Even Lemmings D:Never understood the praise Rockstar got all of there games range from awful to mediocre
Even Lemmings D:
Nintendo fans can't/don't want to like games that are not Nintendo related.
Majora's Mask was a weird, boring, bad game and re-releasing it is a (financially) bad decision.
I loved Too Human, I played it online for hours a night with some random dude I met in the game from Houston. Probably one of my favorite video game memories.
And I don't care if you hated the game.
There I said it.
(Also this post is awesome)
I understand where you're coming and agree that a lot of Nintendo fans are quick to dismiss anything not made by Nintendo.
I don't believe the Wii U is anywhere close to being a must-have console. I couldn't care less about Platinum's output and Smash Bros. gets tiresome quickly. At least it has 3D World.
I understand where you're coming and agree that a lot of Nintendo fans are quick to dismiss anything not made by Nintendo.
What a weird comment, it's not an opinion and it's not even true. How can you even throw all Nintendo fans in the same group?
Play 1 and 2.
I bought a Wii U for Mario Party.
How is that an opinion? lol
I can rephrase it if you'd like.
I find Mario Party to be a better game than any other Nintendo game i've played.
Majora's Mask was a weird, boring, bad game and re-releasing it is a (financially) bad decision.
* i've just bought a wii u and im getting smash. it looks great, but the smash series aren't "fighting games". this is a worn out debate but the way i look at it personally is that my definition of a fighting game is when two players fight head to head until they lose all of their life. smash can be up to 8 players fighting to knock each other out of an arena? i'd be more likely to call punch out a fighting game. it's easy to argue it's a fighting game semantically, as it's definitely a combat oriented game which can be head to head, but then a number of other genres become fighting games too. it absolutely belongs in competitions like EVO due to its atmosphere, but it should have it's own wanky genre title like multiplayer arena based beatemout.
I think the idea of the fighting game genre can be somewhat limiting. People have defined in their own minds what constitutes a fighting game, and that can be such a specific set of characteristics that when other people are viewing a game from the outside and they learn it's a fighting game, they may predetermine it's not for them simply because of what they expect from it as a fighting game.
When planning the development of a new game, I always take a lot of care to discuss the concept and try to define it as best I can. For example, I like to think of Smash as a four-player battle royal action game. You'll notice that's a lot longer than saying it's a fighting game, because 'fighting game' is a completely different label. You can talk about a fighting game or an action game or a racing game, but as soon as you define your game specifically in those terms, you start limiting your creative range because you're thinking of the limitations of that genre. Perhaps the best thing we can do now is start with a concept rather than a genre. If we can do that, perhaps we can grow the whole idea a little bit.
Nintendo are frustratingly bad, and their fans of the last decade have been missing out on new gaming experiences.
Nintendo are frustratingly bad, and their fans of the last decade have been missing out on new gaming experiences.
People who are fans of Nintendo aren't only limited to Nintendo. But yes, fanboys of them are probably the worst fanboy group in the industry.
Yeah I guess I meant fanboys. And of course I am generalising anyway.Who actually only sticks to one company exclusively these days? Too many experiences to miss by being a fanboy (and Nintendo is my favorite of the three companies).
Nintendo are frustratingly bad, and their fans of the last decade have been missing out on new gaming experiences.
Most people who complain about camera or controls in games, especially older ones, are just generally bad at videogames. They might be good at certain games, maybe even great, but don't have the necessary motor skills to adapt to something different.
Most people who complain about camera or controls in games, especially older ones, are just generally bad at videogames. They might be good at certain games, maybe even great, but don't have the necessary motor skills to adapt to something different.
I'm no longer a big fan of the series, but people who complained about Call of Duty killstreaks and being shot constantly from the back in games like Modern Warfare 2 are also bad at videogames. They lack basic situational awareness and can't understand how the game gives you plenty of tools and counters to mitigate failure. It is actually very easy to consistently win in CoD.
I'm a few hours into FFXIII and I like it so far. I'll admit it's mostly because of how fucking beautiful the game is, and the soundtrack being incredible. And I like Lightning, so far I don't understand all the hate.
It's not even that they are nessarily bad its that they don't want to even try and take a short amount of time to adapt to something different. It's an instant gratification thing of "this doesn't control like every other game I play so it sucks."Most people who complain about camera or controls in games, especially older ones, are just generally bad at videogames. They might be good at certain games, maybe even great, but don't have the necessary motor skills to adapt to something different.
Don't know how far you are, so I won't spoil the areas for you, but Lake Bresha and Gapra Whitewood are still some of the most beautiful gaming environments I've seen.
Heck, looking back - most of the environments are drop dead gorgeous. A shame that one of those I liked the least was the one you end up spending the most time in.
There's been no worthwhile 2D Mario game since the 90s, but the 3D games are some of the greatest of all time.
The Dragon Age franchise is little more than average.
Shovel Knight is better than anything released on the X1/PS4 in 2014.
The 3DS & XL are two of the most uncomfortable handhelds of all time.
The PSP is still the greatest handheld of its time in terms of specs.
The PS Vita is the greatest handheld gaming device ever made in terms of design.