OmegaDL50
Member
Forget about 4k 60 fps. Not happening. Can barely happen on high end PCs.
Not natively no.
Upscaled is another thing entirely and not impossible
Forget about 4k 60 fps. Not happening. Can barely happen on high end PCs.
I even addressed that in my reply to you when you quoted my original post.
I misspoke and was specifically referring to 4K native on simpler stuff like Terraria and Stardew Valley.
But what if it were 140% more powerful for only 100 bucks more? Could have gone very well.It launched $100 cheaper and ~40% more powerful than the competition at $399. Higher price would not have gone over well.
There are so many angles for Sony to cover its hard to imagine just how Sony are going to sell this spec change to the casual buyer.
All previous PlayStation's when redesigned/made smaller have always been reduced in price.......so a lot of work for Sony ahead.
Yeah? How do you think a $599 PS4 would have gone over?
Excellent this is great news. It really does go to show how many here are clueless about game development.
Sure, but I don´t think this is what people in this thread are concerned about.
The fear seems to be that Uncharted 5 will run at 4K/60 in VR on PS4K while struggling to keep steady 15fps at 240p on PS4.
Yeah? how well do you think this move is going to go over?
It will go over amazing for PC for next gen but what about Sony?
Why buy a launch PS5?
Plus they also have to push PS VR. A lot is riding on them being able to juggle everything correctly.
I don't think we will see a PS5 for a very long time. Things may just stay forward compatible with more incremental upgrades for the next decade until we see a dramatic hardware change.Yeah? how well do you think this move is going to go over?
It will go over amazing for PC for next gen but what about Sony?
Why buy a launch PS5?
I don't think we will see a PS5 for a very long time. Things may just stay forward compatible with more incremental upgrades for the next decade.
More likely that instead of having frame rate issues it would have loss of visual fidelity. I suppose a single player game could get away with different frame rates but a multiplayer game would be tough, a lot of bitching would be had.
"It was stated plainly and with no room for interpretation that there are developers that already have development kits for the PS4K and that they are making games that will directly target and take advantage of the higher specs of the PS4K. It was also stated that these games will in fact work for the PS4 but with considerable sacrifices made to performance."
It does setup a weird precedent. If they do this of the PS4, would people potentially hold back on a Day 1 PS5 if they possibility of a PS5.5 is out there 2 or 3 years down the line?
Because at moment X it will be the most affordable (supposedly) way to play 3rd party AAA on your TV at that level of power, plug and play with simple interface, with Sony exclusives and 4K support (including UHDBD) to boot?Yeah? how well do you think this move is going to go over?
It will go over amazing for PC for next gen but what about Sony?
Why buy a launch PS5?
It does setup a weird precedent. If they do this of the PS4, would people potentially hold back on a Day 1 PS5 if they possibility of a PS5.5 is out there 2 or 3 years down the line?
Because at moment X it will be the most affordable (supposedly) way to play 3rd party AAA on your TV at that level of power, plug and play with simple interface, with Sony exclusives and 4K support (including UHDBD) to boot?
The OP is always your go to spot if you want to know what a thread is about....
Plus they also have to push PS VR. A lot is riding on them being able to juggle everything correctly.
I did that after it was edited and it didn't really mention some of the things people are talking about like this dual GPU rumor. I was more curious about those things.
The PS4 is outperformed by a 750 ti in a lot of games because its cpu is so weak.
That's the real puzzler. It's the one thing that doesn't make any sense at all in all this.
Sure VR no doubt could always use more power but surely you'd wait at least a year before doing another massive hardware launch.
Unless there is a vital reason we aren't aware of that means it must launch very close to PSVR?
Why buy a launch PS5?
Question is, are they going to use a full Tonga chip or a cut down version (Tonga pro)?
I don't think that a Polaris chip would be ready for the PS4k even though it's possible. However, I thought Sony and MS only used off the shelve parts to keep costs down. This is where a Tonga (380/380X) GPU makes more sense.
It does setup a weird precedent. If they do this of the PS4, would people potentially hold back on a Day 1 PS5 if they possibility of a PS5.5 is out there 2 or 3 years down the line?
Another puzzling thing is the whole ban on VR games not running 60fps. Are devs expected to optimize 2 different settings and hardware differences?
To enjoy the games? Why buy a PS4k if PS5 is next? Why buy a PS6?
They (Microsoft included) seem to be setting a new expectation of refresh cycle. If it's every 3-4 years, the trick will simply be to not buy towards the end of a cycle.
Buying at launch would actually make the most sense so you have more time with the cycle.
Question is, are they going to use a full Tonga chip or a cut down version (Tonga pro)?
I don't think that a Polaris chip would be ready for the PS4k even though it's possible. However, I thought Sony and MS only used off the shelve parts to keep costs down. This is where a Tonga (380/380X) GPU makes more sense.
Why buy something potentially weaker than something a couple years later for the same price?
Another puzzling thing is the whole ban on VR games not running 60fps. Are devs expected to optimize 2 different settings and hardware differences?
This.
They should just drop "4", call it PlayStation and release a new one every other year.
But what if it were 140% more powerful for only 100 bucks more? Could have gone very well.
I never get this kind of logic. We have lived with sub 720p and most sub 30 fps games for 3-4 years. To play at 60 fps you have to play with an SD res just upscaled.The PS4 is outperformed by a 750 ti in a lot of games because its cpu is so weak.
There is no dual gpu rumor... at least I don't think. Any reference to "2x GPU" simply refers to 2x the power.
Yeah? How do you think a $599 PS4 would have gone over?
So they should have made another $600 console? Yeah, sure that would have gone great.
You know before the PS4 was revealed, a lot of people didn't think it would be as high spec'd as it is. I remember people laughing at the idea of 8gb.
They seem like shit because it's almost 3 years old. At the time, and for $399, it was pretty good. I mean they really couldn't have made it much better without going $599 I don't think.
hey can someone answer this I've been wondering ever since I built a new pc (sort of - I bought and then replaced some stuff)....
Why did Sony go for "8 GB GDDR5!!!!"..... it seems the CPU and maybe other stuff doesn't really match up to that impressive number, like what is the benefit to so much RAM on the GPU for that particular system? like if you have a GPU equivalent to say a 750ti is there a point to it having the 8 GB?
I agree, but every year might give the devs a bit of an headache on working out what aim for with a 3-year+ development cycle. We've got to give Rockstar a fighting chance of completing Red Dead Redemption 2...
Was the thread tittle edited with the Q1 1017 'cause of speculation with the GOW4 release date??? Or does the OP added some info later?
What changed my mind on all of this was playing the FF XV demo today. It looks good, but it's framerate is abysmal. It wasn't unplayable, but it definitely hurt my experience. The idea of being able to trade in my old PS4 for $200 (assuming retailers play ball and don't tank it's value as soon as the PS4K comes out) and then get a PS4K for $200 and be able to play a game like FF XV at 60 FPS doesn't seem so bad now, honestly. I still think there are a ton of ways this could end very badly for Sony, but there's potential here that I didn't see before.
The APU the ps4 currently has is custom modified. I wouldn't be surprised if it has a either a custom Tonga or a custom Polaris APU that's secretly been in the works for awhile.
It might be part custom or part Polaris almost like the PS4 GPU itself was somewhat customized for extra compute functionality or whatever.
It may have some features of Polaris while others are omitted.
hey can someone answer this I've been wondering ever since I built a new pc (sort of - I bought and then replaced some stuff)....
Why did Sony go for "8 GB GDDR5!!!!"..... it seems the CPU and maybe other stuff doesn't really match up to that impressive number, like what is the benefit to so much RAM on the GPU for that particular system? like if you have a GPU equivalent to say a 750ti is there a point to it having the 8 GB?
Yes, so instead of making sure the game plays fine on the system, they try and sell us a better PS4.
Yes, so instead of making sure the game plays fine on the system, they try and sell us a better PS4.
Every other year = every 2 years.
Still too fast IMO. 3 years seems more reasonable.