Yeah but this overclocked cpu can't handle an advantage of 5 fps. It's not that faster.Crowds require CPU and the CPU in the Xbox One is faster. In this corner case, the game is playing the strengths of Xbox One rather then PS4.
Yeah but this overclocked cpu can't handle an advantage of 5 fps. It's not that faster.Crowds require CPU and the CPU in the Xbox One is faster. In this corner case, the game is playing the strengths of Xbox One rather then PS4.
So there is a version worse than this?
AC Unity frame rate nightmare X1: http://youtu.be/-YdgnxdzE5g
No sympathy for any one on PS4 that kept their pre-order after the initial parity statement. This game had disappointment written on it way before now.
You bought Unity?!
What happened to this?
Seems Ubi is even doing BS GDC presentations.
What happened to this?
Seems Ubi is even doing BS GDC presentations.
PS4 cpu is worse than PS3?
A 9% clock speed increase on all 6 cores could easily explain the difference on a CPU bound game.
For graphical 'task' yes. Not how cpu in general.PS4 cpu is worse than PS3??
Yep, pre-ordered it ahead of time since I'm a kinda big AC fan.
Oh well.
The XB1 version dropped? What fools for not picking up the superior version.
A 9% clock speed increase on all 6 cores could easily explain the difference on a CPU bound game.
But shit was only $39,99 unity+black flag.
Honestly let's see that come out before making snap judgements.
TLOU is a last-gen game and its 60 fps option is not without tradeoffs.
Really?
The take away should be that you do not buy it all.
For graphical 'task' yes. Not how cpu in general.
Yeah but this overclocked cpu can't handle an advantage of 5 fps. It's not that faster.
Some other "fun with ACU cutscenes" moments.
Perspective, how does it work?
Pssssst, hey, XB1 lighting, that window isn't wide open.
Let me get this straight.
This game hovers close to 20fps on both consoles, it runs better on Xbox One, and Ubisoft designed the game the way they did to "avoid debates"? Ironic.
This combined with the absurd microtransaction currency and locking/removing basic Assassin's skills from games past means I probably won't be picking this up.
Shame on you, Ubisoft. Shame.
Holy shit, is this real?
So PS4 does better in cutscenes but worse in gameplay? Weird.Some other "fun with ACU cutscenes" moments.
Perspective, how does it work?
Pssssst, hey, XB1 lighting, that window isn't wide open.
PS4 cpu is worse than PS3?
The PS3 CPU MIGHT have been a tad faster - if you perfected micro-managing the teeny tiny local memory in each SPE, if you never had to thrash the main memory because the local memories were so small, if you took advantage of the very specific type of work the SPEs excelled at (which GPUs are far better at now anyways). If you had in-order operation in mind for all the code you wrote, anything branchy could choke it. One wee mistake, and your performance fell off a cliff.
So while they may seem close, or a regression, in benchmarks showing their full potential, the Jaguar is much, much easier to actually use the power of. A lot more tolorant of mistakes.
With 10+ studios.. How long are the credits?
Of all those people, no one thought there were problems or offered solutions.. Like a less ambitious scale or reducing npc?
It's an AC game, it will still sell millions
Some other "fun with ACU cutscenes" moments.
Perspective, how does it work?
Pssssst, hey, XB1 lighting, that window isn't wide open.
It's an AC game, it will still sell millions
Yup it happens on the PS4 version also.
https://www.youtube.com/watch?v=mIlZZQdKizg
I can recreate the same fps dip every time I'm in the same area.
Some other "fun with ACU cutscenes" moments.
Perspective, how does it work?
Pssssst, hey, XB1 lighting, that window isn't wide open.
So there is a version worse than this?
AC Unity frame rate nightmare X1: http://youtu.be/-YdgnxdzE5g