kunonabi
Member
Toei already does, Dragonball S and the recent movies are all animated by Toei Phils.
So thats why the they look so awful.
Toei already does, Dragonball S and the recent movies are all animated by Toei Phils.
Living in Japan, I am always stunned at how little money the people that work on anime make when anime on DVD/Blu-ray costs an absolute fortune, especially in comparison to manga which is reguarly like $4 per book.
Just looking at the first thing that popped up under Anime Blu-ray on Amazon Japan, the Cardcaptor Sakura movie has a list price of around $60. It has a release date of 2011, and in that 6 years it has eked down to around $40.
The same movie on Blu-ray can be had over at Amazon USA for $19. It has a release date of 2014.
No one that I know here actually buys anime. I work as a teacher, so I interact with kids of all ages every day, and none of them watch anime aside from incidentally catching an episode or two on TV. It's just not affordable. If you buy it at all, you probably buy it used at the Book-Off or another second-hand shop.
Hopefully that changes with streaming services slowly making ground here, but I'm sure the production companies will keep a typically very tight leash on what gets thrown up on streaming services and for how long.
It's always disturbing to see how mainstream is defined as toy commercials and DBZ by GAF.
If only the bunch of people would start talking about the old European - Japanese collaborations back in the 70's or the old WMT anime of adaptations of famous American/European youth novels like Heidi, Anne Shirley, A Dog of Flanders etc.. Or at least something like Captain Tsubasa which was big in Europe and Latin America.
Toei already does, Dragonball S and the recent movies are all animated by Toei Phils.
Berserk anime
You're not wrong I imagine.I'm going to blame Light Novel adaptions.
Absolutely not. With the mainstream market breaking away, they focused on pandering to the niche audiences to get their money. That's also why anime don't reflect the Japanese taste but rather the taste of otakus and the like.
And as someone already said, anime on TV in the West is way down, it's not the 90s or early 00s anymore.
Your Name just smashed domestic and international box office records and yet people are still saying there's no anime that appeals to mainstream audiences anymore. Sigh.
Some people here saying that getting rid of the otaku/moe/loli stuff will fix the problem fail to realize that otakus/lolicons are the reason 3 out of 4 studios are NOT in the red.
The reason why a bluray with 2 episodes is so expensive is because there is a DEMAND for it in the sense that otakus are willing to pay for it. It's like Apple's huge profit margin on iphones.
Also since the entire industry is competing for the same niche audience basically, 75% seems to be a surprisingly good sucess rate and only shows how much energy and money this small group of dudes spent on their hobby.
You do realize that the anime targeting the mainstream market (shows like Doraemon etc) only represent a small percentage of the anime produced?
Ew. Tried multiple times to watch ('cause Berserk) but I hate that animation style. Sucks real bad.
It's always disturbing to see how mainstream is defined as toy commercials and DBZ by GAF.
If only the bunch of people would start talking about the old European - Japanese collaborations back in the 70's or the old WMT anime of adaptations of famous American/European youth novels like Heidi, Anne Shirley, A Dog of Flanders etc.. Or at least something like Captain Tsubasa which was big in Europe and Latin America.
It definitely ain't just dude's buying a bunch of super expensive crap nowadays,Some people here saying that getting rid of the otaku/moe/loli stuff will fix the problem fail to realize that otakus/lolicons are the reason 3 out of 4 studios are NOT in the red.
The reason why a bluray with 2 episodes is so expensive is because there is a DEMAND for it in the sense that otakus are willing to pay for it. It's like Apple's huge profit margin on iphones.
Also since the entire industry is competing for the same niche audience basically, 75% seems to be a surprisingly good sucess rate and only shows how much energy and money this small group of dudes spent on their hobby.
It definitely ain't just dude's buying a bunch of super expensive crap nowadays,
I honestly believe the root of the problem is how dependent to the ridiculously small niches an anime's success is. The circle of extremely overpriced physical media that target a very specific and small group that's willing to spend a fortune which in turn shuts the door to mainstream audience is a fucked up situation. The amazing oxymoron of projects that have the most boring, overused and in general just plain bad tropes somehow turn out to be such risky projects yet studios (producers to be more precise) keep funding them ad infinitum is extremely worrisome and puts a horrible stain to the medium.
Anime industry needs to find a way out of this situation and there actually is a way out this time. Worldwide licensing and streaming services are at their absolute best and there is still huge room for growth. Box office revenue for anime works has also been really great lately in Japan. They need to stop funding Isekai LN just to promote a book to the same Japanese male teenager all the time. Projects than in order to succeed need just a couple of thousand people to spend enormous amounts of money have to go. They need to attract either the Japanese or the Worldwide mainstream audience (or even both if possible), have a cheaper way for the audience to support them with their wallets and just try to make better works. I refuse to believe that most of the people who work in this industry are creatively happy with what they make.
There is also the huge problem of the sweatshop-like conditions that are just unacceptable which are definitely not gonna go away unless the industry gets healthier. But the industry will definitely not get healthier unless they produce better works, and these conditions are a huge obstacle to it. It's a horrible circle.
For the tl;dr types: The middle class shrunk and stopped buying things, but marginal/niche groups kept spending at the same rate because their identity is inseparably tied to consumerism, so their influence on pop culture became extremely disproportionate.
It's always disturbing to see how mainstream is defined as toy commercials and DBZ by GAF.
If only the bunch of people would start talking about the old European - Japanese collaborations back in the 70's or the old WMT anime of adaptations of famous American/European youth novels like Heidi, Anne Shirley, A Dog of Flanders etc.. Or at least something like Captain Tsubasa which was big in Europe and Latin America.
Then you have definitely misinterpreted my post. If I had talked about "all anime", I would have written it as such, instead of going for the simple term which is, from my point of view, acceptable as it means the majority. These anime were always being made (though, I wouldn't count Granblue Fantasy and such as mainstream (or formerly mainstream in the case of anime)).I'm not sure what you're trying to say here. There's a lot of anime being made that's targeted at anime/idol/game/LN otaku, certainly, but the picture you seemed to paint in your previous post, that all anime only panders to one specific small audience, is simply not correct. There's so much anime being made right now that there's everything from weird kids' merchandising shows such as Heybot to general audience shows airing on NHK General such as March Comes in Like a Lion and Atom the Beginning to mobile game promotional vehicles such as Granblue Fantasy and Rage of Bahamut to family-friendly films such as Lu Over the Wall and Mary and the Witch's Flower. People focus on the LN adaptations such as Akashic Records - and indeed those together with battle shounen manga adaptations usually get the biggest amount of attention in the English-speaking anime fan community - but variety is out there, easily found.
The fundamental problem with people going "if only anime studios would make more anime for the 'mainstream' and less for otaku they would make more money" is that the anime business is not shrinking - in fact, it is growing as of the latest 2016 industry report. Animation studios themselves often don't see any profits though, because of how the production committee system works. The current system is a result of unhealthy business habits baked in over generations, and the way to solve it is not to make more appealing anime, but to fundamentally change how the business works - how it's funded and organized. That may happen with more streaming and international company involvement, and a greater focus on film, but it's not going to be an easy process.
Seems to support what I'm saying, need to read it later.For the tl;dr types: The middle class shrunk and stopped buying things, but marginal/niche groups kept spending at the same rate because their identity is inseparably tied to consumerism, so their influence on pop culture became extremely disproportionate.
Pretty much. The anime industry seems incredibly risk-averse with how studios all largely try to pander to the same two niches (male otaku or fujoshi) with every single show they make. Stuff like Attack on Titan or One Punch Man have the right idea: series with an intriguing premise that can be enjoyed by everyone because they don't alienate half of the population. Of course not every non-harem, non-sports anime is gonna be a huge worldwide hit like those two, but maybe the industry wouldn't be in the state it is now, either.
It does suck but the current state of the anime industry is already unhealthy on the production side in many regards. It is bound to contract given many of the reasons people have already said -- oversaturation of content, lower purchasing power of the wider population, untenable wage structures, etc. This is one of those cases where some jobs are bound to be lost regardless, but at least there might be hope for those who are left to create a more sustainable growth plan.Don't you think it's a little shitty that people are potentially going to be losing their jobs and everyone's just going "lol anime is trash burn it down?" Like don't get me wrong there's an oversaturation of samey bullshit but why the overall lack of empathy in that regard?
How can they survive on those wages?
80% of animators quit within their first three years
How can they survive on those wages?
They can't, so that's why
But what about Shirobako!They can't, so that's why
But what about Shirobako!
Well, that was Shirobako. lolThey should do an anime (or manga) chronicling the life of an anime animator
Well, that was Shirobako. lol
No homeless animators and people quitting on that show, as far as I know!
Heidi got a 3D adaptation, but not by a Japanese studio. Still, design and characters are exactly like the 70s series. It is very popular. Maya the Bee got the same treatment.
pretty sure one of the dudes quit to become a baker or some shit like that.
people should read this thread before talking about stuff they know nothing about https://twitter.com/MilesExpress999/status/866023831839817728
I'd even take a tumblr postCan't he write an article on Crunchyroll instead of these piecemeal twitter tweets :/
Well, that was Shirobako. lol
No homeless animators and people quitting on that show, as far as I know!
Yeah, this is the basic problem. Production, rather than anime studios, own the creations. And creators of IPs like One Piece or whatever provide their IPs through those production committees, meaning the anime studio doesn't see the profits of their work, the production committees do. There's currently no incentive for production committees to think of anything other than profits (just another case of why worker unions are necessary).Production committees are why so many adaptations get made; their advertisements for whatever a member of the production committee already owns that could use a sales bump.
How much does the average episode of anime cost to make?
I'd say in the West the situation is reversed, and it is the broadcast studios/channel who have the clout to adapt based according to their tastes; people need to realize that there is no solution whereby anime production studios engage selectively in what they want to adapt, they have no leverage at the financial or executive level. There are only a few exceptions to this, most notably KyoAni, who run a very tight ship by anime studio standards and even have their own publishing arm so they keep everything in-house as much as possible.
And guess what, KyoAni is responsible for a lot of the moe stuff that this thread scoffs at.