Elitist1945
Member
Halo 3 > Halo 2
Halo 1 is exactly what I was basing my comment off of. As of current, its the only Halo I've beat, so not sure if the vehicles improve over the games, or decline.
I don't know how anyone can like any game made by Bethesda. The story is forgettable, the gameplay is awful and the performance and polish are embarrassing. It's always up to the mod community to fix Bethesda's shit.
did you think this at the time?
because i wouldn't be as impressed now, but the warthog did control well imo, it just punished you for hitting or clipping anything. but it was an absolute blast at the time.
not so much now, but its solid.
Master Chief Collection is the first time I've played the Halo campaigns - so I probably wouldn't have thought this when it first came out.
It's not outdated, it's, as you say, one of many theories. I think there's place for all games in the industry, diversity is a good thing. But I, personally, find no value in any game that isn't heavily gameplay-focused."Gameplay > All" is an outdated philosophy kept alive by narrow-minded luddites ignorant to the full pallet of game design theories and their successful applications.
In general, the generation of people who have started playing games from now until approximately five years ago will grow up to have a more objective appreciation and understanding of video games than people born between 1985 through 1995.
In general, the generation of people who have started playing games from now until approximately five years ago will grow up to have a more objective appreciation and understanding of video games than people born between 1985 through 1995.
"Gameplay > All" is an outdated philosophy kept alive by narrow-minded luddites ignorant to the full pallet of game design theories and their successful applications.
I think the post is right in that some people hold that theory to be the best theory for games. The key is that thinking "Gameplay above all else" is fine, so long as you don't dismiss and crap on games that don't hold that philosophy. There's plenty of room for all of us in this industry.It's not outdated, it's, as you say, one of many theories. I think there's place for all games in the industry, diversity is a good thing. But I, personally, find no value in any game that isn't heavily gameplay-focused.
It's not outdated, it's, as you say, one of many theories. I think there's place for all games in the industry, diversity is a good thing.
I think the post is right in that some people hold that theory to be the best theory for games. The key is that thinking "Gameplay above all else" is fine, so long as you don't dismiss and crap on games that don't hold that philosophy. There's plenty of room for all of us in this industry.
Ahem:
I agree. And that gets us into a whole other area of people trying to dismiss games that don't adhere to want they expect games to have in terms of gameplay. And again, there's enough room in this industry for people who want all types of gameplay.I wouldn't say "Gameplay > All", but rather I would change that to "Don't neglect gameplay". Gameplay is the fundamental part of video games, you take that away and they're not video games anymore.
The problem then would be "What constitutes gameplay?" which is a deeper discussion.
The hype for Zelda U feels extremely artificial. I am confident at least half the hype comes from the name of the game (Zelda) and not from what was actually shown from the game so far.
I didn't mind the letterboxing and film grain in The Evil Within, and I think it was one of the best games this year.
I don't know how anyone can like any game made by Bethesda. The story is forgettable, the gameplay is awful and the performance and polish are embarrassing. It's always up to the mod community to fix Bethesda's shit.
Ahem:
Bullshit. People play Bethesda games for their exploration, lore and sense of wonder.
This is literally the worst fucking opinion I've seen in this thread recently.I fucking hate multiplatform games so much, it's not even funny. I hate the concept and reality of a developer having to spread thin its game on more than one platform, instead of being built from the ground up only for one particular platform's unique strengths and abilities.
In my perfect videogame world, ALL the games released for the one current-gen console I own will be exclusive ONLY to that one console, never to come out for any other platform. There would be no multi-platform games. (God, I even hate that fucking word... "multiplatform.")
I wish it was like the PlayStation 2 days, where quite a number of its games were exclusive only to that console.
Frankly, it pisses the fuck out of me when certain members of this forum say something to the effect of, "But ALL gamers should be able to enjoy a certain game! It should be available to all gamers, regardless of what system they own!" Goddammit, it's those comments that make me want to say something that will get me banned.
This is literally the worst fucking opinion I've seen in this thread recently.
I fucking hate multiplatform games so much, it's not even funny. I hate the concept and reality of a developer having to spread thin its game on more than one platform, instead of being built from the ground up only for one particular platform's unique strengths and abilities.
In my perfect videogame world, ALL the games released for the one current-gen console I own will be exclusive ONLY to that one console, never to come out for any other platform. There would be no multi-platform games. (God, I even hate that fucking word... "multiplatform.")
I wish it was like the PlayStation 2 days, where quite a number of its games were exclusive only to that console.
Frankly, it pisses the fuck out of me when certain members of this forum say something to the effect of, "But ALL gamers should be able to enjoy a certain game! It should be available to all gamers, regardless of what system they own!" Goddammit, it's those comments that make me want to say something that will get me banned.
Anyone who talks shit about Elder Scrolls games have either missed this whole concept, or they just don't remember what it was like when the game was new.
I fucking hate multiplatform games so much, it's not even funny. I hate the concept and reality of a developer having to spread thin its game on more than one platform, instead of being built from the ground up only for one particular platform's unique strengths and abilities.
In my perfect videogame world, ALL the games released for the one current-gen console I own will be exclusive ONLY to that one console, never to come out for any other platform. There would be no multi-platform games. (God, I even hate that fucking word... "multiplatform.")
I wish it was like the PlayStation 2 days, where quite a number of its games were exclusive only to that console.
Frankly, it pisses the fuck out of me when certain members of this forum say something to the effect of, "But ALL gamers should be able to enjoy a certain game! It should be available to all gamers, regardless of what system they own!" Goddammit, it's those comments that make me want to say something that will get me banned.
I fucking hate multiplatform games so much, it's not even funny. I hate the concept and reality of a developer having to spread thin its game on more than one platform, instead of being built from the ground up only for one particular platform's unique strengths and abilities.
In my perfect videogame world, ALL the games released for the one current-gen console I own will be exclusive ONLY to that one console, never to come out for any other platform. There would be no multi-platform games. (God, I even hate that fucking word... "multiplatform.")
I wish it was like the PlayStation 2 days, where quite a number of its games were exclusive only to that console.
Frankly, it pisses the fuck out of me when certain members of this forum say something to the effect of, "But ALL gamers should be able to enjoy a certain game! It should be available to all gamers, regardless of what system they own!" Goddammit, it's those comments that make me want to say something that will get me banned.
PlayStation 2 had dozens upon dozens of console-exclusive titles. In that respect, the PS2's world wasn't limited at all. I just wish that same template was applied to my current-gen console.You would have a very limited catalog to choose from in your ideal world. And probably a much higher priced one as well...
PlayStation 2 had dozens upon dozens of console-exclusive titles. In that respect, the PS2's world wasn't limited at all. I just wish that same template was applied to my current-gen console.
Console-exclusive games will always have a certain specialness -- being built from the absolute ground up for a particular console's abilities. In that world, there is none if that 'lowest common denominator' shit that makes me sick to my stomach.
For a good console exclusive game, I'm willing to pay more money.
Final Fantasy X is one of the worst JRPG's ever made. The story is crap, the characters are crap, the gameplay is terrible even just as Turn based combat, everything about the game is just terrible excluding the music. Genuinely, if this game had come out mid life cycle of the PS2 like FF13 did, it would not have the level of love that people have for it.
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Pokémon Black/Black 2 are the best games in the series, no questions asked. Everything about them is fantastic and it really is the Definiative Modern Pokemon Generation.
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Skyrim is a mediocre game at best. The world is massive, yes, but the combat is crap. The lack of a dodge/counter mechanic is stupid when building a game with realtime combat. The game has nothing to motivate you to do anything. You are Always Dovakihn, and you always experience the same opening.
I fucking hate multiplatform games so much, it's not even funny. I hate the concept and reality of a developer having to spread thin its game on more than one platform, instead of being built from the ground up only for one particular platform's unique strengths and abilities.
In my perfect videogame world, ALL the games released for the one current-gen console I own will be exclusive ONLY to that one console, never to come out for any other platform. There would be no multi-platform games. (God, I even hate that fucking word... "multiplatform.")
I wish it was like the PlayStation 2 days, where quite a number of its games were exclusive only to that console.
Frankly, it pisses the fuck out of me when certain members of this forum say something to the effect of, "But ALL gamers should be able to enjoy a certain game! It should be available to all gamers, regardless of what system they own!" Goddammit, it's those comments that make me want to say something that will get me banned.
Chiming in on the multiplatform discussion, what pisses me off more is the multi-gen games. AAA releases are still coming out for last gen consoles. And listen, I get it, you have to make money and more people own PS3s/360s than own PS4/XBOnes.
Chiming in on the multiplatform discussion, what pisses me off more is the multi-gen games. AAA releases are still coming out for last gen consoles. And listen, I get it, you have to make money and more people own PS3s/360s than own PS4/XBOnes.
But at some point this is going to backfire. Previous gen gamers are getting lower quality versions, and current gen gamers are getting gipped out of an experience that's maximized for current hardware. Plus, what's the incentive for me to upgrade to next gen when everything is still coming out for my PS3? Knack? Is that it?
It's a damn shame.Sony doesn't have near the clout they had in the PS2 days to have a repeat of that kind of scenario, and they have no one to blame for that but themselves.
It's a damn shame.
I swear to god I'm not kidding when I say that I'm willing to pay $80 for a new, built-from-the-ground-up, current-gen console-exclusive Grand Theft Auto, Metal Gear Solid, Elder Scrolls or even a new IP... I don't care -- as long as it's exclusive to one, and ONLY one, platform.
I don't care if they're more expensive. The current-gen consoles launched at $400 - $500. I would be willing to pay DOUBLE that in my ideal console-exclusive world.It's not just the games that would be more expensive in your described scenario.
The consoles themselves would be much more expensive as a result.
PlayStation 2 had dozens upon dozens of console-exclusive titles. In that respect, the PS2's world wasn't limited at all. I just wish that same template was applied to my current-gen console.
Console-exclusive games will always have a certain specialness -- being built from the absolute ground up for a particular console's abilities. In that world, there is none if that 'lowest common denominator' shit that makes me sick to my stomach.
For a good console exclusive game, I'm willing to pay more money.
I don't care if they're more expensive. The current-gen consoles launched at $400 - $500. I would be willing to pay DOUBLE that in my ideal console-exclusive world.
In my world, third party developers would also be making exclusives, just like in the past. I'd rather spend $80 on one phenomenal, epic, console-exclusive game, than have 80 free merely "great" multiplatform games.Maybe with 10x the amount of teams working on them possibly that was a different time than now though and working only with first party studios all spending time making games for the system? No doubt it would be epic but more or less it would be like owning a Wii U now with just Nintendo titles a fantastic catalog but also very limited in terms of quantity.
I don't care if they're more expensive. The current-gen consoles launched at $400 - $500. I would be willing to pay DOUBLE that in my ideal console-exclusive world.