Seems like a good chance for that. GT5 content with improvements and in 4K.I have a feeling that we will see a GT 4K on PS4.
Seems like a good chance for that. GT5 content with improvements and in 4K.I have a feeling that we will see a GT 4K on PS4.
Seems like a good chance for that. GT5 content with improvements and in 4K.
They could easily pass it off as launch software. People will buy it in droves, but they need to add a couple more effects in the game. 3D trees would be a start .
thuway is like, one of the wrongest people in here lol.
we arent going to get any of that crazy stuff, whether or not they delay until 2014 doesn't even matter. I promise you we're not getting exotic tech either way. It's way farther from practicality than armchair message boarders wish it to be.
If this type of tech isn't in $500 video cards even anytime soon, what makes people think the first place it's going to show up is a console?
There are some people who just WISH a lot of things would happen so they write a lot of posts making it seem like it is going to. Hell all GAF was saying Next box was launching in 2012 cause thats what they wanted, not that long ago. I told everybody 2013...
Now there are a lot of people predicting delays till 14. Unlike 2012 I dont think it's impossible, but 2013 is still pretty likely for BOTH.
They could easily pass it off as launch software. People will buy it in droves, but they need to add a couple more effects in the game. 3D trees would be a start .
Things change now i won't say that thuway is not optimistic but people just like to say others wrong without even making a point .
Just few months ago people were saying that PS4 or 720 can't have more than 4GB of ram some were saying 2 and calling other people crazy for wanted more.
Now both might have over 4GB , say they will support 4k and people jump on you when your not even talking about games.
If Samsung stop making GDDR5 they are going to have to look for other options and were not talking about exotic tech Vita already uses 2.5D stacking .
????
Really? The 4 teraflop GPU is being optimistic, unless they go with 9000 series tech, however, let's talk about memory.
Microsoft recently joined the HMC consortium.
There are papers by major vendors that have explicitly stated 2.5D RAM will be used in next-gen consoles.
Samsung leaving the GDDR5 business would only mean more expensive RAM .
DDR4 becomes available in mass quantities somewhere in the middle of 2013, with cheaper prices by 2014. Compared to GDDR5 it is far cheaper and cooler.
Yeah, let's just ignore the billions we can save on RAM because we want to launch in 2013.
Also the 4 teraflop number comes from the entire system. The GPU can easily be 2.5 teraflops to 3 teraflops. The rest of the system can make up for it.
Just few months ago people were saying that PS4 or 720 can't have more than 4GB of ram some were saying 2 and calling other people crazy for wanted more.
Huh?
The leaks we have state:
Xbox next: 8GB of DRR3/4+ESRAM.
PS4 2-4GB of GDDR5+256 bit buss
These are simply two different approaches to system design, nothing more nothing less, and 2014 will change absolutely nothing. If Sony wants 8GB of RAM, copy the MS design right now. 2014 has nothing to do with anything.
Where is all this Samsung leaving the GDDR5 business coming from? See, that's the kind af amateurish kneejerking I'm talking about. You're referencing CHARLIE as a source. The guy is a proven nut. And even if they do, I see zero evidence GDDR5 is somehow going to stop existing, being it's in every high end graphics cards right now, and there is no substitute.
DDR4 is going to start right where DDR3 leaves off speedwise, and it's way way below GDDR5. The only reason it's speculated Xb3 may use DDR4 is cost reasons. DDR4 will drop in cost as it will be the next PC standard, where DDR 3 could be a legacy memory that becomes more expensive. Although the GDDR3 in PS3/360 is outdated too and they seem ok, *shrug*
2.5D memory...can you point me too where that is being used ANYWHERE? It's just an unproven tech and there's no way it's going in 720/PS4. It's a long way from real usage.
The age old joke is Gran Turismo has yet to make a decent looking tree.
It's up to you to believe or not to believe. The rumors you just posted about system specs are about as credible as Charley. They mean JACK SHIT.
What we do know for sure is 2.5D is being used in the Vita. Go look it up. We also know that stacking RAM will allow for cheaper RAM to be used with an increased transfer rate.
When RAM is stacked, it is closer together, which eliminates latency. Hence DDR3/DDR4 = GDDR5 speeds.
We also know MS joined the HMC memory consortum, which is the leading push on 3D memory. But hey, we're all knee-jerking.
2.5D memory...can you point me too where that is being used ANYWHERE? It's just an unproven tech and there's no way it's going in 720/PS4. It's a long way from real usage.
i'd love to make a bet with you over this stuff lol. but screw bets that take 1+ year to discover the winner. Like I bet a guy 50 the next Xbox wasnt launching in 2012 when it seemed like 80% of GAF was sure of it.
But there's no way you're right.
By combining the processor with the different memories in the same package in the Vita, Sony and Toshiba have produced one of the few true system-in-package (SiP) parts that we have seen. And I would call it 3D, even though industry convention is now restricting that term to TSV-based parts – so it’s not 3D, in our current argot.
In a way this device highlights the commercial barriers to introducing TSVs into the SiP world, since not only do the corresponding parts have to be designed to suit the I/Os, but at least for a two-stack the technology is already there; so the performance cost/benefit has to be critical enough to require TSVs for that third and more die. Admittedly the demands on mobile devices are increasing at an astounding pace, but it still seems a while before we’ll see TSVs in commercial devices. Time will tell!
Side x-ray images of Sony CXD5315GG
This immediately led us to speculate – if the second die up is the VRAM, is it wide I/O DRAM, and is it using through-silicon vias (TSVs)? Time for a real cross-section to check that out, and almost predictably we were disappointed:
Sony CXD5315GG package cross-sectioned
This type of face-to-face connection showed up back in 2006 in the original Sony PSP, and Toshiba had dubbed it “semi-embedded DRAM”, now they are calling it “Stacked Chip SoC”. The ball pitch is an impressive ~45 µm, almost as tight as TI’s copper pillars, but they are staggered to achieve 40-µm pitch.
yup, on it
yeah. like i said...
yup, on it
yeah. like i said...
I have a feeling a lot of people are really hyping up the PS4's power, but that's my opinion.
I have a feeling a lot of people are really hyping up the PS4's power, but that's my opinion.
This whole 4TF GPU rumour started back yesterday when someone posted a site (that could be created by any of us in 15 mins) listing it in 'updated PS4 specs'.
I for one trust the OP leaked specs in this thread and think that Sony will go with a 2TF GPU at most and maybe be pushed into doubling the Ram to 4GB from 2GB.
You have to be pretty mad to suddenly think Sony have went from a 1.8TF GPU and 2GB of Ram to a 4TF GPU and 8+ GB's of Ram in a few months.
GTA 4 cost $100 million to create on a 250 GFLOP GPU, how much do you think triple A game development would cost pushing a 4TF GPU lol...
We're just going to have to agree to disagree.
My prediction is that we will see a 3Ghz 4 core AMD CPU / 2TF GPU / 4GB of Ram PS4 in shops by March 2014.
If they wait until late 2014 (giving Nintendo over two years of a head start and MS at least 9 months) and go with a 4TF GPU with much more Ram, i will bump this thread and apologise to you .
I really don't think this is the case. I think many of us much rather keep realistic expectations to just not get disappointed. What onq and Jeff post is interesting sometimes, but also too far reaching at other times. The whole 4K support campaign is a perfect example of this. No one is doubting that it will be "supported" but most of us know real games won't be running at that resolution.
Where did this notion that more powerful HW automatically equals higher dev costs come from?GTA 4 cost $100 million to create on a 250 GFLOP GPU, how much do you think triple A game development would cost pushing a 4TF GPU lol...
Some people just get too wild with wishful speculation all around, same type of runaway freight trains tended to happen in the wii u spec threads.
I think Xbox 3 and PS4 will be roughly 10-20% within each other. That said, both should be beast.
Some people just get too wild with wishful speculation all around, same type of runaway freight trains tended to happen in the wii u spec threads.
Bookmarked for future ownage. I'ld bet that the next Gran Turismo will be in 4k on the PS4.
I could see Sony doing a series of 4k remasters for a lot of their PS3 games. Those and probably some PSN games will the the only games that will likely run in 4k but they'll be able to use it to claim 4k gaming. 4k video support and BDXL are almost guaranteed.GT5 4K edition is a safe bet at this point imo as well.
Lol go on and look forward to that ownage all you want, I don't take speculation discussions that serious.
I am curious why you're so confident we'll see real next Gen titles natively running at 4K though.
Where did this notion that more powerful HW automatically equals higher dev costs come from?
Agreed, I can see this happening.I could see Sony doing a series of 4k remasters for a lot of their PS3 games. Those and probably some PSN games will the the only games that will likely run in 4k but they'll be able to use it to claim 4k gaming. 4k video support and BDXL are almost guaranteed.
I have a feeling that we will see a GT 4K on PS4.
I just saw you make some cracks about the ps4, or maybe 720 as well, and yes assumed. With how people have been behaving around here, can you blame me? Also if by one console, you're talking about the ps360, then sure. but then you'd also be ignoring the two other systems I own =P so maybe you should take your own advice with assuming =)
Where did this notion that more powerful HW automatically equals higher dev costs come from?
Although the GDDR3 in PS3/360 is outdated too and they seem ok, *shrug*
People here seem so obsessed with FLOPs now. What happened to fillrate and memory bandwidth?
Performance flops are directly corrolated with sales flops
I have to say something, what if Sony brings out with something new of a controller? I really don't think Sony will stick with just a Duel Shock 4, it's too risky for Sony because the Wii U will have the Gamepad and the Xbox 720 will have the Kinect 2 with maybe Smartglass, if Sony brings in something new that will raise the cost.
But that's what I think.
By the way Gran Turismo 5 is being shown in 4K this mouth at Sony's Ginza building in Tokyo.
I have a feeling that we will see a GT 4K on PS4.
People are realistic that if a console maker cedes the marketplace for two years to the Wii U and a year to the PS4 (if Microsot) or XBOX3 (if Sony) then it will be ruinous.People hate any sort of enthusiasm or even a slight suggestion that things could be postponed and better.
Well, Polyphony did it for the first time almost 4 years ago, in 2008.
They used GT5: Prologue back then - same set-up: 4PS3 consoles rendering 4 separate pictures, totalling 4K resolution on one screen - so is not something really that new and groundbreaking for them.
http://www.gran-turismo.com/jp/news/d4074p2.html
However, the *4K GT on PS4* would be possible if the GT5 level of graphics will be utilised and game re-rendered in such resolution. However, it would probably be nothing but tech-demo of some sort, because I presume how next-gen GT game will move towards fidelity and real-time rendering effects close to those of GT5 various promotional videos, and not left on downscaled PS3 level as present in GT5.
I know about that I posted about it a few times over the years, but now it's on display for the public to come try out for the next month or so.
from 2008
The Ultra-Real, 240fps DemonstrationThe other display was a playable demonstration on a Nano-Spindt FED / Field Emissions Display developed by Sony, with a frame rate of 240fps (240 frames per second).
Gran Turismo 5 Prologue has already achieved a frame rate of 60p (progressive), but in this demo, Gran Turismo was made playable at four times this frame rate at 240fps.
The SXRD demonstration described above used four PS3’s to improve image quality, but this used the same to increase the frame rate.
The display used in this demonstration was the 19 inch nano-Spindt FED screen produced by FE Technologies, who is a company that has taken over the development of the FED technology that was being developed at Sony.
I like how an unsubstantiated rumor about Samsung ceasing production of GDDR5 has become definitive and absolute.
People are realistic that if a console maker cedes the marketplace for two years to the Wii U and a year to the PS4 (if Microsot) or XBOX3 (if Sony) then it will be ruinous.
They could try it even the last time, it was also on public area of the Downshift Session event.
However, it is not the actual resolution that is interesting here - despite being crazy and astonishing - it is the framerate. 2008 demo was running at 240fps - there was a special Sony 4K projector capable of such output - and it is the very most important part of such sensation.
With 240fps you practically blend all flickering imaginable and result is probably very unbelievable. Reports from 2008 were saying of complete change of perception due to insane framerate, I am so looking forward to hear what will this 2012 demo deliver.
WiiPS360
240fps wasn't for the 4K mode but that does bring up a thought, what if the PS4 has a option to let you choose between 4K 30FPS & 1080P 120FPS or even 4K 60FPS & 1080P 240FPS in some games?
I like how an unsubstantiated rumor about Samsung ceasing production of GDDR5 has become definitive and absolute.