Eh, I never got those drops on my 8800GTS 320, or my 4850.Lince said:just for those who find annoying fluctuating fps between 25-45
Eh, I never got those drops on my 8800GTS 320, or my 4850.Lince said:just for those who find annoying fluctuating fps between 25-45
AgentOtaku said:But yeah, bottomline, if your ACTUAL framerate average is around 25 - 45fps with occasional spikes at +60 ....why not just lock it to 30
Lince said:just for those who find annoying fluctuating fps between 25-45
DeadGzuz said:Because you can't? If the real frame rate is 25, you cannot lock it at 30. With vsync on (which is what this whole convoluted post is about really) you can only have integer divisions of 60Hz. So 60, 30, 20, 15, 12, etc.
So what you are really saying is if you are getting 30-45, sync it so that it's 30 with no tearing.
The problem is you are trading a lower frame rate for better IQ. Fair enough, but this isn't novel.
Deathcraze said:I don't know of any console commands that let you change the max framerate on the fly but you can set Mass Effect to max out at 30fps by editing a .ini file.
Documents\Bioware\Mass Effect\Config\BIOEngine.ini
Find MaxSmoothedFrameRate=62 under the [Engine.GameEngine] section and change the value to 30 and make sure bSmoothFrameRate=TRUE and that should limit the game to 30fps.
DeadGzuz said:Because you can't? If the real frame rate is 25, you cannot lock it at 30. With sync on (which is what this whole convoluted post is about really) you can only have integer divisions of 60Hz. So 60, 30, 20, 15, 12, etc.
So what you are really saying is if you are getting 30-45, sync it so that it's 30 with no tearing.
The problem is you are trading a lower frame rate for better IQ. Fair enough, but this isn't novel.
Bogus said:To you guys saying you like seeing 80+ FPS in games: what LCD monitors are you using that are capable of refresh rates over 75hz, anyway? Most good ones I've been able to find are capped there, and mine only goes to 60.
starskyj said:If anybody knows how to cap Lost Planet at 30fps, please post it. Thanks.
Lince said:well it takes some times but after some research I found a tool to cap every DX9 / OpenGL game at the desired framerate (no DX10 yet sorry)
first you have to download this tool (I'm not sure if this is legal or what, seems freeware to me so mods do what you want)
http://rapidshare.com/files/160642187/FPS_Limiter_0.2.rar
extract the content to a folder and run FPS_Limiter_GUI (you must have Java enabled)
it looks like this
you just need to point to the path where the game executable is located and select the desired framerate, note it defaults to DX9 applications. Click on "create bat" and there you go, you should have now in the folder a direct access to the game limited to the desired framerate.
result: http://rapidshare.com/files/160661014/LP30FPS.mp4
that was a small video of Lost Planet with maximum settings and 8xAA/16xAF capped at 30fps running on my modest PC, it runs silky smooth at a never faltering 30 fps. The best part is both the CPU and the GPU workload is reduced and so is the power consumption, triple win.
and now Fallout 3: http://rapidshare.com/files/160661015/FO330FPS.mp4
with Fallout 3 you just repeat the process and then change the variable iFPSClamp=0 in Fallout.ini to iFPSClamp=30
this is how I got the game to run in ultra settings with 4xAA/8xAF at rock solid 30fps and said goodbye to the hiccups. Hope this helps.
chespace said:If if I'm getting max FPS in the 60's and say hitting rock bottom once in a while at 25, does capping the framerate at 30 actually help improve performance and gets rid of the dip to 25?
Chespace said:Also, how does v-sync know to lock the framerate to 60 or 30?
chespace said:So, explain this please.
If if I'm getting max FPS in the 60's and say hitting rock bottom once in a while at 25, does capping the framerate at 30 actually help improve performance and gets rid of the dip to 25?
Also, how does v-sync know to lock the framerate to 60 or 30?
careful said:Euh.. I tried the Fallout trick and my Fallout started playing like Quake 3 on speed. It was awesome. :lol
I changed the value back to 0 (and then to 60) and it went back to normal (capping at 60 fps).
I tried with both vsync on and off (and triple buffering on/off from the nvidia control panel) but no change.. weird
Then I tried the Crysis command.. Unrecognized in the console and not working in system.cfg
Yes, what was that? Are you guys sure the value is 30?careful said:Euh.. I tried the Fallout trick and my Fallout started playing like Quake 3 on speed. It was awesome. :lol I changed the value back to 0 (and then to 60) and it went back to normal (capping at 60 fps).
I tried with both vsync on and off (and triple buffering on/off from the nvidia control panel) but no change.. weird
Then I tried the Crysis command.. Unrecognized in the console and not working in system.cfg
careful said:Euh.. I tried the Fallout trick and my Fallout started playing like Quake 3 on speed. It was awesome. :lol
I changed the value back to 0 (and then to 60) and it went back to normal (capping at 60 fps).
I tried with both vsync on and off (and triple buffering on/off from the nvidia control panel) but no change.. weird
Then I tried the Crysis command.. Unrecognized in the console and not working in system.cfg
This. A thousand times this.Slavik81 said:My problem's usually hitting 30 in the first place. :lol
I think you will still hit 25 the same as when running uncapped.chespace said:So, explain this please.
If if I'm getting max FPS in the 60's and say hitting rock bottom once in a while at 25, does capping the framerate at 30 actually help improve performance and gets rid of the dip to 25?
neight said:Oh yikes Java. Not exactly lean on performance. Not only does it use more memory than other apps but whenever I have a Java app running for too long it bogs down my PC and makes games stutter.
chespace said:So, explain this please.
If if I'm getting max FPS in the 60's and say hitting rock bottom once in a while at 25, does capping the framerate at 30 actually help improve performance and gets rid of the dip to 25?
Also, how does v-sync know to lock the framerate to 60 or 30?
vareon said:Are there any other links than Rapidshare? I'm using a shared connection so Rapid (or Megaupload) is a *big* hassle to me. Thanks.
Lince said:the tool will cap the game @ 30fps or whatever value you enter with lower CPU and GPU usage, v-sync enabled with fpslimiter works nice, at least with my Nvidia card.
AgentOtaku said:Pretty nuts too as Vsync is enabled on Fallout3 but the mouselag is entirely gone when it's capped at 30fps
No seriously Lince....THANK YOU SOOOOO MUCH!
Lince said:you're welcome, it's really a pretty neat tool and seems to work flawlessly with every DX9 game I've tried so far... ATI/Nvidia should implement something like this in their control panel, I mean, with my modest PC I can run Lost Planet with maximum settings and AA/AF 1360x768 (HDTV) but the framerate would fluctuate from 35 to 140 fps and the Q6600/9800GTX+ posting a high load... guess what, I'd rather use the fpslimiter and make it a much smoother experience similar to consoles in framerate but with best graphics while saving money and keeping my hardware cooler.
two quick dirty pics, note the CPU usage is down to 1/3, the tool is working as intended and you get more CPU cycles to turn up the detail settings or run applications in background.
without fpslimiter... 56% CPU
www.telefonica.net/web2/dgu/lostplanet.jpg
with fpslimiter... 15% CPU
www.telefonica.net/web2/dgu/lostplanet30fps.jpg
AgentOtaku said:what the hell? ....that's awesome! ...I gotta try that on some shit!
Lince said:
brain_stew said:The Nvidia driver setting for triple buffering only affects OpenGL games. You ned to use D3D Overrider which comes as part of RivaTuner. One of the most essential downloads for a PC gamer imo, far too many games forgoe the option for triple buffering.
AgentOtaku said:Looks like the gui is a hit on The Fallout 3 PC issues board
That setting has an impact on the speed of the game, not just framerate. If you set it to 30 fps you will literally double the speed of everything. It simply won't work like that.bloodforge said:Ok weird, I limited Fallout 3 to 30 by changing the variable in the ini file(changing iFPSClamp=0 to 30) and now the game acts like its running in hyper mode.
bloodforge said:Ok weird, I limited Fallout 3 to 30 by changing the variable in the ini file(changing iFPSClamp=0 to 30) and now the game acts like its running in hyper mode.
Lince said:edit: loving Dead Space cap too, and the fact you can make it sit @ 60 fps through the Nvidia control panel :lol
CoG said:I figured that out last night. Couldn't believe my 9800 GT could pull of Dead Space at max details in 1080p (on my TV) at a solid 60fps. Truly a wonderful experience, so glad I upgraded my card.
Cheeto said:Eh, I never got those drops on my 8800GTS 320, or my 4850.
Lince said:do you have a Dual Core or Quad Core? I noticed Dead Space PC is heavily multi-threaded and it shows.