Beaten to death like loot boxes.We already have all that though, they aren't mutually exclusive
Just make smaller games.
Mimic current Japanese developers like Gust, Compile Heart, Spike Chunsoft, and NIS. You don't need to make huge AAA titles. Smaller games are just fine.
-Worse Graphics/Less Polish/Smaller Scale. Hamers often say they want this, yet many will whine and moan of a sequel for example has worse graphics, if the game has any noticable jank, or if the game is under a certain length. Many will have a number of personal reasons to 'pass' on a game of these elements are present, but woth taising expectations so will cost. Can gamers lower their expectations to keep cost the same?
We already have tons of $60 games with no microtransactions and excellent production value. I don't have to choose and I won't give publishers the idea that I'm willing to.
Blizzard is basically responsible for the loot box problem thoFinished games with loot and DLC as an added bonus to extend the lifespan of the title. I get that DLC helps financially, but it's unfair to the consumer to intentionally refrain from including important parts of the game just to sell them later on for an additional cost. If you sell a game at full price, give a full product. Loot boxes should have items that were created after release, and not items that were put behind a paywall rather than being an unlockable. DLC should expand on stories, not be a main part of the story. It's a pretty simple construct, and many publishers, such as Blizzard and Nintendo, see success with it.
Yes, all three are happening, and many in conjucture with each other. My point is more curiosity, choosing one, which do GAF'ers/Gamers prefer.
We already have $80 games with loot boxes, don't we? And jank?
Games should have none of these, instead they should stop trying to take advantage of us.
In addition to this, can we stop pretending that every game released today is worth $60 per console release? There used to be some variety to physical releases in terms of pricing but the minimum nowadays is $60 outside of the odd Ubisoft game like Grow Home or Child of Light.
Optional Loot box/DLC is totally fine. Required for the story stuff is total BS
$80 games please. Every game Ive spent $60 on I would have been happy to spend $80. Everything else I will just wait for a sale or price drop....or rent from Redbox.
We already have $80 games with loot boxes, don't we? And jank?
Games should have none of these, instead they should stop trying to take advantage of us.