wow you're not very creative are you?
Weapon Sheathed
Circle Pad: Move
Onscreen touch buttons NOT a virtual stick!(ALA Super Mario 64 DS): Camera control
L Button: Centre camera
L Button (Hold): Open item window
D-Pad: Navigation of Item Menu
Tilt Up (motion controls): Surface (underwater)
Tilt Down (motion controls): Dive (underwater)
R Button (Hold): Dash
Start Button: Open game menu, open or close chat window
Select Button: Kick, tackle (underwater)
A Button: Draw weapon
Y Button: Use item
A Button: Search, climb, confirm selection
B Button: Evade, crouch, cancel selection
Modify the controls as needed for different weapons. The important thing to note is the camera and the swimming controls.
Below is an example of the layout on the 3DS touchscreen (please excuse the quick and dirty photoshop job, I wanted to find icons that would fit the 320 x 240 resolution)
http://i208.photobucket.com/albums/bb133/nuclear_muffin/MH3DSexample.png
The buttons on the right control the camera. As SM64DS shows (if it wasn't obvious enough that I nicked the icons from that game) those camera buttons are more than big enough to be able to be touched easily and the spacing will prevent any accidental presses)
The map would be mirrored on the top screen and there would be a little bit of space left over so I thought why don't they put a quick item selection option on the bottom screen? You'd be able to set 4 "favourite" items that you could use with a simple tap of a button (NO MORE HAVING TO TRAWL THROUGH THE MENU FOR YOUR MEGA POTIONS AND WHETSTONES!!!)
Eh, I'll be honest, I think you're being slightly unfair to Square Enix's DS games right now. I mean, even without the remakes, games like Dragon Quest IX, The World Ends With You, Final Fantasy: 4 Warriors of Light and yes, Revenant Wings were all really awesome games. The former two were amongst the best on the system.sphinx said:FFXII:RW was one of the few non-port, non-remake SE DS games that wasn´t mediocre.
I am happy it sold well.