Grabbed mine a few days early and spent the morning with it.
Really like it
initial impressions..
Surprised by how many buttons etc it actually has, it's a complete controller replacement and isn't just a trigger and a stick.
It works perfectly if you're left handed.
It looks like a plumbing utensil but in-game it makes sense, as it's easier to project different kinds of weapons onto it when it's so tactility bland.
Accuracy wise, it really doesn't feel like it's any more accurate than the current wands, by nature of it being two handed it's less shaky but there doesn't appear to be any special-sauce here which curtails the current outside-in tracking limitations. It feels slightly less accurate than the old Namco light guns of old, but not enough to hamper game-play.
As for the game?
like most VR games, it's nothing special - but the immersion is pretty incredible, I swear my heart was racing as some of the larger aliens were stomping towards me. The co-op mode is absolutely worth the cost, I can see co-op VR gaming becoming the norm as the sense of co-presense (I might just have made that word up) raises VR up a notch further. Looks incredible on the pro, I guess my main complaint would be the game-play is very old school shooter; but given we don't get many of them anymore I can imagine that's not going to be a negative for some folk. A lot of the time you are just dodging projectiles and shooting while you slowly get from A to B. Co-op mode has the 'each take a route' thing going which I love, where one player has to cover the other.
In all pretty pleased with the entry price for the game and device, but would want to see a couple of other good titles using it before I could recommend it to someone without much disposable income.