Karma Kramer
Banned
Whats going on now?
This was posted on USA today.com ... this is not fan art people.
This was posted on USA today.com ... this is not fan art people.
Yoboman said:Well, don't start judging based on this pic. You know where Killzone has to prove itself is animation and dense, amazing looking conflicts
AND SMOKE TRAILS
Yoboman said:Well, don't start judging based on this pic. You know where Killzone has to prove itself is animation and dense, amazing looking conflicts
AND SMOKE TRAILS
Jin Roh without a doubt.Joe211 said:
bud said:so guys, do you think the textures on the walls look good?
bud said:so guys, do you think the textures on the walls look good?
sp0rsk said:That pic looks really weird.
"Yup, its real. A bit early, but its real. Not photoshopped, in-game etc. 100% real. Shame about the size. They could have linked to a better, less squished size.
More content will be released over the next couple of days. "
Seb Downie - QA Manager - Guerrilla Games
http://boardsus.playstation.com/playstation/board/message?board.id=messhall&thread.id=4780&page=157
As far as textures in a 490 x 270 pic goes, yeah they look good.bud said:so guys, do you think the textures on the walls look good?
Wollan said:Don't start any speculation. This media is new and is most likely of their very current build.
Somebody ask on the Killzone forums what he means by earlyThe Jason said:It's from a new build for sure.
bud said:so guys, do you think the textures on the walls look good?
Hey sp0rsk lock the other thread.sp0rsk said:That pic looks really weird.
Yoboman said:Somebody ask on the Killzone forums what he means by early
Sho Nuff said:STAGGERING
bud said:so guys, do you think the textures on the walls look good?
Mononofu said:
Yoboman said:As far as textures in a 490 x 270 pic goes, yeah they look good.
No, they are low rez crap, but I expect they're either placeholders, or all the effects are in place. Like the moments when Gears forgets to load the normal mapping, and it ends up looking like an early PS2 game.bud said:so guys, do you think the textures on the walls look good?
Karma Kramer said:Very true... we really don't see much here.
Like the moments when Gears forgets to load the normal mapping, and it ends up looking like an early PS2 game.
Yoboman said:Somebody ask on the Killzone forums what he means by early
Well doesn't really mean much when you in the previous thread thought polygons and textures were the same thing.Zenith said:
polyh3dron said:The texture on the wall to the left looks pretty bad, but that's probably because it's really close up.
Tideas said:motherh
Dev Team
Posts: 5059
Registered: 10-05-2004
motherh
Message 1574 of 1577
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Btw, it appears I am being misquoted already, so I fixed the previous answer.
"EDIT: When I say "early" I mean, "released early in the day", and not "an early build". The screenshots were taken on the latest version of the game as it was on Saturday."
Message Edited by motherh on 07-10-2007 11:55 AM
Seb Downie - QA Manager - Guerrilla Games
motherh said:It is almost the same build. The screenshots were taken on Saturday on the then- latest build.