Twig said:Wait, console gamers care about resolution?
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Mind blown.
god. are you really this dumb?Twig said:Wait, console gamers care about resolution?
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Mind blown.
fernoca said:Or like what happened with Final Fantasy XIII (if I remember correctly). The game ran (on 360) at a lower resolution than then PS3 version, but the good upscaling couple with how the menu, text and icons were 720p (like the PS3 version); the overall loss in quality was not that noticeable, since the small things like the text looked as sharp as the original version.
Are they? You know what would be neat: figuring out the average resolution of all PS3/Xbox 360 games. I wonder if it's over or under 720p.MazingerDUDE said:Unlike the PC gamers who change their res setting depending on what game they play, console gamers are accustomed to the standard 720P running res, which could make them especially more sensitive to sub HD image. And I devote this thread for them. How about you go mind on your own business?
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Draft said:Are they? You know what would be neat: figuring out the average resolution of all PS3/Xbox 360 games. I wonder if it's over or under 720p.
Raistlin said:It certainly won't be over. The question is how much under it is.
At the very least simpler looking games like Pixeljunk Monsters do run at full 1920 x 1080p, and Wipeout HD also runs higher than 720p much of the time.Raistlin said:It certainly won't be over. The question is how much under it is.
Well, duh.Y2Kev said:Well, that's just, like, your opinion, man.
Doubt it. The majority are 720p. While there are some above that, there are more (I suspect many more) that are below.danwarb said:Draft, I think the majority are 720p or above, so very likely over. There are a lot of games, and most/all of the sub 720p ones are on that B3D list, and many of the games on that list are better than 720p.
Well, it'll get interesting if we include PSN and Live games, but I'm pretty sure that wasn't the intent of the original statement.DonMigs85 said:At the very least simpler looking games like Pixeljunk Monsters do run at full 1920 x 1080p, and Wipeout HD also runs higher than 720p much of the time.
miladesn said:Nice thread! now I know how to summon you! :lol
have you seen these menu screens from Vanquish?
These are from PlatinumGames blog, straight from Mikami himself! No clue which version it is.MazingerDUDE said:The most intriguing. Where did you get this?
I usually don't take requests, since there're just too many clueless people asking with off screen shots, bullshots etc, after all I do pixel counting for fun, and I'm just sharing my findings here at gaf.
4:5 pixel ratio for the horizontal lines which sums up to 1024 x 720 running res with no AA.
I suspect this is the PS3 version, is that right? (RSX has broken scaler, however it's still capable of horizontal scaling with no cost.)
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Probably close. If we're including PSN games, above. Say there's as many as 40 sub-720p games with an average of ~300k fewer pixels, 11 1080p games would more than make up the difference.Raistlin said:Doubt it. The majority are 720p. While there are some above that, there are more (I suspect many more) that are below.
The ps3 version is the one being shown at events to prove that it's not botched like Bayonetta so it is probably that one.MazingerDUDE said:The most intriguing. Where did you get this?
I usually don't take requests, since there're just too many clueless people asking with off screen shots, bullshots etc, after all I do pixel counting for fun, and I'm just sharing my findings here at gaf.
4:5 pixel ratio for the horizontal lines which sums up to 1024 x 720 running res with no AA.
I suspect this is the PS3 version, is that right? (RSX has broken scaler, however it's still capable of horizontal scaling with no cost.)
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It's a 60fps game.CTLance said:Man, that Kane&Lynch resolution is... astonishing.
Just for reference, PAL SDTV has 625 lines per frame, of which 576 are visible (at 500 to 720 pixels per line, depending on source and aspect ratio).
That's just all kinds of sad.
miladesn said:It's a 60fps game.
CTLance said:Man, that Kane&Lynch resolution is... astonishing.
Just for reference, PAL SDTV has 625 lines per frame, of which 576 are visible (at 500 to 720 pixels per line, depending on source and aspect ratio).
That's just all kinds of sad.
So Kane & Lynch PS3 is at the very least ~42% more resolution than PAL SDTV.CTLance said:Man, that Kane&Lynch resolution is... astonishing.
Just for reference, PAL SDTV has 625 lines per frame, of which 576 are visible (at 500 to 720 pixels per line, depending on source and aspect ratio).
That's just all kinds of sad.
manzo said:Very interesting regarding Bamco's games. Hokuto no Ken had a higher resolution on PS3 and same with Naruto UNS 2.
We now know for sure which platform is the lead for Bamco these days.
MazingerDUDE said:Actually, Hokuto Musou runs at the same 720P res with no AA on both systems and is a Koei game (dynasty warriors!), however, there's added blur filter on the 360 version which degrades its overall image clarity. My guess is that, since the game has so much prerecorded videos (with crystal clear IQ at whopping 60hz!!), the 360 version had to get its video data compressed a lot more (and is 30hz only) due to the DVD space limit resulting a blurrier IQ, and I think they just made the game blurrier by adding blur filter to match the video quality.
manzo said:Ooh, I didn't know that. Thanks for the insight! I was prepared to get the PS3 version when it comes out here, but now I can play with my preferred controller.
StarCraft II is consuming all my gaming time :lol , funny Lightning's Voice actor is in the game actually :lol .Kagari said:Hah. You finally changed your avatar.
Raxus said:A thread about squares...yay.
fernoca said:All I'm saying is that is not like the 360 version looked really blurry and low res upscaled to 1080p
brain_stew said:Edit: Those are some nasty looking Vanquish shots, ouch.
fernoca said:Also forgetting (or not knowing) that the text/menu/HUD/etc. were actually 720p, like the PS3 version; which is why I said that maybe because of that the game is not as easy to notice the lower-res, unlike some others when the HUD is also at a low res.
djtiesto said:So, what's the lowest-res game on 360/PS3? Halo 3?
Alan Wake for 360 and Siren for PS3, both run at 960x540 4xMSAA.djtiesto said:So, what's the lowest-res game on 360/PS3? Halo 3?
Star Ocean: The Last Hope i think it was 480p:loldjtiesto said:So, what's the lowest-res game on 360/PS3? Halo 3?
miladesn said:Alan Wake for 360 and Siren for PS3, both run at 960x540 4xMSAA.
EDIT: true, SO4 is similar.
ULTROS! said:I got it from here though: http://forum.beyond3d.com/showthread.php?t=46241
Alan Wake = 960x540 (4xAA)
Forbidden Siren = 1024x512 (4xAA)
Star Ocean 4: The Last Hope PS3 = 1024x720 (2xAA, in field), ~930x512 (2xAA, in battle)
Star Ocean 4: The Last Hope 360 = 1248x702 (2xAA + edge blur/DOF, in field), ~936x512 (no AA, in battle)