.Adam Jensen said:I never asked for this.
.Adam Jensen said:I never asked for this.
Serious question: Do you think Nintendo is slowly going to transition out of gaming completely, solely focusing on this new health technology industry?
- If true, what would happen to existing game IPs? Do they sell them to others, once they stabilize their new business venture and learn that is is viable for their long-term health?
- If false, are they going to expand their business, beyond just traditional gaming? Are they going to introduce gamification and entertainment values to the health, learning and lifestyle markets? Are they going to expand beyond video games, into other medium of entertainment (movies, TV, etc) while simultaneously diversifying their portfolio (entertainment through existing IPs in games, movies, TV and new health/learning/lifestyle category products)?
They need to bring back the Love Hotels and make special rooms using their franchises as their theme. Since when people want to have sex, they want to do it as a green dinosaur while a baby with a red hat screams overhead it just sets the mood.so they're using an existing talent pool to branch out into another industry. it sort of reminds me when nis america decided to go into anime publishing. they already had graphic designers, people who worked on motion graphics/trailers, and editors/translators, so it was an easy business to segue into. it's over three years later and they are one of the more well-known anime publishers.
they've also not branched out into other industries in decades. the last big one was video games, and i think since then they've become complacent. nintendo shouldn't be starting up their taxi service or establishing love hotels again, but it's not like video games are going to be around forever.
Serious question: Do you think Nintendo is slowly going to transition out of gaming completely, solely focusing on this new health technology industry?
- If true, what would happen to existing game IPs? Do they sell them to others, once they stabilize their new business venture and learn that is is viable for their long-term health?
- If false, are they going to expand their business, beyond just traditional gaming? Are they going to introduce gamification and entertainment values to the health, learning and lifestyle markets? Are they going to expand beyond video games, into other medium of entertainment (movies, TV, etc) while simultaneously diversifying their portfolio (entertainment through existing IPs in games, movies, TV and new health/learning/lifestyle category products)?
A serious answer was given in the presentation: They see gaming hardware as their main business, they wan´t to establish a QoL platform as a new pillar. In the future they hope they can leverage synergies between both platforms to help each other reaching new customers. So no., they are not leaving the gaming business. This whole thing helps them staying in the gaming business...
Edit: Iwata also mentioned that health is not the only new busines.. but the first one. They will expand into education and lifestyle as well. Health is just their first step.
That remembers me from the old time when the DS was the Third Pillar, and the Game Boy Family was not going to die.
Yeah, good old days.
A serious answer was given in the presentation: They see gaming hardware as their main business, they wan´t to establish a QoL platform as a new pillar. In the future they hope they can leverage synergies between both platforms to help each other reaching new customers. So no., they are not leaving the gaming business. This whole thing helps them staying in the gaming business...
i think they might see the writing on the wall as far as gaming products go. this could be part of a broader attempt to make nintendo platforms out of quality of life products, but considering iwata's talks about digital being a sort of platform, i think they're preparing for a world when gaming is a service while also keeping their hardware r&d guys around and working and expanding their reach into other industries.
This new pillar talks reminds me of January 2004.
Wii U is dead, and Nintendo knows as much. They are probably internally planning its removal from its market place, but can't publicly admit their product on the marketplace today is a failure, so they used "explaining the Gamepad more" such that they don't seem totally incompetent to shareholders, and to the public. They did not announce any software strategies going forward either.
They also discussed that they want their user base to be attached to some sort of service, rather than to the device itself. Iwata also mentioned that the new QOL product will offer gaming entertainment.
This leads me to believe that this QOL is their next home console; although, this will not be a home console in the traditional sense. Like the Wii, they are likely positioning this to disrupt the home entertainment market, once again (unlike Wii though, this includes entertainment outside video games). Unlike the transition from the Gameboy to their 2004 heterogenous third pillar product, after this new product stabilizes and is evident as a viable long-term strategy, Nintendo will silent discontinue the Wii U.
I also believe this will not be a set top box. Which is why this is yet another disruptive product.
Just my two cents.
Yeah, this is pretty much spot on. They'll keep releasing hardware as it's part of their philosophy, even if it is just something small and cheap. But the platform talk certainly indicated a transition to a digital/subscription-based future.
What if "non-wearable" means invasive, something you inject, plug in, or stick up your...
this feels like something iwata furiously put together in ms paint after jumping into a mountain of cocaine, and he demanded that they put it in the presentation even though "non-wearable" means nothing.
No dude. If anything that slide implies a product that aggregates all that data. A Nintendo service that integrates with your iPhones dedicated motion processor, whatever "wereable" (lets call them werewolves) data you aggregate into a fun and engaging way to measure your metrics as a biological object. This is all futuristic-quantified-self stuff and its a great idea. Nintendo is the perfect company for this.
Acidic Dew PartyIf this could be called Iwatacare, are gamers who are against this kind of thing the Dew Party?
I'm sorry, but what the fuck is a non-wearable?!
Health and sustainability is a huge, prosperous industry. This plan is smart and could work really well.
But...
NOOOOOOOOOOOOOOOOOO! Don't do it! This is the opposite of what we want!!!
There was 4 slides before this focusing on a lot before. They're still making games and dedicated hardware. Neogaf auto train wrecks and never reads source material.
What are you inferring with the sarcasm? Those 4 pages. I know it's crazy but if you "read" them they clearly are owning up to fuck ups and making changes.yeah they are going to carry on carrying on
which has been stellar so far
What are you inferring with the sarcasm? Those 4 pages. I know it's crazy but if you "read" them they clearly are owning up to fuck ups and making changes.
I can't believe there is a single person in the world who actually believes any of this is a viable solution to Nintendo's problems.
What are they DOING over there?
They've been acknowledging fuck ups for over a decade.Just because they finally realized what standards were in 2004 should not give us confidence.And Nintendo really does think that Wii audience is just waiting to come back to them on whatever they've got cooking.
They've been acknowledging fuck ups for over a decade.
I can't believe there is a single person in the world who actually believes any of this is a viable solution to Nintendo's problems.
What are they DOING over there?
What are you inferring with the sarcasm? Those 4 pages. I know it's crazy but if you "read" them they clearly are owning up to fuck ups and making changes.
Learning is an area that I want to see Nintendo input, imagine Fox McCloud teaching physics, or Samus teaching alien biology.
I think it fits well with Nintendo interest to look into smarthphones, maybe QoL products are not hardware related? in fact realesing those apps on smartphones,would be a good way to advertise Nintendo characters to an adult demography. Ok maybe I'm reaching too much =PNo dude. If anything that slide implies a product that aggregates all that data. A Nintendo service that integrates with your iPhones dedicated motion processor, whatever "wereable" (lets call them werewolves) data you aggregate into a fun and engaging way to measure your metrics as a biological object. This is all futuristic-quantified-self stuff and its a great idea. Nintendo is the perfect company for this.
I can imagine it now... Right next to the fitbits and pedometers you see a giant nintendo lego and a bunch of software and nintendo branded health devices. Use your NIN to upload results to the cloud that way you can sync your iPhone, handheld, console, computer, etc. to view results anytime. Need to keep track of your diabetes? Get the new Nintendo blood reader thing which uploads results directly to your console via cloud. Once you get home and turn on your console, it reminds you take your insulin shot. I'd buy one for my brother if it did this.