I was reading this article about Marvel vs Capcom 3 Simple Mode and i was thinking ... what Gaf thinks about those noob friendly ways to play ?
I guess that it begun with Capcom looking at Smash bros sucess and creating stuff like the GC-Ism (i heard xbox EO-ism is like that too) from Gamecube's Capcom vs Snk 2 : E.O. in wich all the specials were made by pushing the yellow stick in one direction ... so when you ask for the command list you have :
In Tatsunoko vs Capcom they made an Easy mode that transformed it in smash bros, with a special button and commands like ->
= Hadouken
+
= Shoryuken
+
= Tatsumaki
+
= Shinku hadouken
And in games like Dead or Alive and Super Street Fighter 4 for 3ds seems to keep with this ... with trailers of Dead or Alive showing a touchable command list and Street4 with 4 bindable buttons.
So ... what you guys think about all this ?
It helps the sales ?
The "casuals" will buy the games ?
This will change of the fact that the biggest challenge will be knowing when to use a special instead of how to execute it ?
I guess that it begun with Capcom looking at Smash bros sucess and creating stuff like the GC-Ism (i heard xbox EO-ism is like that too) from Gamecube's Capcom vs Snk 2 : E.O. in wich all the specials were made by pushing the yellow stick in one direction ... so when you ask for the command list you have :
In Tatsunoko vs Capcom they made an Easy mode that transformed it in smash bros, with a special button and commands like ->
And in games like Dead or Alive and Super Street Fighter 4 for 3ds seems to keep with this ... with trailers of Dead or Alive showing a touchable command list and Street4 with 4 bindable buttons.
So ... what you guys think about all this ?
It helps the sales ?
The "casuals" will buy the games ?
This will change of the fact that the biggest challenge will be knowing when to use a special instead of how to execute it ?