Phil Spencer on Kinect "Right now feels like Demos and Experiments"
Fixed.
Phil Spencer on Kinect "Right now feels like Demos and Experiments"
Do we know that it's selling well? It seems pretty readily available rather than hard to find. I'm not sure we can say one way or the other of how well it's selling at the moment.
There are times when someone is just plain wrong, this is one of those times.He's not wrong. Sony are doing a terrible job supporting the headset so far, nothing but tech demos and relying on third party support for what are essentially overpriced mobile games, it's pretty much the Kinect all over again. And just like the Kinect, as impressive as it is technical, I'm still not convinced its place is in the home. VR has a long, long way to go. And we're not going to get there on tech demos, the headset companies need to start taking risks
I only own 2 games: Thumper and Rez Infinite. These 2 games legitimizes VR for me right off the bat.
Do we know that it's selling well? It seems pretty readily available rather than hard to find. I'm not sure we can say one way or the other of how well it's selling at the moment.
The thing is, when I want to play PSVR, I have to get it out of the drawer, connect it to the breakout box, push the table out of the way and put the camera on the table. While this only takes a couple of minutes, a couple of minutes is a big hurdle when you just want to play some games between time with your wife and your job.
I had a lot of fun with PSVR but currently there is nothing really pulling me in. I got the following:
It exceeded Sony's sales expectation. In fact HTC and Oculus are happy with their own sales so far as well. They have a very conservative expectation (due to the price) and they are still in the midst of rolling out their headsets to more country.
Is that in the US?
I'm in Korea and can't find one at RRP, just scalpers. And I have friends with the same issues in the U.K. Read here it's similar in Japan.
See I think using HTC and Oculus as an example shows that even though they are happy or even beyond expectations, the sales numbers are not huge nor would I call selling well. They're so small in fact that we all know PSVR probably outsold both within the first hour of sales. Without knowing what Sony's expectations are, it's hard to quantify how well it sold. I'm honestly surprised how easy it is to find only two weeks after release.
Ya, in the US at least. I can buy it on Amazon, Best Buy, Walmart and Gamestop right now.
So basically hololens is superior but just in case vr starting to take off we'll do the usual bringing alot of money late to the game.
He doesn't dare saying that their solution is superior and will give it full supports. Instead half ass half step pr talk.
Well pr guy zero substance as usual I guess.
Amazon was sold out for a week until they got another shipment yesterday. There is only the core headset available which it seems people don't want it because it doesn't have the camera. On gamstop bestsellers their own 2 bundles are top 10 best sellers.
VR was going to be slow burn anyway but I think it's doing well.
Yeah? You would recommend to your friends spending 400 on the headset + 90 on the Moves + 50 on the camera + 20 per game so 580$ fpr just 2 games? Is playing rez vr really worth 290$? Im not arguing that there are great experiences to be had, but i currently cant recommend it to my friends in good conscience due to the price, the limitations and current library of games.
See I think using HTC and Oculus as an example shows that even though they are happy or even beyond expectations, the sales numbers are not huge nor would I call selling well. They're so small in fact that we all know PSVR probably outsold both within the first hour of sales. Without knowing what Sony's expectations are, it's hard to quantify how well it sold. I'm honestly surprised how easy it is to find only two weeks after release.
Ya, in the US at least. I can buy it on Amazon, Best Buy, Target, Walmart and Gamestop right now.
He's not wrong. Sony are doing a terrible job supporting the headset so far, nothing but tech demos and relying on third party support for what are essentially overpriced mobile games, it's pretty much the Kinect all over again. And just like the Kinect, as impressive as it is technical, I'm still not convinced its place is in the home. VR has a long, long way to go. And we're not going to get there on tech demos, the headset companies need to start taking risks
I would probably agree. What I've played of VR didn't do much for me other than a creeping sense of nausea. It was all short term gimmick stuff to me, nothing massively compelling yet other than perhaps Farpoint which gave me a real sense of how amazing VR can be, whilst making me feel like I'm overbalancing all the time.
Of course, once MS are involved in VR, regardless of the gimmick level I fully expect Phil to change his tune.
He'll think it's there in the Fall of 2017.
I totally get that, I suppose having 2 ps4s set up, one with the VR and one without, I don't have that hurdle (mostly I'm a bit too lazy to put it all away and can't actually remember using the other ps4 since I got psvr, hmmm). Was trying to enjoy an hour of Hyper Void at the weekend and my son kept popping up prodding me, asking me things, pulling me out of it... best to stick to the social stuff when the family is around. And the wires, my wife detests wires so she's not the biggest fan on that front hah.
You bought some decent games, but nothing much with replayability. Windlands is one I can see myself spending many hours with and Tethered is the one a lot of the people in the psvr OT are spending time with. RIGS and Battlezone others that keep people at it, one because of multiplayer, the other 'cause it's hard as nails (although it had a patch to make easy easier).
The thing is you are basing on your personal sales number with no research there, which is no different from expecting iphone6s sales from the first iphone launch.
Guy is a nob.
I know right!!! Just like 3DTVs were ready for when real 3D content arrived!Honestly the way VR is being rolled out now is smart as hell. By the time there is real development and projects for it, there will already be an install base.
VR is going to stay that way until
1) It's totally cordless
2) The solve the navigation problem
3) You don't need things in your hands
Fuck it - until there's a holodeck why even bother.
I know right!!! Just like 3DTVs were ready for when real 3D content arrived!
They're still waiting
I'd prefer MS to get their hands dirty at this experimental stage of VR. There's a lot of crossover between VR and augmented reality, do they not even have a small studio producing content for Vive/Oculus?
Fixed.
Phil rufflin yall jimmies. And the interviewers as well lolSo, like Kinect then?
No shit Phil it's new tech.
I'm sure when they do it their tech demos and experiences will be more "substantial" and "meaningful" won't they Phil.
Guy is a nob.
Phil Spencer's main competitor has a horse in the VR race, of course he's going to downplay it.
It really feels like you've plucked most of what you've said out of the air. PSVR has only been out for a few weeks, has been selling well and has had predominantly positive impressions. Dead market? Microsoft themselves have revealed a cheaper PC headset this week, which also takes a lot of design cues from Sony.
And he's basically saying that Scorpio VR is vaporware. That's disappointing.
The thing is, when I want to play PSVR, I have to get it out of the drawer, connect it to the breakout box, push the table out of the way and put the camera on the table. While this only takes a couple of minutes, a couple of minutes is a big hurdle when you just want to play some games between time with your wife and your job.
I had a lot of fun with PSVR but currently there is nothing really pulling me in. I got the following:
Arkham VR (finished)
Job Simulator (basically got out of it what I could, still great for parties though)
Rush of Blood (finished)
Superhypercube (not enough meat there imo)
PSVR Worlds (finished)
And I tried most of the demos from the disc, I'll probably still get thumper
I got a lot of hope for Robinson though
First of all, we are in the very early stage of VR. PSVR had a successful launch for all we know, and now we are all eagerly waiting for news about new PSVR titles besides RE7 and GTS. Because at the end, it's the games library / constant flow of new VR titles which will decide PSVR's fate. Three weeks after PSVR's arrival is a liiiittle bit too soon to make any conclusion about how that will turn out.
But the thing here is: While MS and Nintendo are waiting on the sideline Sony is already gathering a lot of information about what works in VR and what doesn't, they learn a lot about technical implications and can design the next PS5 to address these issues, and of course they are building up their reputation as VR market and mind share leaders, both for consumers and game developers.
MS had high hopes for AR, but I suppose they realized by now that if any of the two, it's VR which is going to become the next big thing. That's why they keep telling people that Scorpio will be VR-ready, not AR-ready.