Y2Kev said:
I don't really get the pitches gag. Can you explain?
It's not really a gag but a theory that I champion. Basically, in an era of pitch counts, pitch counts are everything. The theory:
"The more pitches that each batter sees, the more likely your team will win."
Assumptions
1. All (or most) starters are on a 100-120 pitch count.
2. All (or most) middle relievers are not quite as good as starters and are more vulnerable to allowing runs.
Assertions
1. If the average starter can be expected/capped to go 100 pitches, they need to have less than 11 pitches per inning (PPI) to pitch a complete game, 13 PPI to go 8 innings, and 14.5 PPI to go 7 innings.
2. 15 PPI is the true goal, assuming that most teams have a couple middle relievers and a closer. That will allow the starter to get to the 7th inning and then the manager can play lefty/righty matchups to bridge to the closer.
3. Because 15 PPI (or less) is the defense's goal, the offense's goal should be more than that. I assert that when your offense goes above that threshold, your team is more likely to win because they will see less effective middle relievers. I also acknowledge that having a greater than 15 PPI means the offense in question is likely getting hits or walks, which also points to a greater liklihood of winning.
Resulting Theories
1. For the offense, a 3-pitch strikeout is better than a 1-pitch groundout. (duh)
2. For the offense, the earlier you can get a starter pulled, the greater downstream effect it will have. Read: Get starter #1 pulled in the 5th on monday, use their bullpen more than usual. Get starter #2 pulled in the 5th on tuesday, bullpen is more vulnerable and already "used up" and your team is more likely to win. Get starter #3 into high pitch counts on wednesday, and their team is screwed. I believe that if you can get the ace into high pitch counts on game one of a series, the downstream effect leads to a greater chance of winning multiple games.
3. For the defense, nothing is better than a slappy, small-ball team that swings at the first pitch. The longer your starter can go, especially in sub-10 PPI innings, the better. The downstream effect is better support for your 3-4-5 starters with better rested middle relief.
4. The theory values walks over less-than-4-pitch singles for the offense, and less-than-3-pitch groundouts over strikeouts for defense.
5. The theory incorporates sabremetric philosophy that "nothing is worse than an out," and thus, stolen bases are not worth the potential cost, that bunting is for chumps, and that intentional sacrifices are only good in late inning situations.
Remaining Questions/Flaws
1. How much is one pitch really worth? This theory might suggest that a 10-pitch single is better than a 1-pitch double. But does that make sense?
2. Data has shown that teams with higher PPI for their batters are not necessarily more successful. How does that gel with the theory?
3. Is the assumption that middle relievers are not as effective as starters a safe assumption? Where do 'lefty specialists' and overly-active manager pitching switches elinimate this theory's effect?
Let me know what you think. It's not perfect, but it's based in good, solid baseball theory.