They haven't got all BC. Some games are successfully working 100% (so far) in the emulator. Others are not. So don't be pissed they didn't give you something that isn't up to standards.
Region free? YES! Kengo (JAP), here I come!I've only tried RPG's so far but didn't notice any lag.
It's region free.
M$ still offered some BC for users even if it wasn't 100% compatible. Why shouldn't Sony do the same?
How could it be a licensing issue when Sony has had multiple PS3 models that can play PS2 games from disc?
The number of people who don't grasp how all the fat systems were time bombs is baffling.
While this reeks of bullshit, I'll wait until there is more proof that the emulation is acceptable without modification to be pissed.
The original launch PS3 had an Emotion Engine chip (PS2 processor) in it, so it had full hardware BC with all PS2 games as well as PS1 games. Later systems removed the EE, meaning that while PS1 discs still worked, PS2 discs were useless. Sony claims to have done it to cut costs.Whoa, which models can play PS2? I haven't cared about BC, but I'm curious since this emulator for PS3 seems like a big deal.
I meant bullshit on Sony's part. I have no reason to doubt this exploit is real.It's not BS it's real and April Fools is more than a week away. The emulator really isn't a big deal because most games people still play on the PS2 got HD remasters
M$ still offered some BC for users even if it wasn't 100% compatible. Why shouldn't Sony do the same?
They aren't time bombs. They have a defect rate like any machine ever. Tons of them in the wild now, and tons of them will be in the wild years down the line.
You're asking if they can and Sony just won't allow them to? No ideaSorry for asking this again, but do the Fatty, Slim and Grill PS3s all have the ability to run PS2 discs, but they are 'locked' from doing so?
Sony had people convinced for years wasn't possible anymore. If we can prove that, this could be a controversy on the level of the PSN fiasco.
Bullroar. 360 also needs an emulator to run original Xbox games, but it still let you use the original discs. No reason Sony couldn't have done the same instead of making players re-buy, outside of greed.Oh for the love of Christ. Stop being dramatic. Sony's PS3 PS2 software emulation has always been limited and buggy. It's ALL ways worked with a small number of PS2 games. This changes nothing.
On the other hand that assume two things:Because at the time MS actually cared about Xbox 1 BC with updates, Sony was selling a full-BC PS3!
The only difference is that the old software BC carries forward to all new 360s, but the hardware BC does not carry forward to all new PS3s.
Obviously now they could support the disc version of games they are selling on the PSN store. Maybe that is shitty that they don't. But, to be honest, I kind of get it. They developed the emulator so that they could re-sell you Odin Sphere, so if they let you play the disc version of Odin Sphere, they don't recoup the costs on developing the emulator and re-licensing the game.
Bullroar. 360 also needs an emulator to run original Xbox games, but it still let you use the original discs.
Because that's just it: it's not just a couple dozen games. If I'm reading the original post correctly with phrases like "any ISO" and "pretty high compatibility", it's possible that we're talking about a larger pool of working PS2 games than you think. If Sony's been holding out on that functionality, that's a colossal prick move.So what? If Sony has an emulator that barely runs a couple dozen games out of the 1000s of PS2 library why in the every loving fuck would they make it available?
Do you have any ideal the man hours it would take you build a compatability list for their buggy ass emulator?
Sony decided that their resources were better spent elsewhere. And I agree with them.
I only bought games I never got like God Hard. I bought HD collections because they dont look like shit on my tv and have trophies. Its still pretty sleazy if Sony hade a perfect emulator and did not release it.
Yeah, pretty much. It seems likely to me it has almost perfect compatibility with at least half the library, acceptable for most of the rest, and possibly Xbox emulator quality on the small chunk remaining. That absolutely would've been worth it, just give a list of problem games and start selling as many digitally as you can to fund the emulator.Because that's just it: it's not just a couple dozen games. If I'm reading the original post correctly with phrases like "any ISO" and "pretty high compatibility", it's possible that we're talking about a larger pool of working PS2 games than you think. If Sony's been holding out on that functionality, that's a colossal prick move.
They probably don't want to test every game available for the system to make sure there's no crashing/bricking/major problems. That requires a lot of man power and money with very few positives. By doing only select titles they can make money back and can say they're doing something regarding PS2 BC rather than nothing. Although I do think they should whitelist the PS2 titles already on PSN so people can play their PS2 discs if they own them, assuming there isn't any patches, coding changes, etc applied to the PSN versions to make them work on the PS3 (and not just a generic PS2 emulator running them).
I wouldn't say "locked". By itself they are not capable of playing PS2 games but Sony created a software solution for BC but hasn't given access to it. But yes, all those models are capable of running the emulation software.Sorry for asking this again, but do the Fatty, Slim and Grill PS3s all have the ability to run PS2 discs, but they are 'locked' from doing so?
Because that's just it: it's not just a couple dozen games. If I'm reading the original post correctly with phrases like "any ISO" and "pretty high compatibility", it's possible that we're talking about a larger pool of working PS2 games than you think. If Sony's been holding out on that functionality, that's a colossal prick move.
Reread the OP and take a look at that compatibility list. Is 99% PS2 classics and they list games that have glitches as "playable".
Being newly discovered it'll take awhile to compile a long compatibility list, but no, look at the fucking Xbox emulator. Games there have slowdown, severe audio glitches, and at times can make you wonder how they even got approved, and that's with OFFICIAL support. The PS3's PS2 emulator judging by officially released titles is miles ahead of that, and could work well enough at least with a whitelist, or at least a whitelist of games that WON'T warn you about potential issues.Reread the OP and take a look at that compatibility list. Is 99% PS2 classics and they list games that have glitches as "playable".
It isn't, most calculations are done server side, you see..
That's all nice and all, but not everyone has an emulation ready PC. People in this thread keep saying "Who cares! Just play PS2 on PCSX2!" and seem to be underestimating the hardware required.
I'm pretty peeved that Sony has the resources to give us all BC, but intentionally chooses not to.
Very easy if you've got a modded PS2 because you can use an FTP program to copy them directly from the memory card to your computer. Also some models of GameShark allow you to copy saves to and from a computer or USB device. It can be done via the PS3 but is a bit more convoluted and requires the memory card adaptor, which I haven't seen around for years.Kinda off topic, but I've always been curious as to whether or not it is possible to take save games that you have on a ps2 memory card, and somehow transfer them onto your PC so that they can be read by the pcsx2 emulator. I'm guessing it's either not possible or a major hassle, but I figured I'd ask anyway.
Reread the OP and take a look at that compatibility list. Is 99% PS2 classics and they list games that have glitches as "playable".
That's all nice and all, but not everyone has an emulation ready PC. People in this thread keep saying "Who cares! Just play PS2 on PCSX2!" and seem to be underestimating the hardware required.
I'm pretty peeved that Sony has the resources to give us all BC, but intentionally chooses not to.
Petty enough to use "M$", but then asks why Sony would rather sell you the game again other than Microsoft giving you bc. They're different companies. Just because one does something, doesn't mean the other should do the same.
Because modding a PS3 is an easier process than:
A. Buying a PS2 or
B. Using PCSX2 (which, BTW despite some clamorings stating otherwise, runs fine in action games (that video, note, is from 2009. The emulator has been drasticly improved since then and has daily upgrades constantly in the developer download channel)?
I don't anybody is saying "you dumb if you use your PS3 to emulate". What I'm saying is that it's just easier to get the cash and get a PS2, or download and try out PCSX2, than it is to mod a PS3 and use this.
I have had a PS2, but its an older phat model that can't even read movie disks or PS1 games anymore. Now that we can't buy new PS2s if ours breaks, BC would be perfect. I've already tried to run games like FFXII, KH1, SH2, on PCSX2 and I can't get them to run stable at all. The fact of the matter is that Sony offered BC when the PS3 launched, which was a very useful feature, and dumped it for no good reason.
If I could play my PS2 games with a wireless controller, HDMI Connection, Smoothing, Infinite Memory Card Storage, and Wifi Online I would be so happy.
I don't understand this; If Capcom has a feature of the game locked away on the disk, everyone complains. But Sony has locked away a feature of their console, and everyone is so quick to defend them.
Consoles die. It's inevitable. Finding a working NEOGEO to play your NEOGEO games isn't an easy feat so people with those titles are up shit creek. Removing backwards compatibility is, yes, shitty. Was it possibly inspired by the release of downloadable titles and HD remakes? Sure. However, when the feature was pulled you could still buy PS2s, for quite a while actually. Nobody raises pitchforks at Nintendo because I can't play by N64 games anymore, people move on or re-buy them. Just because the disk fits into the slot doesn't mean you can play your game on the newer system. It's not good or consumer friendly, that's just how it is. PS2 bucked the trend of BC compatibility, that idea didn't exist in the past (save Atari) (okay, well, unless you consider the GameBoy on SNES in that catagory but OH LOOK YOU MEAN I HAVE TO BUY A DS TO PLAY DS GAMES AND I CAN'T JUST USE MY WII, WHAT ABOUT THE CONSUMER NINTENDO?!?!?!)
Forgive my ignorance, what is a CFW PS3, and how I I figure out if I have one (Pretty sure I have one of the first or second slim models).
Forgive my ignorance, what is a CFW PS3, and how I I figure out if I have one (Pretty sure I have one of the first or second slim models).
Forgive my ignorance, what is a CFW PS3, and how I I figure out if I have one (Pretty sure I have one of the first or second slim models).
Basically, Sony approached its downloadable PS2 games like Nintendo did with WiiWare.
Very scummy that it had to be found this way.
Sony removed BC for PS3 and then made the only way to play old games was through its own store or re-releases.
How is GAF not enraged?
Its obviously something consumers like too; the best selling consoles, the PS2, Wii, and DS are a testament to this. Plus, I guarantee that many PS3 sells were actually lost with the removal, either because they didn't want to buy it if not BC, or because they ended up buying a used PS3 to have BC.