I think it's also worth remembering that there's also some level of difference with any game with movement since you're not actually moving (like UD, it may be on rails but it's still a car moving down a track and the "cockpit" doesn't seem to be in view at all times unlike with Eve, Driveclub, Rigs, etc. where it is). Games with no movement (or teleporting) are probably the most comfortable for the widest range of people.
Out of curiosity since I'll probably get Rigs since I want to try something big like that, which part hit you the most? Because there are apparently several comfort options regarding whether or not to show you getting ejected from the cockpit and showing a black screen instead of parachuting back down, etc, since the devs said that was the part they got the most feedback about.
Cool to hear about the other games, can't wait to try Arkham and Eve, and will try the Headmaster demo. Glad to hear Eve seems pretty comfortable, regardless how much longevity it has I'm really looking forward to just the early thrill factor.
Yeah, plus the social screen output (which is what is also sent to youtube etc) I believe is 30fps unlike the mandatory super high framerate in the headset.