Tali'Zorah
Member
The level with the Native American family in Beyond Two Souls was about twice as long as every other level if my memory serves me correctly
Xenogears:
The Fade in DA:O - anytime I play through the game that section feels like a freaking eternity.
Almost every level in Wonderful 101.
Almost every level in Wonderful 101.
I don't remember this being as bad as promised. I played Xeno for the first time a couple years ago and was expecting to dread this level...but I ended up loving it.
Every time I think about playing HL2 again, the thought of the airboat section deters me.Half-Life 2, anything with the airboat or antlions.
Now I wouldn't say they all dragged but the one that really dragged was the damn space palace. Still don't understand the puzzles and just started guessingPretty much every dungeon in Persona 5 is about a third or fourth too long imo. They all drag towards the end.
Halo the library
Haha right I'm playing through it now and I'm like fuuuuuuck there a slog compared to just how stylish 5's are....They are shorter, and a lot shittier.
Xenogears:
I don't remember this being as bad as promised. I played Xeno for the first time a couple years ago and was expecting to dread this level...but I ended up loving it.
From Yoshi's Island
Persona 5 palaces. Slow turn based battle system, and the palaces will take you more than 4 hours to complete a palace even on the easiest difficulty. Battle system is just a Frazier version of pokemon's. Oh and did I mention it isn't a handheld game.
Dunno how people gave this horrible design a pass. At least in Persona 4 the dungeons were short.
Thepalace in Persona 5 is completely ridiculous. The hook of it isn't very good, which also doesn't help.ship
great answer! let us never forget! ...
most recently: yes, the last palacein persona 5. both over-long, & painfully dull, period...the cruise ship
Kid Icarus Uprising, Chapters 13 and 19, especially Chapter 13 on Intensity 9.0 runs with how it's essentially 2 levels by itself and Arlon being able to take out out in no time at all. 19 isn't that bad, still long, but at least the dialogue makes up for it a bit.
The dungeons in Tales of Berseria are pretty long
Final Fantasy XII: The Pharos of the Ridorana Cataract
A veeeeery long dungeon. Yikes!
It's the first thing I thought of. But honestly, I love every second of it.
YI is one of my favorite ever games, and this is the only level in the game I don't like. The fact that it's a snails pace auto scroll level doesn't help.From Yoshi's Island
I've only played two Palaces of P5 so take this with a grain of salt, but they seem to be about the same length as the dungeons in P4G. Some of those took quite a long time, but have the extra factor of being randomly generated and therefore much less interesting, ft. a less complex battle system. P5 is a big improvement IMO. Also, you sure don't have to finish the dungeons in one day, so it's not like it's a whole 4 hours straight thing.
Darksiders II had a buncha really obnoxiously long dungeons.