pretty done
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It's gotta be incredible if you like boring games. Can't stand actually playing it but it's nice to look at.
I need to go back to this.
The lackluster enemy visual design didn't click with me and it didn't feel fun to kill stuff
I loved the atmosphere, world building, and premise so much, which is what made stopping it such a bummer. I just didn't enjoy the actual act of playing it at all.
I haven't played Prey. Though I've played such an amount of really good to great games this year, I hope more people make LTTPs and summaries of games that got slept on.
Gee, I wonder where the fuck were all you people in this thread circle jerking each other when I made that other thread asking for advice on getting through to Prey.
Typical. Lol
Awesome. In a thread about how noone played the game but perhaps should it's nice of you to share one of its best moments.Best gaming moment of 2017 is when you go outside and realise that the space station is an actual interconnected place, not just a series of separate levels. Super impressive.
I keep having this... dream. I'm just staring into the black between the stars. There's something there. I know there is. I just can't see it... but it sees me. I can feel it... hate us. I know you know what I'm talking about. Or you will soon.
Best game of the generation in my book. No other game has as well-realized of a world as Prey. Just exceptional, from the environmental design and layout to the notes and emails to naming each NPC.
It's so weird. I played the demo and couldn't even make it through to the end of it. The combat was godawful, the controls felt horrendous, nothing about the story seemed very original or interesting. I got fed up trying to swat mimics with a wrench or use the glu gun effectively in the 30m I gave it that I assumed the worst.
And yet its largely considered one of the best games of 2017 by many. One day I'll give it a look, but are the PS4 performance issues ironed out?
I loved the atmosphere, world building, and premise so much, which is what made stopping it such a bummer. I just didn't enjoy the actual act of playing it at all.
Making my way through what feels like that last actI'm looking for Dahl now, who just landed on Talos I
It'd be a shame if it doesn't do well in the long run, as I would love to see Arkane build upon what they've got here, and perhaps have other studios take note of it.
I finished Prey last week at almost 30 hours. Its a fantastic game with an unrivalled sense of mystery and exploration.
The plot twists are abundant and really well done. The less you know about this game going into it, the better off you are. The writing is really well done and although the combat isnt too hot to begin with, it really picks up when you pump some neuromods into upgrades.
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It's gotta be incredible if you like boring games. Can't stand actually playing it but it's nice to look at.
Sorry
I'm going to disagree, this game went from a 9/10 in the beginning to a 6/10 by the end. I stanned for Prey pretty hard early on, but like the last third of the game is such a damn grind- the side missions get tedious and boring, and it was just aggravating how quickly your character would die because of bullshit enemies like that cocoon-like structure that turns into little fireballs. Especially in zero-gravity, that shit sucks.
Also the powers seem very tacked on, you get them pretty late into the game for what should be a core feature and you don't nearly get enough neuromods (unless you grind) to actually build your character in any meaningful way.
The last 2-3 hours of the game are up there with the worst in gaming, at that point I gave no fucks and ran past everything, the combat became too much. I mean it was always mediocre, but it was manageable- when they throw literal hordes of enemies at you by the end, I was ready to check out.
By far my favorite game experience since a long time. Spiritual System Shock successor, imo better than SS2.(pls don't hate on me for this)
Arkane is one the best, most creative studios right now. I wonder what's next for them.
I don't share your opinion. It was an alright game, a good timepass. It won't be in my top 10 list.
i want to play this game so badly but it looks scary and i cant do scary games at ALL
I am really confused by those first two paragraphs. That was not my experience at all.
Cocoon enemies? You mean the Cystoids and Cystoid nests? You could hit those with a single gloo gun shot or pistol and it would destroy the nest and most of the cystoids. I was also pretty fully built out as a highly mobile attacker with hacking abilities by the end. Did you not find the blueprints to craft Neuromods or remove the limiter?
You posted this thread too early.*I just began Nier:Automata let's see how it goes.
I found it terribly boring. People yelling at me over loudspeakers telling me to go fetch things and find dead bodies. Doors and corridors arbitrarily blocked off because I didn't have enough upgrade points yet. Boring, floaty combat. It had a neat atmosphere for sure, but that wasn't enough to make up for all its failings.
In my experience the nest would be destroyed but the balls would still come rolling at you, which was especially annoying in zero-gravity because I found them hard to hit. I actually found the PSI disbaling ability (I think it was that?) to be the best, but it came too late.
I did a fair bit of side content (except for the last bit when I was just ready to rush) and I did unlock the neuromod crafting ability, but with 6 skill trees I still didn't feel like I had enough mods to get far into two, let alone 3 trees. Keep in mind in RPGs/Immersive sims I am a compulsive OCD "collect everything" sort of guy.