Thanks for waiting until after plenty of people already bought it. Maybe you shouldn't have issued out that original review score to begin with.
More review sites need to do this. maybe it'll get EA/Dice off their asses and fix their game.
Polygon's credibility, if there's any left, just keeps going down the drain.
How does DICE fuck up a net code that has gone through multiple iterations and is now playing on simple x86 architecture that is more powerful than ever?
DICE once made must-have shooter software. I cannot believe they're becoming a dev. that should be ignored.
By Arthur Gies
What a surprise
Except it's not fluid, their score adjustments move at the pace of a glacier.This post makes no sense. Seems to me like they are doing a solid for gamers with this by making their reviews fluid. People should know the state a game is in.
Or maybe they should review the games correctly the first time around. By all accounts, the multiplayer has been broken since launch and, if anything, has only incrementally improved...so what were they basing their initial review off of in the first place? Why was it an 8 then an a 4 now, when by all accounts, it's at least somewhat improved?
Still the campaign I guess.
Clearly not. Running OVER 60fps got a .5 point reduction.Nothing wrong with Ghosts, plays fine.
How are reviewers supposed to predict the problems that will arise in multiplayer?
Also, maybe we gamers should be a little more cautious before running out to buy the biggest, newest multiplayer titles. Reviewers are never going to be able to tell how the huge influx of players online will affect the game.
Or maybe they should review the games correctly the first time around. By all accounts, the multiplayer has been broken since launch and, if anything, has only incrementally improved...so what were they basing their initial review off of in the first place? Why was it an 8 then an a 4 now, when by all accounts, it's at least somewhat improved?
Or maybe they should review the games correctly the first time around. By all accounts, the multiplayer has been broken since launch and, if anything, has only incrementally improved...so what were they basing their initial review off of in the first place? Why was it an 8 then an a 4 now, when by all accounts, it's at least somewhat improved?
Can somone with an r9 card expect a big improvement in performance when the patch hits?
Except it's not fluid, their score adjustments move at the pace of a glacier.
everything in that besides spawns technically works like its supposed to.Ghosts next?
Was it broken when the relatively small number of reviewers were playing it? Or did it only become shit when the game was released to the masses?
The review was based on a review event multiplayer session which probably had ZERO problems.
Was it broken when the relatively small number of reviewers were playing it? Or did it only become shit when the game was released to the masses?
This times a million.Thanks for waiting until after plenty of people already bought it. Maybe you shouldn't have issued out that original review score to begin with.
Yeah, I mean it's not like they already fooled their readers into buying the game lol.Common now. Debate/attack the content, not the person. This is like debate 101. No, kindergarten debate class.
I personally like that some outlets are willing to revise their scores and give publishers/devs crap when they deserve it.
"Battlefield 4 was reviewed at an EA-hosted review event at EA Redwood Shores"
The problems were there in the days after launch. The problems were there when their initial review went up. What took so long? Why is it a worse game NOW, after EA has actually somewhat improved things (though not nearly enough) rather than a month ago?
I believe it was based on preview events and playing the game before launch. They were assured (and they felt assured since this was supposedly honed on the PC version since BF3) that that experience was indicative of the launch one.