Why is disagreeing with your statement getting defensive?
The shittiest part about this thread is that people spew bullshit and whenever anybody tries to have an actual discussion, the people with the "controversial opinion" just fall back on the stupid premise of this thread, which, when you're just listing "controversial opinions" with no logic or reasoning, just lists, is no better than "list threads" and makes me wonder why this thread exists.
You said something. People took issue with it. The thing is, what you said above isn't a controversial opinion...so, yeah. Whatever. I don't even disagree with the logic we've come to. However, I do take issue with your initial statement that fighters should be 15 dollars just because they're fighters.
And yes, you could quantify time taken with a budget, but then you fall into the spiral of money = quality, and that's just silly. Because, using Witcher 3 as an example, cost much less and had nowhere near as people working on it than, say, Assassin's Creed with its 500 person development team. Does more people working on a team means more went into a game? Does that mean that The Last Guardian is going to be one of the best games ever since it's taken so long? But how can that be when the development team is smaller than many AAA games? Do we take into account the amount people are paid in the various regions where salaries where vary greatly?
No, I don't think it's so easy as you claim. I don't think more budget means more went into a game. I don't think more people means anything in relation to a game, its quality, or the amount of content (or even what content means).