The story feels incidental to KojiPro playing around with gameplay ideas.
mgs v story depress me
Well they kinda aren't.I refuse to believe MGSV Ocelot and MGSIV Ocelot are the same character.
I refuse to believe MGSV Ocelot and MGSIV Ocelot are the same character.
I fucking LOVE that scene. It represents everything I love about this franchise.
I refuse to believe MGSV Ocelot and MGSIV Ocelot are the same character.
It's just a shame you can't admit that you like goofy poorly written stories instead of pretending it's next-level fiction.
I fucking LOVE that scene. It represents everything I love about this franchise.
Jesus fucking Christ dude. What's your problem?
Just noting the inconsistencies in your defense of the later stories in this franchise. The tone and direction of MGS4 is totally different from the preceeding three games but somehow it's "everything you love" about the series? That scene is hammed up to childish levels complete with shoe-horned nonsensical love story.
From what I've seen, you just seem to lap up anything Kojima puts to paper.
That's Metal Gear for you.
MGS4 does not feel any different to the usual tone of the franchise. You want a game that feels different? Try MGSV. And that game sucked for it.
It's just another example of how they've repeatedly stripped away the traits that made these characters unique and interesting in the first place. Some have excused this trend as meta commentary about the mundane reality of legendary figures, but honestly it just comes off as bad writing most of the time.
This game was lifeless.
Just a bunch of gameplay.
I've seen discussions and posts where people put together Tomokazu Fukushima's influence on the series (he helped write 1-3 and IIRC he solo wrote Ghost Babel for the GBC), and his departure lines up with when the writing started to change.That's as succint as it gets. Kojima's writing ability either never was very good, or he suddenly got awful. The gulf in difference between the writing of MGS3 and the writing of MGS4 alone is astonishing, let alone MGS1/2 to 4.
Well they kinda aren't.
No it isn't, because nothing even approaching that scene, or most of the goofy ass scenes in MGS4, happens in any of the other three games. It's an isolated case, and a bad one. MGS3 has some silly moments but they don't overpower and undermine the narrative in the process. But this is the same game that made the originally amusing easter egg Johnny Sasaki a main character, complete with pathetic Flanderization and removing any semblance of humor from his existence.
MGS4, MGSPW and MGSV are closer in tone than they are to any of the other games. They're terrible stories. Portable Ops was the last story to stay true to the series at that point. Then Kojima decided to make a character Jesus Christ and the entire mythology buckled under it while he kept going back and trying to add more story details to fix his original fuck-up, eventually making it unsalvageable instead of just ignoring it like he should've.
If I was making a compilation video on all of them, I probably wouldn't include any scenes from V, it was such a non-event.
Ocelot in MGSV was basically
This sums up my feelings. Being touted as the missing link or whatever, I'm not exactly sure how or what that's referring to. I stopped at the end of "chapter 1" as there was a final boss (which sucked) and a resolution if you can call it that and yet it felt so pointless. I've heard that more stuff happens if you stick through it but I'd had more than enough by that point.
I'm not gonna say that there was so much great story beyond Chapter 1, but you probably did miss its better story moments.This sums up my feelings. Being touted as the missing link or whatever, I'm not exactly sure how or what that's referring to. I stopped at the end of "chapter 1" as there was a final boss (which sucked) and a resolution if you can call it that and yet it felt so pointless. I've heard that more stuff happens if you stick through it but I'd had more than enough by that point.
I could talk about the story in the others from dusk till dawn but if someone asked me about this game I would probably say "uh" a lot and just not really know what to say.
MGSV Ocelot is way too much of a good guy, does he even fire a single bullet? He's boring and flat and Troy Baker sounded bored as well + wasn't the right choice. He could've been replaced by an entirely new character that would serve as a tutorial for Snake.
I hate everything except for the gameplay. I wish this was inserted into an MGS3 remake or something.
Thank you, I needed that.MGSV Ocelot is actually the janitor from Old Mother Base with a quick afternoon's worth of plastic surgery and hypnosis.
"There's a snake in my base"Ocelot in MGSV was basically
Guess I'll be the one who disagrees with you guys.
If you think that Ocelot was boring and acted different than in other games, that's because he is just playing a part in this one, he is teaching Venom how to be Big Boss. And the reason they don't show little snippets of him being his true self during the game it's because you as the player should not know this till you get to the end. You can argue that this was poorly executed, and I wouldn't argue with that since it's completely subjective, but the change in Ocelot personality is well justified, as anyone who finished the game should know.
People who didn't like the game tend to use this kind of threads to throw their usual "The whole game sucked" line and go away, that kind of hyperbole ruins the discussion and doesn't add anything, but it keeps happening in every MGSV negative thread.