I like the 2D Sonic games more than the 2D Mario games. When I say that I specifically refer to the Genesis games, that said it's mostly due to preference of style over the substance. While I still find the substance to be comparable.
3D Mario > 2D Mario. As much as I love the first two SMB games, both western and japanese versions of the second game if you're wondering, I never found Super Mario Bros. 3 and Super Mario World to be that great despite being fun games. My least favorite games in both dimensions of Mario games tend to be what everybody else finds to be the best(SMB3 and Galaxy). Best are Super Mario 64 in 3D and Super Mario Bros. in 2D IMO. I also think Sunshine is a great game that was more hated on for the theme being similar in most levels and use of Fludd than on it's actual merits as a game.
Zelda 2 is a fantastic game that I find to be way better than the first. Don't think top down Zelda got great till Lttp, which I thought A Link Between Worlds surpassed.
Nintendo still makes great games, my loss of interest in them is finding most of their major 3D games to be getting easier and more linear. Linearity is my bigger issue, as the sense of non linearity found in SM64 and 64 Zeldas is a big reason I found them better than their 2D counterparts and a good evolution of the franchises in the bloodbath that was the transition to 3D period. They were never completely open, just that more recent installments seem to try to make it more like 2D in 3D, when I find that different things work for both.
I can count the good FF games on one hand.
Resident Evil games were always more action oriented from 2 on. That said they always still had horror elements even in the more actiony games(4, 5 and 6). The issue some had is that it was scarier when it had tank controls and they can't accept a game being more tense action wise due to the controls, which are far superior.
That said, the real horror game series was always Silent Hill. That series felt like the tank controls made more sense for it than it ever did in RE past the first one, as that series always felt like it tried to have more action but couldn't achieve what it wanted till RE4.
While I enjoy the Souls games, they were never amazing nor were they the best games around. They just came out in the right place and time in regards to gamers finding games too easy.
As much as I've liked a lot of Sony's first party output, I only find their consoles to be the best around when it had a lot of 3rd party exclusives. I wouldn't have cared for the PSX or PS2 if it wasn't for those 3rd party exclusives. Which was the only reason why I think the PS2 is the best console of all time.
Phantasy Star > Final Fantasy.
The only people who complain about Sega's output now are people who only play or look at Sonic games.
As much as I love Mortal Kombat, the only reason it ever sold more or got more popularity than Street Fighter was due to it being simpler to play and it having a style more appealing to the West. I hate God Of War, but same can be said for why it always sold more than Devil May Cry and Ninja Gaiden.
Games are as good as they always have been, if you only play AAA games you're not really into games as much as you say you are.
Mass Effect 2 & 3 > 1. All the stuff people miss from the first one were handled horribly anyway. The only thing the first one has that is better is music and MAYBE plot. Truth is the plot was never that good, a series like ME should focus on characters, and 2 and 3 did it better.
3 didn't have a bad ending. The ending is perfect until the translucent baby showed up, which is only there to insure more sequels. Stop getting angry over it, plebs.
Telltale kinda sucks at adventure games. I only liked Wolf Among Us and that's only because it's based on Fables and the style. Life Is Strange and D4 are way better games at handling it. After playing a bit of both I don't really wanna go back to Telltale games.
FPS games haven't been worth playing since 2007. Best games since have been either throwbacks or something that tries to be different.
Dragon Age games are fun as diversions when you have nothing else to play, they were never top tier games.
Phoenix Wright games are the best adventure games of the past decade.
Batman Arkham City > Arkham Asylum in every way.
Retro Castlevania > Igavania's. Symphony of the Night is fantastic, but every other one that tries to be it is decent at best.
Madworld, Vanquish and Bayonetta are peak Platinum Games. Other than Revengeance everything else is OK.
Okami is a mediocre game that goes on too long and is held back by it's combat system.
Megaman has just as much bad games as Sonic, and a lot of the problems you attribute to the Genesis Sonic games work as complaints of older Megaman games.
Metroid, overall, is a better series than Zelda. Even if I tend to prefer the latter.
Sports sims never recovered from the big loss that is NFL 2K series.
OG Xbox was pretty great for it's short lifespan, and in many ways was the continuation of the Dreamcast.
As much as I like the Saturn and the japanese games for it. That still doesn't make it as good as the PSX or the N64(Yes, even that). As much of a sega stan I can be, the marketing and awful handling on the US side isn't the only reason it didn't end up as popular as it could have been as the successor to the Genesis. Kinda in the same way how Turbografx never reached the heights of the Genesis or the SNES
Nights Into Dreams is the most overrated Sega game. It's good but definitely not on the level the fanbase would have you think.
The love for Rare is almost all due to nostalgia. I've always hated that excuse but it definitely applies when it comes to Rare. The quality has been the same even with the move to MS the only difference is that the fanbase grew up.
Japanese gaming didn't fall just because they almost all moved to mobile and portable gaming. The golden era ended for a lot of reasons and one of them is that not enough great games compared to eras before and the west surpassed them in most aspects.
Microsoft's 1st party can be a bit "bro" at times but they've published enough fantastic games to look forward to whatever comes out of them.
The Gamecube had the last truly inventive games Nintendo ever made. After that it went more towards recreating past successes.
The Wii is underrated simply because the Nintendo games were still good. And it actually had way better third party output than the Gamecube.
Madworld and No More Heroes are probably the best games to use the wiimote. To the point where any port or successor found on other consoles suffered due to not having it.
The Wiimote sucked for the most part. I find the idea of adding motion controls to regular controller like the sixaxis to be a better idea but with much worse execution. The pointer for aiming is the only truly revolutionary thing the Wiimote ever introduced, and it's kind of sad that no regular controller after tried to incorporate the pointer.
The PS3 was worth owning for Sony's output on it alone. While the 360 was better for the controller and 3rd party games, their 1st party output suffered a bit from the transition of the OG Xbox, though.
The Last Of Us, however, is boring. While the presentation is well done. It's a very cliched typical zombie story and I found the emotional core to be a bit hamfisted. While the gameplay was a big stepdown from Uncharted with weaker stealth and survival mechanics from much older games.
A shorter game that's replayable with a good amount of content is better than a longer game with more content.
The dualshock of old is better than the PS4 controller. I'd rather play with something I'm used to than something new with too much going on and shoddier hardware.
AAA gaming is not THAT bad, compared to what I said before. there's enough good stuff to last you a while if that's all you go for, even if indie gaming has a lot more to offer.
I wish 2D fighting games would go for better sprites over 3D models. The only place it works in is MK and that's only because MK games tried to be somewhat realistic from the start.