Error said:that'll be a really stupid argument tho.
Not really. God of War 2 is heralded by most to be one of the best looking games on the Xbox/GC/PS2 era.
Error said:that'll be a really stupid argument tho.
Bebpo said:Not really. God of War 2 is heralded by most to be one of the best looking games on the Xbox/GC/PS2 era.
Jammy said:Yeah, some PS2 games looked REALLY nice, but SO3 wasn't one of them. :lol
Square has a hardon for sony. Im serious thats pretty much the only reason.Jamesfrom818 said:You know, the least powerful system of the current gen is selling like hotcakes too. Why doesn't the same reason that worked for the last batch of consoles work for the new batch?
Bebpo said:For its time in what, 2003 or something? SO3 at 480p, 60fps and completely clean with no jaggies was AMAZING from a tech-perspective just like VP2 at 720p (through code, though seems upscaled), 60fps, and strong lighting recently was as well.
StevieP said:There.Was.No.AA.On.The.PS2
WTf'nF... do Japanese gamers just prefer that or something? *sigh* Probably won't have much choice about which version to play either. Maybe we'll get lucky and it'll be in the options?Bebpo said:Jonnyram/DCharlie/etc...
It looks like LR will be CERO-fied in Japan.
http://i71.photobucket.com/albums/i160/skyevn/img_27645_5682002_3.jpg
If you've seen the US pics, there is that same spray from the next when killing an enemy except it is RED instead of GREY. :\
StevieP said:No jaggies implies AA. No AA implies jaggies.
Because maybe MS got to them first and offered them tons of money to develop for them?Jamesfrom818 said:You know, the least powerful system of the current gen is selling like hotcakes too. Why doesn't the same reason that worked for the last batch of consoles work for the new batch?
Yes, they are about pushing console technology to its limits... it's just so happens that an effect of pushing a console above and beyond is stunning visuals.Mefisutoferesu said:Is tri-ace a bunch of graphics geeks or TECH geeks? If they're tech geeks it's not surprising they choose PS2 as it was probably the most off beat architecture of the three... and in general frankly.
Unfortunately, no, that's not always the case. See, if you're a hardware geek, then potentially the PS2 is something very different and interesting to work on. Being a tech geek isn't about pushing hardware necsesarily, yeah they can go hand in hand, but more about having fun and an interest in playing around with new and different hardware, like PS2. There's been numerous devs that have gone on to say as much, as well. Take Crmack for example, Doom3's engine was basically born from his desire to make a unified lighting engine. He was tinkering in that geeky sort of way some devs do with hardware like the PS2. There's a difference from getting a pretty, high performance engine and geeky tinkering.icecream said:Yes, they are about pushing console technology to its limits... it's just so happens that an effect of pushing a console above and beyond is stunning visuals.
phez said:so, according to this thread, infinite undiscovery is going to be a feast for the eyes ?
Bebpo said:You can have a very clean image without AA at 480p depending on your visual style and how good of programmer you are.
StevieP said:Clean image is one thing, lack of jaggies is another. You said lack of jaggies.
Well in this case, Tri-Ace is known for pushing consoles in terms of its capabilities. In order to do that, one would have to have an interest in pushing around the hardware in ways that others wouldn't. I'm not sure what the point of discering the term is when my original statement was to distinguish them as not developers who focus solely on producing the nicest picture possible but utilizing the best of what they have.Mefisutoferesu said:Unfortunately, no, that's not always the case. See, if you're a hardware geek, then potentially the PS2 is something very different and interesting to work on. Being a tech geek isn't about pushing hardware necsesarily, yeah they can go hand in hand, but more about having fun and an interest in playing around with new and different hardware, like PS2.
It really is nice.Bebpo said:Still pretty much the best looking HD game pic at this point.
StevieP said:Clean image is one thing, lack of jaggies is another. You said lack of jaggies.
Red Scarlet said:So is this the return of racing games on DC vs PS2?!
Bebpo said:Step 1. Put SO3 into my PS3
Step 2. Look at it
Reaction. Wow, looks so clean and I don't see jaggies anywhere.
I think you're a little jumpy today =P
hahah Driving Emotion Type-S.
Have all the creative geniuses - the ones who developed FF4-7, for instance, or Secret of Mana or FF Tactics - left the company or something, because it sure seems like it.
Bizarro Sun Yat-sen said:Goro Ohashi (battle system design, left for Sacnoth)
Bebpo said:Still pretty much the best looking HD game pic at this point.
neah he is a hater. He said motorstorm was "quite jaggy."
StevieP said:Find a non-bullshot. That has faked FSAA, so it's not going to look like that on your screen. Aside from that, the texture work and the lighting in that photo is great.
I'm a hater? Correct me if I'm blind, but I see jaggies in that photo. At the very best, there is 2xAA applied (which, on most LCD sets, renders it almost moot).
Red Scarlet said:Um, who cares? Does a jaggy make a game unplayable or what?