Mr_Antimatter
Member
I would. Most of the textures and models for the main characters and villains were complete redone albeit out of necessity due to lost assets. Lulu and Auron have drastically improved in the HD version. Similarly, the texture detail and model for Xehanort in KH 1.5 is based on the dream drop distance model. Again, it was partially out of necessity. Still, they are quite different from the likes of remasters such as God of War.
I have to agree with the above. Once you start making new textures, models, assets, etc, it moves into hd remake areas.
Reamsters are more just upscaled ports to new hardware, maybe with a few small tweaks.