pretty much thisMr. Wonderful said:It doesn't matter what it's capable of when the resolution still sucks.
pretty much thisMr. Wonderful said:It doesn't matter what it's capable of when the resolution still sucks.
The Lamonster said:Comparing Plants vs. Zombies on my 3DS with my girlfriend's iPhone, 3DS looks and plays like shit. Terrible framerate and screen image isn't very sharp.
That's just bad coding. Definitely doesn't represent the system.The Lamonster said:Comparing Plants vs. Zombies on my 3DS with my girlfriend's iPhone, 3DS looks and plays like shit. Terrible framerate and screen image isn't very sharp.
The game was released on DS (not 3DS). So its going to look worse then iPhones port and playing it on the 3DS isn't helping either. Just saying.The Lamonster said:Comparing Plants vs. Zombies on my 3DS with my girlfriend's iPhone, 3DS looks and plays like shit. Terrible framerate and screen image isn't very sharp.
The demo looks pretty poor.Grisby said:I'm betting RE Revelations will be a showpiece.
StuBurns said:The demo looks pretty poor.
StuBurns said:The demo looks pretty poor.
If you think the videos look great, you'll think the game looks great I'm sure.Bluemercury said:Really the videos looked great, what gives?
StuBurns said:If you think the videos look great, you'll think the game looks great I'm sure.
The Lamonster said:Comparing Plants vs. Zombies on my 3DS with my girlfriend's iPhone, 3DS looks and plays like shit. Terrible framerate and screen image isn't very sharp.
I think the first MGS3 video looked much better.Bluemercury said:So what does not look poor to you???
Smiles and Cries said:I just want more games
Whoa whoa, the 3DS definitely does NOT have a better pixel density. The effective resolution that one sees while viewing the screen is only 400×240. It's considered 800x240 due to the way it handles 3D, but to the eye (in both 2D and 3D) it's definitely 400x240. The PSP screen was 480x272, for reference, while the Vita screen is 960x540. That's a MASSIVE increase in resolution.radioheadrule83 said:The resolution doesn't matter all that much, the 3DS sceen has a slightly better pixel density than VITAs OLED screen - although obviously its much smaller and less sexy. The vertical resolution is a bit of a bummer, aliasing will be more obvious I'm not denying that, but if it was pushing polys and effects closer to VITAs level, and was able to internally render at higher resolutions, people here wouldn't bitch too much about that. If people make 2D-mode only games and use the full horizontal resolution available (800 I believe?), games could look quite nice.
I didn't know the clock speed of the PICA inside 3DS wasn't known... is that because the PICA element is included in the custom SOC CPU inside or something?
It doesn't look BAD by any means, but the environment is extremely small, the textures are blurry, shadows are pretty ragged around the edges, there are very few creatures on screen at once and two of them together results in slowdown. It doesn't even match the level of detail present in MGS2 at this point. The original videos shown by Capcom were very impressive, but the demo really wasn't. Again, it's still attractive, but it's a far cry from RE4 let alone RE5.Bluemercury said:So what does not look poor to you???
Not this shit again.radioheadrule83 said:The resolution doesn't matter all that much, the 3DS sceen has a slightly better pixel density than VITAs OLED screen - although obviously its much smaller and less sexy. The vertical resolution is a bit of a bummer, aliasing will be more obvious I'm not denying that, but if it was pushing polys and effects closer to VITAs level, and was able to internally render at higher resolutions, people here wouldn't bitch too much about that. If people make 2D-mode only games and use the full horizontal resolution available (800 I believe?), games could look quite nice.
I didn't know the clock speed of the PICA inside 3DS wasn't known... is that because the PICA element is included in the custom SOC CPU inside or something?
Damn, I mean WRC. sorry my bad.BDGAME said:What is WCR?
One of the most important technical fact about 3DS is that it doesn't support fragment programs. It's the only currently relevant platform for which this is the case. Even if some common effects could be replicated using the fixed function hardware, this still means that it requires an entirely separate software and content creation ecosystem. I think this decision will come back to haunt Nintendo.
Probably more so than the fact which annoys me most personally, which is that the GPU can't do any efficient AA. This is particularly enervating considering the low display resolution, and how good most other portable GPUs are at this.
Paracelsus said:All I want to know from experts is its maximum polycount potential. What could we expect from 3DS at its prime, basically.
No one wants to do super sampling because of its performance impact. It's almost linear with each additional sample if you are rasterization bound. In contrast, 4x MSAA is almost free on PowerVR's mobile GPUs.firelink said:It can do up to 8x AA I think though, super sample. Just no one wants to do it. Now that Iwata came out and said devs can make games without 3D, maybe we'll see more developers try to act on that.
It depends on so many things. Depends on the amount of shaders you wanna have going on, how many textures you wanna use, what fps are you aiming for, etc..Paracelsus said:All I want to know from experts is its maximum polycount potential. What could we expect from 3DS at its prime, basically.
There's no Planet vs Zombies on the 3DS.The Lamonster said:Comparing Plants vs. Zombies on my 3DS with my girlfriend's iPhone, 3DS looks and plays like shit. Terrible framerate and screen image isn't very sharp.
StuBurns said:I think the first MGS3 video looked much better.
RE:R, at least based on the demo, is all tiny little spaces, the monsters look terrible, there are never many of them on screen. RE4 on GC looked massively better.
It's hard to be impressed technically with a dedicated handheld that's outclassed by my phone.
I would assume he's talking about things such as this...Bluemercury said:What phone is it??i have a galaxy s2 and ive yet to see 3d games that well executed...
iPhone. Infinity Blade looks significantly better than anything on 3DS. Of course, it's a shit game, which is what actually matters. The 3DS is a better gaming device, but on a technical level, iPhone 4 is way better I think, and iPhone 5 is going to destroy that too.Bluemercury said:What phone is it??i have a galaxy s2 and ive yet to see 3d games that well executed...
There was a playable demo, I thinkJWong said:So we think that RE thing is real time?
Yes there was, and it doesn't look anywhere near as nice as the shots in that OP._dementia said:There was a playable demo, I think
And? The Vita is being sold for $249 and and is more powerful than any phone on the market.Apple sells the iphone 4 for 550$ (for the 8GB model)... Imagine the meltdown if the 3DS sold for that much.
StuBurns said:iPhone. Infinity Blade looks significantly better than anything on 3DS. Of course, it's a shit game, which is what actually matters. The 3DS is a better gaming device, but on a technical level, iPhone 4 is way better I think, and iPhone 5 is going to destroy that too.
Hugh Buelow said:Apple sells the iphone 4 for 550$ (for the 8GB model)... Imagine the meltdown if the 3DS sold for that much.
My iPhone was free, as was lots of people's with their contract.Hugh Buelow said:Apple sells the iphone 4 for 550$ (for the 8GB model)... Imagine the meltdown if the 3DS sold for that much.
Where did I even mention the Vita?firelink said:You act as if the iPhone 5 is not going to also destroy the Vita.
Apple already signed up to use a more advanced GPU than the Vita, and no doubt it will have a dual core processor and a gig of RAM.
StuBurns said:Where did I even mention the Vita?
Mr. Wonderful said:It doesn't matter what it's capable of when the resolution still sucks.
JWong said:So we think that RE thing is real time?
It won't. It won't have a quad core CPU or dedicated video RAM, so it won't reach it in either CPU or GPU performance. And that's pure hardware specs, before factoring in software overhead.firelink said:You act as if the iPhone 5 is not going to also destroy the Vita.
firelink said:You specifically mentioned it destroying the 3DS as if it were a bad thing.
The next generation smartphones/tablets are going to put our gaming handhelds to shame in terms of power.
No, I mentioned iPhone 5 destroying the iPhone 4.firelink said:You specifically mentioned it destroying the 3DS as if it were a bad thing.
The next generation smartphones/tablets are going to put our gaming handhelds to shame in terms of power.
I wasn't aware that MGS3 was a PS2 launch title. lolStuBurns said:Nothing on 3DS looks as good as MGS3 on PS2, so if they're incompetent, so is everyone else. OoT even has slow down and it looks like shit.
dark10x said:I'm slightly baffled by the hardware. On paper, it should match the Gamecube pretty handily, but the results we're seeing just aren't there. Some first year Gamecube titles blow the doors off of any and everything we've seen on the 3DS, for instance.
.
This is a 3DS thread.....firelink said:You specifically mentioned it destroying the 3DS as if it were a bad thing.
The next generation smartphones/tablets are going to put our gaming handhelds to shame in terms of power.
Rodney McKay said:I wasn't aware that MGS3 was a PS2 launch title. lol
In fact, I seem to recall PS2 launch games looking pretty shitty for the most part.
StuBurns said:No, I mentioned it destroying the iPhone 4.
And Carmack actually said the iPhone 5/iPad 2 will be a generation behind PSV because of the API etc, but he could be wrong.
Nintendo-4Life said:This is a 3DS thread.....
I'm not really convinced of that.firelink said:You specifically mentioned it destroying the 3DS as if it were a bad thing.
The next generation smartphones/tablets are going to put our gaming handhelds to shame in terms of power.