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Persona 5 |OT2| Someone must have been helping you go to bed early. Talk!

rugioh

Banned
That said, does pre-Concentrate Ann even outdamage Yusuke though?

No

I don't think either Ann/Ryuji come close to Yusukes damage until they get Concentrate/Charge.

I just started palace six and the team I'm running is
Haru/Goro/MC/Yusuke
and they bowl through everything. Baton Pass abuse and physical sweeps just tear through everything
 
Only need Hope Diamond and Crystal Skull for that compendium.

I wasn't actually sure how many treasure shadows there were so it was a bit of a surprise when I discovered a new one in my NG+ playthrough. Looking at the list now, I'm still missing the Level 40 one.

Between Down Shot and Lucky Punch (as well as one very lucky proc of Position Hack), it's been easy for me to CAPTURE treasure shadows, it's getting them to spawn that's been haphazard. I never bothered with treasure traps, though. (How do they work, exactly? Do they have a time limit, do they only last for the current section of the palace/Mementos, do they last until you leave the dungeon entirely, etc.)
 

Toki767

Member
I wasn't actually sure how many treasure shadows there were so it was a bit of a surprise when I discovered a new one in my NG+ playthrough. Looking at the list now, I'm still missing the Level 40 one.

Between Down Shot and Lucky Punch, it's been easy for me to CAPTURE treasure shadows, it's getting them to spawn that's been haphazard. I never bothered with treasure traps, though. (How do they work, exactly? Do they have a time limit, do they only last for the current section of the palace/Mementos, do they last until you leave the dungeon entirely, etc.)

Treasure traps last until you leave a Palace/Mementos.

In Mementos in particular you can simply go in and out of a floor to cause them to spawn.
 

RalchAC

Member
Well, the direction seems pleased with the popularity of an olympic medalist to look away from some rape and abuse so I think the daughter of a millionare bussinessman wont have any problems for raising some coffee beans.

Well, I mean, the principal definitely was an asshole and I felt no simpathy for him. But as far as we know, the only thing that the rest of the teachers could have known is
the hellish training the volleyball club had to endure
. It seemed like he only had interest in
Ann
, and only decided to
rape Shiho after Ann told him to fuck off.

So... yeah. Most knew there was something fishy about him. But they didn't know the full extent of his actions.
Shiho enters a coma after she tries to kill herself too,
and the only guys that knew what had happened were NPC and the two most problematic kids at school.

The problem is that they everybody, including parents, other teachers and the principal, allowed him to run wild long enough to make him feel that, no matter what happened, nobody would stop him.

TBH,
Madarame
felt a bit underwhelming after the first arc. The stakes feel much lower and the writting was a bit dull in that part of the game. The game picks up again after that, I'd say. But Palace 3 was one of my favorites, it's the one that feels the most like a heist.
 

J4g3r

Member
Late July spoilers:

WE'RE FINALLY FREE, WHAT ARE YOU DOING!?

C-MdCtcXsAIPOYL.jpg
 
Treasure traps last until you leave a Palace/Mementos.

In Mementos in particular you can simply go in and out of a floor to cause them to spawn.

How many treasure demons are there? Is there one for all
8
palaces? I just need to know how many treasure traps to make before my final mementos trip.
 
Well, I mean, the principal definitely was an asshole and I felt no simpathy for him. But as far as we know, the only thing that the rest of the teachers could have known is
the hellish training the volleyball club had to endure
. It seemed like he only had interest in
Ann
, and only decided to
rape Shiho after Ann told him to fuck off.

So... yeah. Most knew there was something fishy about him. But they didn't know the full extent of his actions.
Shiho enters a coma after she tries to kill herself too,
and the only guys that knew what had happened were NPC and the two most problematic kids at school.

The problem is that they everybody, including parents, other teachers and the principal, allowed him to run wild long enough to make him feel that, no matter what happened, nobody would stop him.

TBH,
Madarame
felt a bit underwhelming after the first arc. The stakes feel much lower and the writting was a bit dull in that part of the game. The game picks up again after that, I'd say. But Palace 3 was one of my favorites, it's the one that feels the most like a heist.

I believe at least one girl is shown in the news report after Kamoshida turns himself in, and I think she talks about sexual advances. Plus there are numerous hints in Kamoshida's palace pointing to this, including all the female student statues and the library where you have to insert the King/Queen/Slave books into the right slots, not to mention the creepy shrine to Shiho behind one of the bookshelves.

The game doesn't spend a lot of time establishing who should be blamed for what, but I think the heavy implication is that
everyone knew something was going on, and no one lifted a finger to stop it. Considering that it's a school we're talking about and that students are the victims (many of whom presumably have parents who care about the well-being of their children), you'd think it wouldn't have been necessary for incontrovertible proof and a confession to appear before someone at least opened an investigation.

The thinking man's strategy is to drop all the Auto-Ma* skills on a single Persona and start with it in every encounter.

Throw Heat Up on there too, while you're at it. Might as well get an extra hit of HP/SP to start! I think there's another passive that also gives you HP/SP every turn but I don't recall what it is or how much.
 

sense

Member
Well you can only have 4 people in your party. The limitation he was talking about was for your Ryuji/Yusuke/Makoto party. If you are going to wait until you get a turn to switch Yusuke/Ryuji to Haru mid battle then what's even the point of keeping them in your party, just keep Haru there as is.

Ryuji is irreplaceable late game
Same for Makoto
That leaves Haru, Yusuke and Ann fighting for the last spot. Yusuke is just Ryuji with less damage and Masukukaja, Ann is Ryuji but with magic damage, while Haru is a slightly less damaging but more flexible combo of both Ryuji and Ann (who still does more damage than Yusuke due to 75% damage boost + all stat up buff).

To me the only option is either Ann for full damage party or Haru for more flexiblity.
Late game ann using severe fire skill with fire amp/boost plus concentrate is devastating

My late game boss team has been ann, ryuji and mokoto with haru replacing ryuji for regular battles
 

duckroll

Member
Got to September. The Futaba stuff was great. The beach stuff wasn't really that bad, until it got homophobic as fuck again. Lame. Stop doing that Atlus!

Also, I got to 9 with Takemi, but at the very last moment I said "What do you think?" instead, because that felt like the natural and less illegal answer. Did I just friendzone her? Not too bothered about it though, probably beats putting her in prison later on.
 

Jiraiza

Member
Got to September. The Futaba stuff was great. The beach stuff wasn't really that bad, until it got homophobic as fuck again. Lame. Stop doing that Atlus!

Also, I got to 9 with Takemi, but at the very last moment I said "What do you think?" instead, because that felt like the natural and less illegal answer. Did I just friendzone her? Not too bothered about it though, probably beats putting her in prison later on.

You doctorzoned her.
 

daveo42

Banned
Got to September. The Futaba stuff was great. The beach stuff wasn't really that bad, until it got homophobic as fuck again. Lame. Stop doing that Atlus!

Also, I got to 9 with Takemi, but at the very last moment I said "What do you think?" instead, because that felt like the natural and less illegal answer. Did I just friendzone her? Not too bothered about it though, probably beats putting her in prison later on.

She would have been fine
 
>11/20 spoilers

The Sae boss fight was pretty fun. Yusuke/Makoto/Goro did a good job. Making it through the casino from the very beginning felt so gooood, specially with everyone's face and voice being clear now.

:(((((( Goro being the traitor was obvious taking in account that he was a story Confidant and he didn't have an Ultimate Persona but man I didn't expect him to turn out THAT crazy.
I loved his goofy outfit, his way of speaking, his Persona, his interactions with the team during the casino, his AoA splash screen, etc. but now none of that matters... And the "pancakes" stuff man, when the scene happened for the first time I was weirded out by how everyone reacted to his comment but totally didn't connect it with Morgana.

I'm still somewhat confused about certain parts of their plan but it sure was awesome when the cutscene ended with Ryuji smiling. One thing I'm glad about is that Sojiro knows all about us and actually supports us. Sae's pretty cool now too, and Shido seems interesting. Also RIP that director guy who had no name.
 

RalchAC

Member
I believe at least one girl is shown in the news report after Kamoshida turns himself in, and I think she talks about sexual advances. Plus there are numerous hints in Kamoshida's palace pointing to this, including all the female student statues and the library where you have to insert the King/Queen/Slave books into the right slots, not to mention the creepy shrine to Shiho behind one of the bookshelves.

The game doesn't spend a lot of time establishing who should be blamed for what, but I think the heavy implication is that
everyone knew something was going on, and no one lifted a finger to stop it. Considering that it's a school we're talking about and that students are the victims (many of whom presumably have parents who care about the well-being of their children), you'd think it wouldn't have been necessary for incontrovertible proof and a confession to appear before someone at least opened an investigation.

The problem with sexual abuse and minors is that the usual targets aren't the kind of people that would be able to defend themselves from that and stand up and sue said teacher.

Somebody like Kamoshida won't target a student like Makoto, for example. They'll go for more "average" students, those that can't answer of that won't be heard because of their own or their family circumstances. Some examples below:

Ryuji is a target, due to his father past about violence and being raised by a single mother.
Ann is a target, because she is isolated and her only friend could be put in a bad position did she dare oppose him.
Shiho is a target, because she needs to be a regular in order to get a sports scholarship and go to a good university.

The list goes on.

I'm sure most people knew something weird was going on. I mean, the volleyball club people are out there with wounds and stuff. But if you have a predator type personality,
which he seems to have, it's easier to cover up a lot of the stuff you do by picking the right students.

There was a Yusuke blurb where he talks about using up his money for art supplies instead of food. The poor bastard. Pun intended.

I think this game is quite good at establishing dynamics between characters. Like Ryuji and Ann, Futaba and Yusuke, Ryuji and Yusuke. I think Ryuji and Futaba have their moments too. Makoto is generally more serious and acts as the "mom" of the group. Haru joins the party too late and most of their interactions with the cast are about them being worried about her. But it doesn't feel that they are glued by the MC in the same way the P4 cast felt.
 

DJChuy

Member
That one line in Mishima's rank 7 or 8 scene got me rolling.

Why don't you run to your anime girls?

I'm barely in September and put in nearly 50 hours. Hoping to beat it before June.
 

Jiraiza

Member
I think this game is quite good at establishing dynamics between characters. Like Ryuji and Ann, Futaba and Yusuke, Ryuji and Yusuke. I think Ryuji and Futaba have their moments too. Makoto is generally more serious and acts as the "mom" of the group. Haru joins the party too late and most of their interactions with the cast are about them being worried about her. But it doesn't feel that they are glued by the MC in the same way the P4 cast felt.

Yep, it's good that Atlus is kind of moving away from the "MC is the universe" trope that's present in most of their games (and other games like Cold Steel). What makes a cast of characters good is how they're defined individually and how they relate with other characters that exist around them, and not just the self-insert MC. This is something the Tales of series is king at, Berseria especially. Persona 5 is a step in the right direction, I'd say.
 

Rodin

Member
Need some help, with confidants stuff. Spoiler post palace 7:
Only 5 days to the elections, i guess that i won't be able to do any of this stuff after the deadline.

I managed to max all the confidants i wanted to max minus Futaba (Hifumi too, but she's ready for rank 10 and you meet with her at night so it's pretty much done). She's rank 7 and there would be enough time if she didn't freaking disappeared from the map a few days ago, after she and Yusuke both messaged me and i gave priority to him. Now, i have a save to that day before committing to go with Yusuke, which is 7-8 days before (spoiler post palace 7)
the elections,
so should i choose Futaba to have more time with her instead, considering that Yusuke was already rank 8? I should be able to finish his questline even if he disappears for a few days considering it's only two ranks.
 

RalchAC

Member
Yep, it's good that Atlus is kind of moving away from the "MC is the universe" trope that's present in most of their games (and other games like Cold Steel). What makes a cast of characters good is how they're defined individually and how they relate with other characters that exist around them, and not just the self-insert MC. This is something the Tales of series is king at, Berseria especially. Persona 5 is a step in the right direction, I'd say.

Yup. Skits are the best thing in Tales games. They certainly don't have the best stories in the genre, but the skits really help at fleshing out the characters and letting them shine.

I'll never undestand what they aren't used often in other JRPGs.
 

FluxWaveZ

Member
Yep, it's good that Atlus is kind of moving away from the "MC is the universe" trope that's present in most of their games (and other games like Cold Steel). What makes a cast of characters good is how they're defined individually and how they relate with other characters that exist around them, and not just the self-insert MC. This is something the Tales of series is king at, Berseria especially. Persona 5 is a step in the right direction, I'd say.

I dunno, you say this as though Persona 3 didn't already do this more than 10 years ago. In that game, you were coming into an already established team, with people more experienced than you are. People weren't lining up to praise you, and oftentimes there'd be party members who straight up weren't able to go to Tartarus even though you might have wanted to, because they were living their own lives and were doing their own things that night. There's the part where Social Links could revert or even break, too.

That dynamic existed in P3, and it was also present in previous Persona games. Hell, there's a sequence in P2:EP (P2: Eternal Punishment Spoilers):
Where the main team no longer needs to cooperate with each other, so they each go their own ways to deal with the conflict on their own.

Persona 4 was kind of the exception to this, but P5 dialed it back instead of taking it even further (thankfully). TMS #FE followed in P4's footsteps, in that regard.

I do like how, more like P3, P5 wasn't so adamant about seeing things only from the main character's perspective like it was in P4. As you mention, this gives a better sense of the interactions between other characters, without the MC having to be involved each time.
 
The problem with sexual abuse and minors is that the usual targets aren't the kind of people that would be able to defend themselves from that and stand up and sue said teacher.

Somebody like Kamoshida won't target a student like Makoto, for example. They'll go for more "average" students, those that can't answer of that won't be heard because of their own or their family circumstances. Some examples below:

Ryuji is a target, due to his father past about violence and being raised by a single mother.
Ann is a target, because she is isolated and her only friend could be put in a bad position did she dare oppose him.
Shiho is a target, because she needs to be a regular in order to get a sports scholarship and go to a good university.

The list goes on.

I'm sure most people knew something weird was going on. I mean, the volleyball club people are out there with wounds and stuff. But if you have a predator type personality,
which he seems to have, it's easier to cover up a lot of the stuff you do by picking the right students.

Oh, yes, absolutely. When I made the comment that
you'd think it shouldn't have taken a confession
, I definitely didn't mean that in the sense that Persona 5's depiction of how that went down was somehow unrealistic. I meant it more in the sense that
it's all too common for people to turn a blind eye to things, even something as large as Kamoshida's crimes. I mean, we live in a world where Penn State happened.

There were a couple of great articles in the wake of a scandal up here in Canada involving (spoiler-tagged only because one could draw connections between this otherwise-unrelated story and some of the early-game plot)
a major media personality being accused of multiple cases of sexual assault, and how (article link) everyone kind of knew what was going on for years but in some ways willfully blinded ourselves to the truth or convinced ourselves we didn't know the full picture.
 

duckroll

Member
Yep, it's good that Atlus is kind of moving away from the "MC is the universe" trope that's present in most of their games (and other games like Cold Steel). What makes a cast of characters good is how they're defined individually and how they relate with other characters that exist around them, and not just the self-insert MC. This is something the Tales of series is king at, Berseria especially. Persona 5 is a step in the right direction, I'd say.

Erm Persona 3?

Akihiro and Mitsuru.

Yukari and Mitsuru.

Yukari and Fuuka.

Ken and Koromaru.

Shinjiro and Ken.

The only pure MC dynamics were with Junpei and Aegis. It's the least MC centric Hashino Persona in terms of character dynamics. P5 is just P3-2.
 

Opa-Pa

Member

Oh my god, son, no.

Wait this reminds me of a person who was saying earlier that your group basically stops being a bunch of outcasts the moment they get together, but honestly? No they definitely don't.

I think the only character with a normal social life is Ann, because after the Kamoshida drama everyone realizes she not like they were thought and start treating her right. Everyone else though? Ryuji pretty much everyone at school, including teachers think he's a criminal, similar but less so for Joker, Yusuke has no friends at his school, Makoto has no idea how to socialize and her status as student council president puts a barrier between her and the rest, etc.

Everyone's still lonely as hell in the end. Except for Joker who gets to hang out with a bunch of low key pedophiles and the like.
 

Shouta

Member
Fair enough.

That said, does pre-Concentrate Ann even outdamage Yusuke though? He gets a Severe-tier physical skill pretty early, so he's outdamaging those 2 until the very end.

Once Ann gets Fire Booster she should close the gap a bit but I'm not quite sure if she'd outdamage Yusuke until Concentrate. I actually didn't use Ann that much in my initial run though.
 

Jiraiza

Member
I dunno, you say this as though Persona 3 didn't already do this more than 10 years ago. In that game, you were coming into an already established team, with people more experienced than you are. People weren't lining up to praise you, and oftentimes there'd be party members who straight up weren't able to go to Tartarus even though you might have wanted to, because they were living their own lives and were doing their own things that night. There's the part where Social Links could revert or even break, too.

That dynamic existed in P3, and it was also present in previous Persona games. Hell, there's a sequence in P2:EP (P2: Eternal Punishment Spoilers):
Where the main team no longer needs to cooperate with each other, so they each go their own ways to deal with the conflict on their own.

Persona 4 was kind of the exception to this, but P5 dialed it back instead of taking it even further (thankfully). TMS #FE followed in P4's footsteps, in that regard.

I do like how, more like P3, P5 wasn't so adamant about seeing things only from the main character's perspective like it was in P4. As you mention, this gives a better sense of the interactions between other characters, without the MC having to be involved each time.

I'm not familiar with games before P3, though I never really played P3, either. Pretty sad that they regressed with Persona 4. And you're right about TMS; while it was a super fun game, the story and the way the MC was put on a pedestal made me roll my eyes. Maybe I'll make some time for P3 one of these days.

That said, I still think Social Links as a system is pretty flawed and is nothing more than a detriment to the overall dynamic in a large cast of characters. The MC being a blank slate and not being his own character is probably one of the biggest factors for that. I can only see Social Links being worthwhile in a game where, let's say, the cast is full of working adults with their own lives and problems, so you can only make so much time to hang out with a specific person.

Erm Persona 3?

I see the light.
 
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