paperheart
Banned
That's the PERFECT price for this. Come on Amazon, put it up!NotTheGuyYouKill said:
That's the PERFECT price for this. Come on Amazon, put it up!NotTheGuyYouKill said:
This doesn't make sense as people could just pre-order and then cancel...Commanche Raisin Toast said:ANYONE PREORDERING AT GAMESTOP IN PERSON: make sure the guy at the register knows that you are supposed to get an Ignition voucher at the time of preordering it. the guy i got mine from tonight told me that it was at the time of PURCHASE. got back to work and saw that he was incorrect. it was actually supposed to be on my receipt but it's not. now i have to go back tomorrow.
hopefully they would be for purchase from the visceral store, and made in higher quantities than those backpacks that lasted a whole 5 seconds.
i'd pay upwards of $80 for a full scale sized line gun with blue LEDs and the ability to expand/contract the horizontal width of the front end, ala the various levels offered by upgrades. a full-sized plasma cutter Move attachment would be killer to!
purple cobra said:I'm the type of guy who never gets collector's editions ever but I'll be damned if this one for DS2 isn't tempting me. It's the plasma cutter replica
Ohhh. It still looks nice though.Team Klimt said:FYI - it's not actually full-size so you can't throw it on your wall next to your lancer and Halo lazer-tag set
One of the devs posted here and confirmed it's miniaturized. Like 5 or 7 inches.
That's what she said.
Nirolak said:Oh hey, on that topic, did you have any extra comments on this? http://www.neogaf.com/forum/showthread.php?t=410124
I was curious if you could share what teams you had absorbed or anything else interesting. Judging by the article and locations, I'm assuming Visceral now includes the Army of Two team, the C&C team, the Mercs Inc team (if that still exists), and perhaps some more?
Also, since I notice that Visceral seems to have held a press showing at NYCC, and I'm assuming it wasn't just to talk about your studio restructure, you wouldn't happen to be able to indicate when what you showed off is going to be revealed, would you?
I totally understand if you can't answer either question though.
Ah, I see, so you're taking a very Valve like structure.Monkey Pants said:Teams aren't as walled off as you're describing. There's definitely a core group, usually, but entire teams rarely stay together project to project. So those franchises you mentioned all fall under Visceral now, yeah, but people who contributed to some might be on others, new people come on, etc.
As for the NYC event, I don't know if there was any embargo on the coverage there. Most of what was showed was updated/deeper looks at stuff we've already announced.
As for Dead Space 2, debuting multiplayer is the big deal right now, but you'll see new single player stuff in the months ahead, probably once the big Oct/Nov releases have their day.
Nirolak said:This would also explain why Dead Space 2 was listed as being in pre-production for year.
MrPliskin said:This doesn't make sense as people could just pre-order and then cancel...
I'm thinking it's supposed to be at the time of purchase.
Monkey Pants said:As for Dead Space 2, debuting multiplayer is the big deal right now, but you'll see new single player stuff in the months ahead, probably once the big Oct/Nov releases have their day.
Yeah, sorry, I didn't mean to imply it wasn't. Given the team structure that makes perfect sense since I'm guessing the majority of the studio was on Dante's Inferno until then.Monkey Pants said:It pretty much was. A core group of us starting talking about it and doing early work in September '08, a month before Dead Space 1 came out. We spent most of '09 as a smaller team, working on new features, story, concept art, etc. Then we went full production again in late '09.
Monkey Pants said:We shot a little Halloween teaser that came out yesterday...
http://www.facebook.com/home.php#!/video/video.php?v=452370004243
More stuff coming soon....
Between this and Medal of Honor EA seems to be returning to live action videos. :lolMonkey Pants said:We shot a little Halloween teaser that came out yesterday...
http://www.facebook.com/home.php#!/video/video.php?v=452370004243
More stuff coming soon....
_dementia said:plazma cutter doesn't look regulation size to me :/
Minamu said::lol It's so smallThat's what she said
Don't stress it. The game is a way off and Amazon usually put release date delivery on high profile games close to release.lastinline said:That plasma cutter is AWESOME. Yeah, so glad I have this pre-ordered. Wish they had release date delivery for it on Amazon, though. *sigh*
Jax said:the only CE I really want is the uncharted 2 dagger one. /sigh.
Minamu said:Any way to get a direct link?
NotTheGuyYouKill said:For anyone interested, here's a good audio interview/podcast with Ian Milham/Monkey Pants at Gamespot:
http://www.gamepro.com/article/news/217107/gamepro-culture-club-dead-space-and-dead-bodies/
Interesting to listen to.
Edit: I'm still listening to it, but here's a part I really like: Comparing Isaac to Nathan Drake when it comes to speaking, he mentions that the player and the protagonist should be of one mind (For instance, Drake would question what's happening around him in the same way a player would). I loved that in Uncharted, and it sounds good to me here, creating that bond between the player and the character. Milham explains better in the interview, so give it a listen if you have the time.
Edit 2: Also, Milham mentions that obviously Uncharted's story is completely different, but it's a good comparison as to the approach to protagonist voicing.
Draft said:It's a bummer that Isaac is no longer silent. Silent protagonists are the best. Start making a short lists of all time classic games. See how many of them have heroes that say nothing but the odd grunt or yell.
Well I don't want to go list war, I was just saying. Off the top of my head the 3D Zeldas, arguably precursor to modern 3rd person gaming, have silent protagonists. My personal GOAT is filled with silent protagonists. Chrono Trigger, System Shock 2, Super Metroid/Metroid Prime, Half Life 1/2, Portal, Demon's Souls isn't a lock on the list yet but it's getting there, and of course, Dead Space.Monkey Pants said:Uh..okay. What's your list? How many of them are third person?
Draft said:I have an active imagination. I am better suited to games that creates mood and atmosphere than one that serves up the narrative. Isaac Clarke already has a voice, and an attitude and all of that shit. It's in my head.